The Skyscale Club

Good Morning Friends! I am so exceptionally happy to announce that I am part of the Skyscale Club as my friend Pixel put it last night. The truth is the entire process was way more of a mental barrier than it actually was to go through the steps to complete it. Had I tried to do this back when the mount went in, I understand it was a bit worse. Leading up to the anniversary of Guild Wars 2 they introduced a number of “return to” achievements for each of the zones that in turn reward you exactly the amount of currency needed to buy your Skyscale saddle. Sure you still need raw gold, but I was also lucky in that department because last year upon returning to the game I lucked into a drop that sold for several thousand and that has largely been able to fund any shenanigans that I want to get up to. Having gold has been a significant benefit to improving my enjoyment of the game because it has allowed me to simply buy my way out of a number of frustrations along the way.

The Jumping Puzzles were far less frustrating than I expected them to be. I thought that step in the process would kill my momentum entirely. I give a lot of credit to BlishHUD and the ReacTif marker pack which you can see marking the path I should take in blue in the above screenshot. Essentially you have to find your wayward Skyscale in 21 locations, two of which are world boss encounters I am exceptionally familiar with, and the rest are generally some sort of a jumping puzzle or in later zones a mount-based jumping puzzle. You have a way of buying yourself out of frustration in the form of an Extra-Pungent Skyscale Treat which summons the nearest Skyscale to your destination. Out of the 21 objectives, I completed 14 of them on my own and bought my way out of 7… after giving them an attempt and deciding it was worth the 4 gold to simply not have to care about it anymore. The game gives you one of the treats for free when you get the recipe and then I crafted 6 more at 4 gold each for a total of 24 gold that I did not need to spend.

I finished up around 7 pm last night and of course, had to spend some time carefully dying a mount skin the way I wanted it. I picked up the Branded skin for Skyscale well ahead of time because I love the other branded mount skins for their ability to have crackling energy in whatever color you choose. Then I spent the obligatory hour just flying around doing stupid stuff and not really making any forward momentum in any direction. It is going to take me a bit to optimize traveling on a Skyscale, because they are very much not just “GM Flight” as Tam calls it. You need to figure out places where you will land to pick back up stamina before ascending higher. At face value, it is much like a glider in that it slowly loses altitude over time. If you land on any flat surface for a short period of time while moving, you pick back up momentum and can ascend higher so you sorta have to plan your path to optimize places to land and places to ascend. What they do excel at however is hovering in place, and so long as you are not moving you are not losing altitude.

What I did not expect was just how attached to the Skyscale I would end up getting. I really wish that we were allowed to name ours and associate some general personalization to them. By the time you get your mount, you have fed them, cleaned up after them, taught them how to hide, and how to play catch. You’ve spent a lot of time getting used to your new friend, and even in the quest chain they become sullen when you are not around… immediately cheering up when you show back up. It is my sweet smushy faced baby, and I sorta wish I could at least bestow them a name. The Skyscale is essentially a Tamagotchi that you get to ride around, and it would be so much more interesting if we could see the names players bestow upon them. What I also did not expect is that I would now look fondly upon the journey I just completed. Sure it was a lot of tedious busywork, but the charm and personality of the quest chain really help to curb the annoyance of having to collect that 20th egg or scale.

The Final step in the quest chain involves riding your Skyscale in 28 different zones scattered around the game and studying reality tears. Essentially this means you need to fly up and hover in a tear until a bar fills, then move to the next zone and do the same thing. I fully expected this last process before you finally get your mount and have full control over it to feel extremely frustrating, but in reality, it felt like a bit of a victory lap. The hard parts of the quest chain were over and now you were getting to know your mount controls before the game truly took off the training wheels. I’d maybe cut the number of zones you have to visit in half though, because like most things in Guild Wars 2… it sort of outstays its welcome. I am looking at you every boss fight in the story quests that lasts two to three times more than it probably should.

Now I set my sights on finishing up my Griffon. I started on this some time back and am in the “Open Skies” meta-achievements section. This will go so much quicker now that I have a flying mount of my own to reach a few of the eggs that frustrated me. I am looking at you “egg at the top of the damned branded pyramid”. After that, I think I will sort out how to get my Roller Beetle and maybe get serious about trying to get my Siege Turtle. I’ve been growing and harvesting Kale in my home instance for a while now so hopefully, I have a goodly amount of that when it comes to feeding my “smol” shelled friend. I suppose after I wrap all of those up, I need to get properly motivated to work on an epic weapon and get one of those under my belt.

Saving the Skyscales

Good Morning Friends! My life over the last several days has been devoted to Skyscale misadventures. For those who are not initiated, the Skyscale is the closest Guild Wars 2 has to a normal flying mount. It is behind a massive quest chain that takes a truly dumb amount of time and resources and ends up rewarding you with an account-wide mount that performs much like Dragonriding does in the latest World of Warcraft expansion. In order to qualify for the mount, you have to have fully completed the Path of Fire expansion and Living World Season 4 as it requires a lot of specific items sold on vendors in those content areas.

The quest starts on the Dragonfall map, and the early chains will involve you roaming around this area and collecting a lot of resources. Shown above is the map for the locations of the various Skyscale scales which is effectively the first long collection. After completing that you gain enough faction with each camp in Dragonfall to purchase five medicines. From there you have to roam around and treat fourteen sick Skyscales scattered throughout the zone, before twenty-one eggs… which are frustratingly often beside a location you already had to collect a scale at previously. After completing the meta collection the rest of the quest continues in Sun’s Refuge where Gorrick sets up a lab as you attempt to hatch and raise a Skyscale.

The next sequence sees you taking your egg to work with you, as you attempt to expose it to various elements. There are twelve in total and each step in that chain involves four or five individual sub-steps. Most of these are not terribly taxing, but I spent around two hours fully unlocking the Derelict Delve in Desert Highlands. This involved collecting a number of runestones and then slotting them one at a time into doors… which open the next piece of the delve. Effectively you need something in the second delve and the final delve, and something I learned a bit too late is you have to finish each individual delve in a single setting. I thought slotting a rune would be maintained between trips, and as a result, I had to do the final delve twice because I needed to leave halfway through. One positive is that I got really good at navigating the sequence of teleporters while moving around this area.

The quest step that took me the longest by far was the final bit of the Skyscale of Courage. This involved doing what I now know is the entire meta event in Elon Riverlands. You essentially need to fight the boss inside Augury Rock, and I spent quite a bit of time just milling around at the camp where the first step in the meta event spawns sequence spawns. Finally Sunday morning at about 11 am it fired off and I was able to complete the sequence and finish that step in the quest chain.

This moved me on to the phase where I actually spent time raising my newborn Skyscale. Essentially I had to collect a number of special treats by killing specific monsters scattered around the Crystal Desert region and waiting for a “Tasty” item to drop from them. I also had to spend quite a bit of fold buying “Toys” for the newborn, the most expensive of which was the grow lamp that goes for 22g currently on the market. Sadly I did not have my jewel-crafting skill high enough to make the item, nor did I really relish the thought of grinding it up. Lastly, I had to feed the Skyscale specifically crafted food and could feed a maximum of 4 pieces per day. Fortunately, I wrapped up the previous step before the daily reset so was able to get 8 feedings in within a single calendar day. Normally this takes three individual resets in order to get past the feeding step and more time if you did not already have a stash of materials ready to craft the food.

Now I am staring down the barrel of the bane of my existence. I have what is effectively twenty-one jumping puzzles to complete in order to find my Skyscale who has run away from the nest. I can craft something called Extra-Pungent Skyscale Treat to skip a jumping puzzle, but it comes with a hefty cost. Essentially it requires a reagent with a daily cooldown and an item that you can only purchase from a vendor that costs 4g. So in order to brute force my way through this… it would cost me a minimum of 80g as you get one for free when you start the quest chain. I think I am going to at least attempt some of the jumping puzzles and then fall back on making the treat if I get too frustrated by them. I tell reminding myself at any point I get angry, that I will only have to do this once.

I have to admit though, that I never would have made it this far without Blish HUD. There is an addon called pathing that you can install within the Blish HUD interface that marks various items on your in-game map. More specifically the pathing module that I would suggest using is ReActif EN pack as it seems to be the clearest to follow. For example, when doing Scales or Eggs in Dragonsfall I just had to roam around and follow the scale icon on my HUD until I finally found its location. Similarly, now that I am on the jumping puzzle step, it should in theory show me the correct path to follow the reach the top. That is what I tend to have the most trouble with while doing jumping puzzles is determining what areas I can actually stand on versus which areas are not valid terrain.

I expect tonight to start on the first of the jumping puzzles and then determine if I will buy my way out of this frustration or keep at it. While doing this however I am spending a lot of time farming Living World Season 4 content, because I need stacks of zone currency to complete the final step. I know I am lacking Branded Mass, Mistonium, and Inscribed Shards but I have the others already. Basically, I am focusing on this problem in a few ways firstly by doing the hearts each day and buying the amount of currency that I can from the karma vendor. Then I am spending some time roaming around Bjora Marches looking for Eternal Ice, as there is a Karma vendor there that will sell you the season 4 currencies in exchange for that resource. My hope is that by the time I finish chewing through the jumping puzzles, and the steps that follow them… I will have earned enough currency to be able to buy all of the saddle components shown above.

Basically, I guess I reached a point where I was tired of being grounded. So many of the meta events in Guild Wars 2 are just much easier with a Skyscale. As I’ve started working my way through content on the Ranger, I reached several points, especially in zone completion where I wished I had access to one. I knew eventually I would set my mind to churning through this quest, and it seems to be a solid activity to do while I am consuming an audiobook. All of this effort will eventually pay off though, and it will make all of my characters from that point forward much more enjoyable to spend time on. In the meantime, however… I have a lot of pain in front of me before I can settle into the joy of having the best mount in the game.

Defeating Ranger Personal Story

Good Morning Friends! Over the last week, I’ve found myself fading away from Path of Exile more and more and diving further into Guild Wars 2 again. I am sure the tables will flip when the new Diablo III Season 28 rolls out or the Last Epoch Multiplayer patch drops in March, but I am primarily mainlining Guild Wars. For a while, I have been focused more on my Longbow Soulbeast Ranger as opposed to my far further progressed Pistol/Staff Harbinger Necromancer. I just find the Ranger much easier to drop in and out of content, and the extreme ranger of the longbow means that I can cheese a lot of world boss mechanics by simply standing out of the range of attacks. I still enjoy the Necromancer, but there is just something that I enjoy about the bow-style gameplay as opposed to the much shorter-range pistol I use on Harbinger.

So as a result I have been working a bit on catching up with that character and starting to finally chew through the story content. Essentially my goal in doing this is to be able to unlock all of the content that I don’t currently have access to and in theory, begin doing things like strikes and later zone metas as a Ranger. Last night I pushed through the rest of the personal story and started the beginnings of Living World Season 1. My intent is to burn through all of the story content in the order that it was intended, and while I know I won’t be caught up for a long time it is at least some forward momentum. I’ve been slowly chipping away at upgrading to ascended gear, and the biggest obstacle standing in my way at the moment is leveling Huntsman from 425 where I currently am to 500 so I can craft myself a bow.

I’ve also been logging in every day on the Necromancer and farming some of the zone currencies that I can use to complete a few of my accessory slots. At the moment I am farming Winterberries in Bitterfrost Frontier each day and Blish HUD makes that a trivial process. Essentially it marks the location of every Winter Berry Bush, and you just run around until you have made all those icons disappear from your viewport. In total it takes me maybe fifteen minutes given that you often have to fight a veteran monster at each spawn point. The thing that is a major pain in the ass is just how expensive leveling from 425 to 500 in any trade skill is. It is enough of a pain that I even contemplated just going for the Legendary Kudzu instead given that I have crafted a lot of the sub-components that it would need already.

In Guild Wars 2 your “home instance” serves as this game’s version of housing, and every major city has a home instance that you can access themed around that particular setting. My favorite of these is the one in Rata Sum only because the nodes you can farm every day are much more conducive to quickly gathering them. I’ve started to collect cats for my home instance, and a few days ago when I zoned in… they left me a present by the portal. On the ground was a “Dead Bird” that I could interact with and ultimately clean up after them. Growing up the cats we had used to leave us offerings of crawdad claws on the front porch to show what a good hunter they were. If I was not already in love with this game, this dumb feature would have been the thing that tipped me over.

I also recently had to pick up a microtransaction at the shop. As part of the End of Dragons expansion, you gain access to a fishing skiff and there are various skins you can buy to give it a different appearance. I periodically browse the store to see what new items have been released, and when I saw this Viking Longboat-themed design, I had to pick it up. My two primary characters are both beefy boy Norns and this just feels more natural than the lithe skiffs that I normally see. Not that I use my skiff a ton, because generally speaking the skimmer mount is a much better way to travel across the water. At some point, I might get engaged with the fishing mini-game, but as of yet it really has not grabbed hold of me.

Other than chewing away on story content, I am still periodically dropping into the odd world boss kill. My favorites are Tequatl, The Shatterer, and Drakkar because they are the most epic feeling. Generally speaking, I try and get in on the 6 CST server reset Tequatl kill each day, and then depending on how long it takes me to do my daily quests and farm the home instance and guild halls, I will drop into whatever other bosses sound fun to me at the time and are currently available. For those who are uninitiated, the World Bosses in Guild Wars 2 spawn on a rotating schedule and there are a number of resources you can check to see what is up currently. If you are willing to spend some shop currency there is a World Boss Portal Device that I use which will teleport you to the portal nearest the boss (even if you don’t have it unlocked) and tell you what fights are coming up shortly. This only works on the Tyria fight, but a lot of the heavily farmed ones are on that rotation including all of the ones I mentioned.

I am happy to be back in the swing of Guild Wars 2. I honestly thought it would be Final Fantasy XIV that caught my attention first since I did get a house over there. Right now I just seem to be more into the action gameplay style, and combat in FFXIV feels sluggish. There is also not really a game mode that I can drop into as easily as I can in Guild Wars 2, which also feels like forward momentum. At some point I will catch up on the story there as well, but since I am listening to Audiobooks while playing… I am not sure I can handle the FFXIV story right now.

Yup Books and Games

One of the challenges with this whole “goes super hard on books” pattern that I seem to be in, is that it does not exactly translate to an easy steady drip of content to write about. It feels really weird to sit down in the morning and essentially say “yup books”. From the standpoint of “talking about them when I’ve finished them” is great, but the whole me being in mid-flight thing is not exactly a delightful spectator sport. At this point, I am about half the way through Lies of Locke Lamora and it has grabbed me enough to make me want more. However, I also don’t really want to talk about the book as I am experiencing it, and rather will just batch up those thoughts once I have finished it.

One thing I did find out is that apparently there is an order of operations that must be maintained within Bookwyrm, and if you want a book to count towards your reading goals it has to hit the “read” shelf at some point. I ended up moving Nona the Ninth to my “Books of 2023” shelf and then “finished reading” and it completely skipped the goals queue. I had to do a bit of backpedaling and “finish” the book again to get it properly slotted as my 7th book of the year in my “20 books” goal. Other than that general weirdness, I am enjoying Bookwyrm quite a bit however I wish its federation worked a bit more as I was expecting. I thought maybe I would be able to follow my Bookwyrm account and then boost the comments that I leave when I finish a book. However while I am following myself, I never see any updates even when I drill down into the profile. A friend suggested that I check out Storygraph so I might dive into that at some point because it seems like it would potentially be a good recommendation engine.

I am trying to branch out a bit of late and do things that are not “Path of Exile Delve” while consuming an audiobook. So far doing events and map completion in Guild Wars 2 seems pretty drift compatible for the sort of interaction that I am looking for. Essentially an activity that flows nicely with listening to an audiobook needs to be one that is mechanically satisfying but asks nothing really of me to grasp narratively. Working on the main story or expansion quests doesn’t really fill this role, but all of the assorted drop-in group activity does beautifully. I’ve been trying to get into the habit of doing Tequatl at a minimum, and then knocking out my daily objectives and farming the three guild halls worth of resources as well as my home instance. For a long time, I have felt like I really wasn’t making much progress financially in the game, but there is a neat add-on for BlishHud that tracks “coin” earned during your session and it seems like every night I am clearing about 5 gold in an hours worth of time.

I’ve also been trying to ease back into playing Final Fantasy XIV more frequently. What I really need to do is get started on leveling my crafting or working on beast tribe quests again… but what I am actually doing is running retainer missions and fucking around liberally. One of the giant obstacles in front of me is the fact that I need to spend some serious time cleaning out my retainers and sorting out the gear that I actually might want to keep for cosmetic purposes from the dross that I should just turn in for company seals. I also noticed that apparently, I am no longer the highest possible rank in my grand company, so I guess I need to sort out how to change that. There are weird minion boxes that I cannot seem to purchase.

What I REALLY need to do is get into the Hunt Train nonsense, because they are super lucrative and also just enough activity to feel like I am doing something meaningful in the game. I have greatly enjoyed this activity in the past, and I need to probably ease back into doing it more often. It might even be a reasonable option for leveling alternate jobs. I only actually leveled Paladin to 90, but did manage to pull everything up to 80 before burning out in 2021. Hunt trains are a great way to get some gear to level those classes up easily as maxed Crystarium gear will pretty much hold you until you hit the level cap.

All of that said… I still actually am playing a lot of Path of Exile. I find the mechanical loop that I have fallen into deeply relaxing. I play the Summon Raging Spirits Necromancer until I fill up my sulfite and then play my Righteous Fire Juggernaut down in Delve until I run out of that resource again. I continue to periodically liquidate cool things I found down in the dark for profit and as a result, I have over 7000 Chaos Orbs and another 20 or so Divine Orbs. That is without me really going out of my way to do much other than these two activities, and passing up a ton of smaller trades because I am busy and don’t feel like stopping what I am doing for 5 chaos. I think more than anything I learned a lot about the trade economy in this league and feel like there will never be a point in future leagues where I struggle to gear myself.

With all of that… I somehow managed to cobble together a blog post on a day when I was not feeling particularly like blogging. Sometimes in life, you just need to start writing and eventually, it will coalesce into something hopefully worth reading. That I guess is the benefit of Tales of the Aggronaut being a blog about “me”, and less about any one particular subject. Hopefully, yall are having a delightful week out there, and if so… I hope it keeps on that trajectory until the weekend. If you are not, I hope whatever stresses are haunting you, ease the fuck up.