Amelioration Addict

Good Morning Folks. One of the hardest parts about the situation I am in… is watching the cats trying to deal with it in their own way. Gracie has been struggling and her way of dealing with it, has been being attached to me pretty much 24/7. This is not a bad thing and quite honestly, having this adorable fuzzbutt at my side has helped me a lot as well. However she always interacted with me and my wife in different ways… and now I am having to be both momma and daddy. Like she used to get up in my wife’s face constantly and want to headbutt her… and she is starting to do that with me. She has also started recently standing in empty rooms and meowing a lot… because I think on some level she thinks maybe she can summon her back out of the woodwork. Either that or she has momentarily lost sight of me, and is afraid I will go away too. I always holler down to her and then she comes and finds me… but its been really hard to see the toll that it is having specifically on Gracie.

I finally started Cold Iron Task by James J. Butcher after sitting on this book for what feels like forever. The last book that I read before this was Camp Damascus by Chuck Tingle… and that was back in March. I am not sure what exactly happened. I think maybe that book took a lot out of me and I needed a break… and then that break turned into month after month with me never quite getting around to starting something new. It has been good to crawl back inside of a book, because it helps pry me out of my own head and dealing with my own issues. I’m a little over halfway through at this point and this third book in the Unorthodox Chronicles series is considerably better than the first two. Not that the first two were bad, but they spent a lot of time setting up the character of Grimsby and now he has arrived as a fully fledged character with his own cast of supporting characters. So much so that I think you could probably just skip the first two books without a ton of issue, because when something is brought up from a previous book they still keep explaining what it means.

Over in Path of Exile I am still chipping away at challenges and am roughly seven pips away from level 100. Until I ding I am largely playing it safe and also carrying with me an Omen of Amelioration to diminish the impact of random deaths. My current play pattern is that I run maps until I am full on Sulphite and then dive back into Delve to spend that down, and when I gather up eight or so of the quest heists I chain through those to clear out my inventory. I’ve run around 100-150 copies of Primordial Blocks and still have not found my hideout. I am currently on an off cycle building up more blocks maps and running Defiled Cathedral in the hopes of getting a Nameless Seer so I can shift the divination card pool from Cathedral over to Blocks. I have found tons of these… but never on a map that I actually wanted to swipe the div card pool from. I’ve also not really gotten any big ticket uniques from the Seer so I keep hoping that one of them will give me something really tasty.

Over in Guild Wars 2 I am back to doing our Thursday night shenanigans which also turned into a Friday night this past week. I have a whole new batch of weeklies to start chewing through as yesterday was the reset. I will probably spend some time tonight doing that. This is really the only MMORPG I can seem to get into these days, because everything else requires too much focus. So much of Guild Wars 2 has been pushed to muscle memory, so that I can just sort of turn my brain off and run content without thinking too much about it. That is a lot of the reason why I play so many ARPGs is it allows me to just sink into the keyboard and exist while dealing with my own stuff in my head. We have the WvW event starting today, so I might spend some time doing that so that I can grind out a few more Gifts of Battle and keep pushing my ranks up.

Because I am a glutton for punishment… I also rolled a brand new character in Guild Wars 1. I am going to do prophecies because quite honestly… that is the one that I want to see the story for the most. It is also probably the worst of the campaigns so I will need strength of mind to get through it. I went Ranger and I am probably going to go Elementalist just for the elemental weapon buffs, given that I do not want to go daggers… which pretty much negates the popular combo with Assassin. I did not make it terribly far, but I am trying to complete as much stuff as I can pre-sundering because the world feels so much shittier once everything is monochromatic. I’ve always tried to do Warrior combos, and honestly… I think this game might just feel better as ranged.

I am doing okay. I made a post effectively saying as much on Facebook with the hopes of reassuring people who are worried about me… but it seems to have had the opposite effect. Clearly people are not prepared for me to be raw and honest about life. That makes sense. Most people just want you to say “fine” when they ask how you are doing, because it lets them know that they checked in on you… but in truth they probably didn’t actually want a real answer because now it forces them to deal with you not being okay. In truth I am doing far better than I thought I would be.

The Hardcore Filter Problem

Good Morning Folks. This weekend on the AggroChat podcast, Tam brought up a topic that sort of went in a bunch of different directions. The idea basically was a discussion around how he as a game designer, could build a communications system in an MMORPG that encouraged players to interact with each other. We know that forced voice chat does not work, and in the games that have open voice chat… the first thing I do is disable that option. We also know that pushing players of wildly different skill levels into the same content only leads to toxicity. We also know that across the board… MMORPGs are struggling. While Steam only represents a tiny slice of the FFXIV player base… it has seen a 78% drop in players since its all time peak in June of 2024. While again not representative of the totality of the player base… Steam does tend to allow for viewing trends and if it is happening there… it is usually also happening in the larger pool of stand alone client players.

I think one of the challenges of MMORPGs is that they are effectively being driven off a cliff by the most hardcore and as a result vocal player base. Here is a hard truth that we need to understand. If you use gaming forums, reddit, discord, or post about video games on social media… you are already among the most hardcore players in a given fandom. If you are regularly engaging in raid or other challenge content… you are further filtering your bias down to the needle point of the most serious of players, and they cannot survive with only your support. The challenge for developers is that as a whole, the feedback they have been getting is that the content needs to be harder in order to cater to the most dedicated players. However doing so… continues to push things out of bounds for the most casual players to a point where they feel like they can no longer justify that $15 per month in order to log in and do some busy work each day. When you lose casual players… you lose staff and money to make significant improvements to the game.

I think in part, Classic World of Warcraft has been so popular because it hearkens back to an earlier game design ethos. Molten Core and Blackwing Lair are masterpieces of zone design, and in both case… the fights were not actually that challenging. You needed 20%-30% of the raid that had a clue what was going on… and the rest could more or less be populated with warm bodies that were pushing buttons, and also getting to experience content they might not be able to otherwise. I started out as one of those warm bodies, and then eventually over the course of years of raiding developed the skills necessary to lead and function at a high enough level of get recruited into more hardcore groups. The thing is though… the golden age for me were those first raids. We had fun. It was a party atmosphere with comms filled with bad jokes and even worse stories… as we all fail-boated our way through the content to eventually get shiny loot. When these games got super serious focus time… they just stopped being all that enjoyable.

If a game exists in this mode, where it is being driven by the most dedicated players… eventually it starts to shrink in size and with it comes downsizing of the studios. You can look back at all of the games that I used to play fairly seriously… and eventually dipped out of because of cost cutting and lower frequency of content. I played the heck out of Destiny 1 and 2, and got frustrated when they started vaulting content… in part because they did not have the resources to keep updating it. I played the heck out of Rift but eventually bailed because it could not consistently keep a player base interested in the game in order to do much of anything. Wildstar was amazing… but its raid content was way the hell too complicated for most players and the casual content while great… just did not have enough meat on its bones to keep people engaged. Both Guild Wars 2 and Final Fantasy XIV were driven by decade long story arcs… and both began to flounder a bit when they lacked the story chops to keep people coming back for more.

In truth… I shifted my focus away from MMORPGs and began devoting the majority of my time to ARPGs where I could group up with friends if I wanted to… but the majority of my time was spent soloing. Other games have similarly become way more solo focused, like Elder Scrolls Online which churns through regularly story content updates… all of which can be completed in their entirety without the help of other players. We’ve lost this whole era where doing group content was a heck of a lot of fun, and I believe it is in large part because the players driving the narrative are the players craving challenge in their games. This also coincides with the birth of Streamer culture, and the focus on showing off how good you are at games in a public manner. If you are not doing something on the hardest of hardcore difficulty modes… then you are wasting your time… or at least that has become the prevailing public sentiment. However none of this takes into account the fun factor. Players who get their satisfaction by doing the sweatiest content ever… are a minority in the total player pie.

What you don’t hear publicly talked about is the number of players who bounce because they realize that none of the content is actually designed for them. The majority of folks don’t storm out the front door raging about how bad the game is. Instead they simply slip out a side door, cancel their subscription, uninstall the game… and then gravitate towards games that are giving them a better experience for their limited game time. There is a reason why Gacha games have seen this massive rise in popularity over the years, because they really hone in on the feeling of giving the players power… without actually increasing the difficulty terribly much. It is very easy to busily chase a bunch of objectives and feel like you are doing important things… regardless of whether or not the game is largely playing itself. They feel just connected enough so that you know you have friends who are also playing… but unfortunately there is no real meaningful multiplayer experiences.

I feel like for the most part Guild Wars 2 has done a pretty good job of catering content correctly, however there are still numerous cases where they drank the hardcore Kool-Aid and it shows. With the most recently expansion Janthir Wilds, they introduced a zone meta that is quite honestly… not capable of being completed without a large number of ringers in zone participating. As a result it is pretty rare that you actually find a group doing it, and succeeding at it. Similarly Dragon’s End to this day still fails more often than not. Contrast this with old classics like Tequatl, Octovine, or Chak Gerent that pretty much succeed damned near 100% of the time… and have full zones of players showing up every time they are run. The events that are being completed are just better designed, and it does not matter how much the “hardcores” turn their nose up at them… the participation proves it. People will come out of the woodwork for something that is chill, fun, and rewarding… and honestly does not ask that much of them.

Ultimately my theory is that MMORPGs have been struggling and shrinking… because they have been listening to the wrong voices. They lost sight of the inclusive content design that made their best zones great… and have leaned into chasing and ever shrinking piece of the player-base. World of Warcraft was a game changer. The number of people that I knew that had never really played another game seriously before that… was pretty freaking massive. However as the content kept getting more and more finely focused… the folks who did it for fun and did not have the time to devote to all of the prep work… quietly faded away. Essentially there are two paths to take… either you make it so that class design exists in a way that the difference between the most hardcore player and the most brain dead casual is about 10% efficiency… or you make the content designed in a way that you only need about 20% of the player base to be really paying attention to complete it. The best content tends to follow that second path. I am not saying do not put the double mythic extra plus hardcore content into your game… but make it for bragging rights only, and in no way connected to the flow of necessarily content.

Granted take everything I just said with a grain of salt. The fact that I have a gaming blog… already puts me on the narrow end of the “cares about games” spectrum. However I am very much a burnt out ex-raider who used to take this shit super seriously… until I realized that I would just be happier if I did not give a fuck about passing arbitrary skill checks in the games that I am playing. I mostly play ARPGs like Path of Exile and Last Epoch, where I only have to care about myself and my actions in order to complete them, and that reset on a regular enough basis that I can ignore a season/league if my devotion is elsewhere. That said… the whole conversation this weekend… did make me miss those glory days of raiding and a lot of the nonsense that used to happen on voice chat. To some extent I am getting some of this back with my small group shenanigans in Guild Wars 2, and I hope maybe we gather enough mass to be able to do some strikes at some point. I miss us progressing through Binding Coil in FFXIV and quite honestly… that was the last time when raiding with a large-ish group of people was super enjoyable for me. I had a blast learning the Arcadion with the release of Dawntrail, but that was pretty short lived.

Mostly I think we would be better of if games were designed to allow more casual players… to ride all the rides. I think the bar for entry for a lot of content has just gotten too high in order to keep the masses engaged anymore. That is the problem with the MMORPG design model… you need everyone bought in for them to succeed. We’ve spent the last decade filtering out who can reasonably play them… and they are going to keep shrinking unless that line of thinking changes. I say this as someone who has only one foot left in the genre… and could probably happily cancel the few subscriptions I have remaining without seriously impacting my enjoyment. If I am almost out the door… someone who is already well into the more serious end of the community… you’ve got problems.

AggroChat #531 – Commodore Is Back?

Featuring: Ammosart, Ashgar, Belghast, Grace, Tamrielo, and Thalen

Hey Folks! We are down a Kodra this week but assembled a surprisingly long list of topics. First off Bel discusses the return of Commodore and the new product being released. Blaugust is coming up soon, and Bel is not running it this year. Tam shares the tribulations of trying to upgrade a PC right now, and the expense of hardware. Ash is finally back on the Final Fantasy XVI trai,n and it is really good.  Donkey Kong Bananza is pretty great…  but completely unintelligible. BPL or Badger Private League is a thing in Path of Exile and watching people participate is wild.  Guild Wars 2 announced the Visions of Eternity expansion and we talk a bit about the upcoming features.  Finally, Tam dives into a topic about how you get players to actually communicate with each other in games…  and we brainstorm ways to make those interactions happen.

Topics Discussed:

  • Commodore is Back
  • Blaugust is Coming
  • Upgrading a PC Sucks Right Now
  • Final Fantasy 16 Is Great
  • Donkey Kong Bananza
  • BPL in Path of Exile is Wild
  • Guild Wars 2: Visions of Eternity
  • Communicating With Other Players

Relaxing Rifting

Good Morning Folks. Last night was another return to normalcy. We had been on a stint of doing Thursday night Guild Wars 2 nonsense, and I had tagged out for a few weeks for obvious reasons. We did not do a ton of stuff, but ran the daily fractal which also doubled for the weekly, and then did a bunch of Rift hunts in Lowland Shore. Me talking about it in my blog yesterday apparently prompted the rest of the crew to do some of that since they had never really chained them. So we mostly just had this really chill night of going to the next rift and sitting on discord and chatting for a few hours. We normally stop earlier than we did last night, which I think is evidence of the relaxing vibes we had going on. I was yawning super freaking hard by the time we wrapped up and pretty much logged from voice and went straight to bed. I needed a night like that.

Over in Path of Exile I knocked out four more achievements for the league challenges and upgraded my sad little totem pole a bit. If you are not to this point yet in the league… I highly suggest you rathole corrupted, mirrored, influenced, and fractured items because you are going to need them for the Equipped Elites challenge. The other really easy one is to fully equip a mercenary in unique items. For Elated Exaltation I found that normal Exalt, Tainted, Eldritch, Shaper, Elder, Redeemer, and Warlord exalts were the cheapest options. In truth if you are planning ahead and don’t actually need to use these for crafting purposes… you can use this to complete any holes you have in influenced gear for the mercenary equipment achievement. Scarabs were pretty straight forward and swapping to my tanky single target bossing merc, was in fact what I needed to go ahead and finish up Pinnacles Paired keeping them alive when I downed Cortex. It also does not hurt that my damage output is way higher than it was when I took down the rest of the pinnacles with a merc.

As far as other things… I am still alternating between mapping and mining and have yet to find the damned hideout in Primordial Blocks. Every time I have seen it up for sale on TFT they have wanted 10 Divines to buy a portal… and I just cannot bring myself to spend that much on a stupid hideout. As the league runs on I might get more desperate. If I ever do find it on my own… I will absolutely shout out to the global I hang out in and give away portals to anyone who might want one because I am not hyper capitalist. I really want to swap things up a bit and run another map, because like I have said before… I don’t actually like the layout or boss for Primordial Blocks, I just want the hideout. I do however want to try and find a different Striker with a better setup. I love that I am getting Fortification stacks, but I really would like to have him generating some useful aura in addition to being a endurance charge bot.

I am thinking more and more seriously about the whole streaming thing, and might try a quick foray into that over the weekend. I spent a bit of time creating some necessary screens for like going AFK and swapping games, so that is at least some semblance of forward momentum. I need to spend some time updating my Twitch channel, because all of the info is very outdated at this point. Like my gear section still shows that I had a 980… which is 3 graphic cards ago because I went from that to a 1080 ti to eventually the 3080 that I have currently. At some point I want to burn down my setup upstairs and get consoles back up and running so that they can be streamed. In truth the only console that I have set up currently is my Switch 2 downstairs. At some point I want to get the loft setup with consoles again, but I have no clue how I am going to figure out how to record that. That is a problem for another day. Mostly just wanted to say that I am still moving forward potentially on starting streaming again, just so that I feel less alone while I am doing single player nonsense.

As far as everything else in my life… I had my first counseling session yesterday and it went pretty well. I get four more of these and for the most part this will be occurring every Thursday for awhile. It helped to have a professional validate some of the things I was going through as being perfectly normal. Even the soft hallucinations are normal. She described them as sort of a phantom limb pain thing, that my brain is just getting adjusted to my wife not being there and that it was not a sign of anything more concerning. I feel better just having someone echo back feedback that I had already heard from friends. I took the day off today because I am going up to move her stuff out of her classroom, so that is going to be rough. However her teacher friends are mostly going to be the ones packing up the room for me, and I will just be coming up to truck things back. In theory I am going to come back to the house and haul some stuff out of the garage that needs to be taken care of. I have a few dead tvs that I am going to try and find recycling for just to free up the space.

I’ve legitimately contemplated getting a storage unit so that I can box up and move her stuff into it… until I am ready to deal with it. There are a bunch of things I want to do in the garage, but I have always needed swap space to do any of it. Effectively I have to get rid of the piles of stuff from when she moved out of her last school district before I can do much of anything to improve the situation out there. I use the garage as sort of an extended pantry for the various stuff I order from Sams Club, and I would like to have proper shelving to put stuff on. I also potentially want to get rid of the collection of old door mats that I have out there, because they are so worn down the likelihood that I will use them again is minimal. Decorating our door wreath and the rug… are something that I will probably keep doing because while it was her thing… I do enjoy the whimsy of it.

Anyways… I am doing okayish still. I figure the best indicator of my mental health is that I am still getting up and making the bed. When I stop doing that… it is time to worry.