Minions For Days

Last Epoch – Many Dead Friends

Hey Folks. This is an extended weekend for me due to MLK Jr day here in the United States and as such I am getting a much later start at sitting down to write words. Additionally it also happens to be inauguration day, but we are not going to talk about that part. I’m still very much spending my time playing ARPGs and have reached that point with Last Epoch where I am not quite powerful enough to push my way into empowered monoliths with zero friction. I essentially am slowly working my way through objectives and can’t roll over the top of maps in quite the same way as I was up until this point. Everything is great… until I start losing minions… at which point it becomes a battle of attrition as I attempt to keep summoning minions and hope I can distract the baddies long enough for them to be killed before they notice me standing in the background.

Last Epoch – Empowered Monolith

To be fair, this feels like something every build goes through in that level 80-90 range where you have completed Normal Monoliths but are still below the optimal level for level 100 Empowered Monoliths. I am sure I could fine tune my build to make this go a bit more smoothly, but for the moment I am using five minions and zero support spells. I am also struggling with mana issues which I need to figure out a way to solve because I cannot really spam my exploding zombies. I am generating quite a bit of ward and I wish I had access to something like Eldritch Battery in this game. Overall I feel much sturdier than my average version of this build thanks to the additional ward. I am not super great at bossing however because the minions just can’t grind them down as fast as I would like. I am also missing a bunch of uniques from the bog standard minions build… namely I have burned through around 60 Runes of Ascendance in an attempt to get an Aaron’s Will with zero luck.

Path of Exile II – Fourth Ascendancy

I’ve also been playing quite a bit of Path of Exile II, even though I largely thought I was finished with it. Yesterday I managed to complete my Fourth Ascendancy, so I am pretty happy with that. I ran a Trial of Chaos and after the nerfing of the Tornado boss it seems pretty reasonable. I did buy the 3 tokens required to fight the Trialmaster off the currency exchange, because I did not really feel like grinding level 80 Trials in order to collect all three parts. Everything went smoothly… until my cat walked in front of my keyboard and then I realized that I could not pause the game during a boss fight. So I rapidly shooed Gracie out of the way in time to dodge a boss attack. Overall though it seemed very doable.

Path of Exile II – Arbiter of Ash

What was NOT doable… was the Arbiter of Ash fight. I assumed this would be just as free as Xesht was on zero difficulty. That was not the case and all of the attacks were very much oneshot mechanics. I feel like I either lack the dps to phase the boss fast enough, or lack the movement speed to be able to complete the encounter. There is this phase where you have to run between safe bubbles that are very much like the meteor attack from FFXIV, and I simply was not fast enough to hit them all. Similarly there is a diagonal attack that you have to find the safe spot in, and I was just not fast enough to be able to move between these if I got one on the far edge of the screen and then the next one on the opposite far edge. Basically I wasted three tokens trying this fight and will now just sell them on the market like I was previously… especially since the price of all three tokens has gone up significantly.

Path of Exile II – Lucky Raw Divine Orb drop

I’ve respecced my character a bit gaining way more life and energy shield… dropping a few points of block and then mixing in a Skeletal Storm Mage to debuff everything with shock. I had to sacrifice one Arsonist but the mix seems to work really well as everything appears to be dying much faster now. The biggest difference is on Rares where my boots are poisoning them, the storm mages are shocking them, and then I am keeping them ignited with flame wall… which keeps the shock from dropping. I am curious how this feels for bossing as I have not really done many since the swap over this morning. I also need to start shopping for a Sceptre upgrade because I would really like to at least get my skeletal warriors up to 19 instead of the 18 version that I am currently using. Additionally it would be really nice to get some more spirit in that slot.

Diablo IV – Season of Witchcraft

For the moment I am having a pretty good time alternating back and forth between Last Epoch and Path of Exile II, and I know tomorrow I will be spending time leveling something in Diablo IV as the new seasons starts. Overall the Season of Witchcraft seems to be a partial reboot of the Vampire season which was quite possibly the best season so far. Leveling through the “bloodtide” was a heck of a lot of fun, and as such I fully expect to level almost entirely through the new witchcraft map mechanics. I am not sure if I will be playing a Spiritborn again or returning to my old standby of Barbarian. Since I am seemingly in a minions state of mind, I might try running up a Necromancer and giving that a proper shot. Whatever the case I fully expect this to distract me for awhile, or at least until we get another Path of Exile II patch.

Contrary to popular belief, Diablo IV is in a pretty good state these days. It took over a year and a major expansion to get there, but it is pretty fun for a week or so. It essentially is a more modern version of Diablo III at this point, and I am on board with that.

Last Epoch is Cozy

Good Morning Folks! Since Path of Exile II is awaiting a patch, I figured I would spend some time doing something else. Sunday I started an Acolyte and turned her into a Necromancer going down the path of doing a fairly common minions build since that is what I played almost 300 hours of in Path of Exile II. It is wild just how comfortable Last Epoch is compared to Path of Exile. While the game is lacking at the endgame, and hopefully the big April patch will alleviate that a bit… the leveling experience is so freaking cozy. By my play session last night I was starting in on Monoliths and having a grand old time with my army of horrible children.

I played quite a bit in September when they did the Cycle Refresh and had gotten my Circle of Fortune faction up to rank 11. This made leveling a new character feel amazing, because I was constantly getting really interesting items. More than that the Nemesis system feels phenomenal at low levels because you are regularly getting pretty interesting unique items turned into legendaries with random stats attached to them. The only negative about the Nemesis systems… is that it makes all of the other content feel significantly worse. Rogue Mages for example need a rework because it feels like they only drop Clutch Plates for a 77 Honda Civic Hatchback… which is awesome if you need one of those but otherwise pretty forgettable.

Some of the items that I am seeing from drops are wild. Path of Exile II wanted to make loot on the ground matter and failed miserably at that, but honestly… that is precisely the state of Last Epoch right now. This is an item I picked up off the ground… that has 3 Tier 6 affixes… one of which sealed so that i could in theory roll off one of the other affixes trying to get something with better synergy. Granted I don’t plan on playing a character that needs any of those things, but it is still a wildly compelling item. Given enough time spinning the randomizer I will start seeing items that DO have the stats that I want on them. The fact that I can target specific monoliths for specific gear slots… and also throw Runes of Ascendance at random items use that trying to get the Uniques that I want. I feel like I have so many options to either farm perfect loot, or perfect less than perfect loot.

Right now I am mostly wearing a bunch of weavers will items, because they were handy and often have interesting results. I’m also running two Hollow Fingers which give me extra skeletons. I had one with two legendary potential and attempted to turn it into a ring with Minion Health and Minion Damage, but unfortunately hit flat health instead. Still a reasonable item to use but not necessarily an ideal item. That is one of the things that I dig about Last Epoch is that you can get to a pretty reasonable gear state easily, and then slowly over time attempt to improve upon it by making more Legendary items or lucking into some really tasty drops.

I am sure when the POE2 patch drops I will be back over there testing out the changes, but for the moment I am living my best life in Last Epoch. This game is so damned good, and really… once it has the amount of content that Path of Exile does… it is going to be the easy winner for my attention. I am definitely looking forward to April and the next Cycle where they are supposedly focusing on the endgame entirely. The monolith is a good core, but it just needs more surprise content to borrow a term from the POE2 patch announcement over the weekend. Monoliths feel great when you have a Nemesis, Rogue Mage, and a loot chest… and feel pretty awful when none of those spawn. The more of those little doses of joy that they can pack into the mapping experience, the better the game is going to be.

Weekend Recap with Frogs

Good Morning Folks! It is another Monday and here comes another one of my semi-regular weekend recap posts. I am still in a really odd place gaming wise where I am not necessarily hardcore motivated by anything. I thought I might dive into Space Marine 2 or Final Fantasy XVI this weekend… but neither happened because I just did not feel like playing anything that “heavy”. I’m not sure how to explain it, but there are times when I don’t want to play anything that I cannot easily dip out of at a moment’s notice as my mood changes. As a result I am still playing quite a bit of Minecraft because it is easy to pop out of and return to, and one of the major things that I did is create a bunch of dog houses for all of my wolves that I have had hanging out in my base for ages. Of note… that is NOT lava in the back of their cage but instead, a shroom light to keep them warm and safe from baddies.

It has been ages since I made one of my dumb videos, and this weekend I decided to record a bit of a base tour in Minecraft. The Path of Exile league was fun, but didn’t necessarily inspire me to create any videos, similarly, Last Epoch has been more of the same but if I can ever get my build dialed in I might record one of it. This recent foray into Minecraft started by watching this video about a 14-year-old Minecraft mystery while convalescing from Covid. This then made me remember that I have videos from my very first Minecraft world over on another channel, which made me nostalgic for the game and the way in which I used to play it. It has been a lot of fun and while I have entered the “machine building” phase of the game, I am still enjoying myself because it does not ask a lot of me to play it.

Over in Last Epoch, my build is starting to come together and I have picked up a handful of really decent Legendary items. We are in a really weird state of the endgame meta for the game where you either want an item to drop with 2 or more Legendary Potential, or you want an item to drop with NO Legendary Potential so you can feed it to a Nemesis Egg and either get a Legendary or an item with hopefully 2 or more LP on it. Circle of Fortune however makes it so that most Uniques drop with at least 1LP… meaning that 99.9% of what drops for you is useless. What I find myself doing is picking up weapons off the ground and then rolling the dice with a Rune of Ascendance because it does not seem to take into account the Circle of Fortune bonuses and is way more likely to give me a raw zero LP version of the item if I luck my way into it.

There are also some weird growing pains around being in the endgame and crafting items. Last Epoch should be praised for how approachable crafting items is and how easy it is to make decent enough gear while running through the campaign. However, when you hit the endgame… it sort of stops being useful. Glyph of Envy is this really cool item that was recently introduced that lets you take a single good stat and then reroll everything else. I could see this actually being really useful for those items that have a Tier 7 roll of that one stat you care the most about. However, it does not work in this situation because you cannot use this unless an Affix can be upgraded, meaning that you cannot use this on T5, T6, or T7 items. I’ve tried this a few times and when you end up getting as a result is an item that would probably be hidden by your loot filter. There really is no way to craft perfect items in Last Epoch, meaning that after a point you just stop engaging with that system other than randomly trying to reroll a single stat on an item.

Friday while I was off my friend Ace gifted me a copy of Pesticide Not Required and I’ve had a blast playing some of it. Essentially this is a game in the same style as Vampire Survivors but instead you play a cute frog that has inherited a farm Stardew Valley style. You roam around doing chores, planting crops, watering them, and eventually growing new weapons… to help you clear out the bugs that are trying to attack you faster… so you can grow more crops and get more weapons. It has a really fun main gameplay loop and you get to throw a bunch of fun things as weapons like randomly sending lawnmowers off in various directions. Over time you get the ability to buy pets that take care of some of the tasks for you like an Elephant that waters your plants, or a Dog that retrieves loot for you. If you liked Vampire Survivors give it a go, because it is kind of stupidly fun. I do suggest you play it with a controller because originally I tried Keyboard and Mouse and completely missed that you could direct your attacks until I played with dual sticks.

Lastly, The Cure released a new single and it is brilliant. It is hard to explain how much this band means to me, and listening to this was like a visit from an old friend. Fair warning though it is 3 minutes or so into the song before the lyrics start because The Cure has reached a point where they just do not have to give a fuck about pop sensibilities. What is staggering about this track is how much like classical young Robert Smith this sounds like. Whatever he is doing to take care of his voice… it is phenomenal. If you also love The Cure and were not aware of this collaboration with Chvrches from a few years ago, I highly suggest you give it a listen as well.

Anyways! I hope you all have a most wonderful week. Mine is probably going to be busy, but I am had a great weekend.

Unlimited Chicken

Good Morning Folks! Friends… I am swimming in cooked chicken. For years when I have played Minecraft the first thing that I have done is wrangle a bunch of cows… stuff them in a hole and then feed them wheat until they pass the entity cramming limits and start dying off giving me a stable supply of leather and beef. The thing is… I don’t really need much leather… and my chicken operation has been way more productive than I thought it would be. As such I am contemplating tearing down the cow station… and sending them all to that big farm upstate… to free up room for more shenanigans. I just do not need the beef in quite the way that I thought I would and chicken appears to be a perfectly cromulent option.

Chicken solves a lot of other problems like the ability to get a quick safe experience boost to repair items. In theory, if I cared more about it I would relocate the chickens to a place where I could reasonably use them to feed the egg-throwing machine directly. I could do some nonsense with minecart hoppers and bubble elevators, but that seems like “a lot”. Also, minecarts are super noisy, and I am already dealing with the din of a thousand clucks at all hours of the day. There is something primal that I enjoy about loading up a pitching machine and watching it birth chickens into my pen. I’ve created so many lanterns for the nether tunnels that I am going to need to find a more stable source of iron. I’ve gotten most of it from hollowing out areas under my base, but I might be trying to build a Villager breeder soon… and from there an Iron Golem farm since I have Pillagers nearby.

I am still playing quite a bit of Last Epoch and one of the things about Cycle 2.5 that I have to say… is that I don’t think dungeons are quite as much of a waste of time. This is in large part because mapping content that appears in Monoliths, can now appear and does so frequently in dungeons. Better than that, each floor of the dungeon seems to count as a new map meaning that you can find a Nemesis, Treasure Chest, and Exiled Mage on each floor giving you a way to burn through Nemesis so much faster than monoliths. I’ve only really spent much time doing Temporal Sanctum trying to create legendary gear, but then again that tends to be the only dungeon that I do consistently.

I had a dry streak of eggs that I complained about on the blog, and then grouped with Ace and immediately following that have gotten an egg for almost every single Nemesis. This is allowing me to start burning through my stockpile of non-LP copies of Palarus and Firestarter. This actually makes the whole Circle of Fortune thing making it super common to get 1LP uniques a bad thing. I wish you could throw LP uniques in the Eggs and then either get it turned into a completely random legendary or upgrade to higher LP levels. As it stands right now 1LP uniques… feel sorta awful to loot. I upgraded my Palarus this morning significantly keeping the 15 Health on Hit and adding 109% Melee Damage. I will keep trying for a 3 or 4 LP version, but for the time being, I am pretty happy with it.

I have to admit though, I feel like I am starting to wind down a bit on Last Epoch. This is the phase of the game where it always loses me. I am just not motivated by completing all of the bosses, and the worst thing about Last Epoch… is that it isn’t Path of Exile. What I mean by that is POE has quite possibly the most interesting endgame with a lot of player choice in what you want to focus on mechanic-wise. If I could take the player builds from Last Epoch and copy-paste in the Atlas of Worlds and all of the other endgame systems like Heist and Delve over top of the existing endgame… it would be my ultimate experience. The worst thing about Last Epoch is that it just doesn’t have a rich and varied endgame yet. I know over time they will get there, based on what we have seen so far, but it also means for the time being… every cycle has a shelf life.

Anyways Minecraft is giving me plenty of alternative shenanigans to enjoy, and at some point, I want to dive into Final Fantasy XVI now it is on PC, and Space Marine 2. I might try both of those out either today or this weekend.