A Good Death

Good Morning, Folks. I thought I would talk a bit about a game that I have not talked about in a very long time. I have a deep attachment to Destiny as a platform, and have been playing since the first game on my PS4. I used to raid even in the game with a crew full of people that I met through my friend Liani, and many of them, like Jex, are going to be friends for life. We can talk about all of the various ways that Destiny failed its players, but the one that ultimately caused me to detach is when they vaulted content that we had paid for, for the second time. Like I was willing to accept that Mercury and Mars needed a rework because they did not really live up to the standards of content from Forsaken forward. However, when Forsaken itself was vaulted, it pissed me off enough to uninstall Destiny and move on with my life.

That is not to say that Destiny has not meant a massive amount to me. I wanted Destiny to do better and pull itself out of what seemed to be a concurrent player death spiral. However, that does not appear to be in the cards for the game, because Bungie has announced that the game is ultimately being sunset with a final massive patch. Bungie appears to have put all of its cards now in the Marathon basket, and I am not sure they can turn this around. I fear that we might be witnessing the death of a studio, more than just the death of one individual game. Marathon is so far from a game that I want to play that I am worried that a “PVE” patch won’t go far enough to bring former Destiny players into the fold. The worst part, however, is that other than Warframe, there is no one really in this space anymore. I wish that any of the competitors had succeeded…. Anthem, or Outriders, could have easily taken this place if they had the sort of support that they needed.

More than anything, I don’t want the death of Destiny to be the death of the Looter Shooter genre. While Destiny Rising continues to do a reasonable job of carrying that banner forward, the problem there is that they also seem to be in a content drought and largely recycling patches that have come from before. Is there just no player appetite for this sort of game anymore? Or has everyone just coalesced on Warframe as the one company that seems to be properly supporting these games? I like Warframe for what it is, but it has never felt anywhere near as polished as the Bungie shooter experience. The gear chase never felt as compelling, and while I like what is happening with the Tennos, it’s a wildly different game experience to me personally. Warframe is the Path of Exile of looter shooters, and what I really wanted was the light Diablo fare instead.

One of the big positives of this patch is that they seem to be restoring the game to a functional state. One of the biggest mistakes that they made was to remove the Director, and migrate everything to the Portal… which is effectively a menu system that limited the amount of content you had access to. The director felt like we were moving around the star systems, and made the game feel less shallow than what is effectively a handful of playlists. The director is coming back, however, as are some game modes that had been shelved, like Gambit and the Sparrow Racing League. Each of the game modes, including patrol destinations, is getting its own pinnacle drops and should, in theory, remain evergreen content. So while they are effectively killing the game, they are at least doing something to restore it to a functional state.

Being perfectly honest… I will probably return to the game when this content patch drops. That seems wild that the death of the game is bringing me back, but really…. this content update is most of what players have been asking about for years. Why did they wait this long to bring back the Sparrow Racing League, for example? This has legitimately been a thing that players have begged for since it was first taken away in 2017. Players loved this, and it feels like they have been sitting on it for almost a decade when it could have easily stirred excitement in the community and caused players to come back. I feel like the downfall of Destiny is the tale of a studio that did not respect what they had and thought that they could string players along indefinitely. I would have loved to have seen what Destiny could have been in the hands of Grinding Gear Games or Digital Extremes, because they seem to be the gold standard when it comes to studios respecting their player base.

All of this said, I am happy that we are getting this final patch, because it brings the game up to date and leaves it in a reasonable condition. Do I think Marathon will be able to pick up the Destiny player base? I doubt it unless they completely rework that game into what is effectively Destiny 3. I will give it a shot when the PVE-only modes go into the game. I have zero interest in the extraction shooter genre, and that seems to be the case for most Destiny players. I think what is more likely to happen is a mass migration to Warframe, since that is a game that supports its players and is at least mostly in this same genre. I think some will also pick up Destiny Rising, because while it seems like it is also in maintenance mode, it is at least really fun. I plan on giving the new patch a spin in between playing other games.

Do you miss Destiny? What are your feelings about this final patch? Drop me a line below.

Let Bel know what you think!

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