Fun with Rogue Exiles

Good Morning Folks! Things continue to truck along happily in the post-patch Necropolis league. The only real problem I am having right now is that there are too many things that I would like to be doing. Normally speaking I tend to focus hard on a single mechanic, and more often than not that is Delve. I am down around 230ish depth and having a grand ole time… but also I find myself really enjoying mapping this league more than normal. Having access to three Atlas trees seems to have made all of the difference in the world because I can shift things up depending on what I want to run. The shocking winner for this league is the tree that I have focused hard on Einhar, Beyond, Rogue Exiles, and Ritual. It ends up creating some extremely rippy maps but they are also ridiculous loot bonanzas.

When you have a large number of red beasts, corrupted rogue exiles, and beyond packs spawning… your screen often looks like this. I have a lower-density magic find filter that I occasionally swap to, but more often than not I just toggle off items entirely while I am fighting and then run around the room picking things up after the battle is over. The biggest problem that I have with a more restrictive loot filter is that there are things that I still want to pick up. For example, I am not going to pass by a stack of Jewelers Orbs or Chisels because I hate dealing with currency trades. I would instead rather have a full vault of that sort of stuff for when I potentially need it later down the line. The magic find ethos is to ignore anything that isn’t worth a lot of money and then buy the things you need… but I still enjoy looting normal stuff occasionally.

There is a nonsensical strategy where you essentially force every rogue exile to drop a unique, and then do some shenanigans with allflames and scarabs in order to force hundreds of them on your map. I’ve done some of this and it is truly silly. I am not chain-running it as a mapping strategy because I hate buying resources… but when I get the right scarab drops and the stars align I will run one of these maps. I think the challenge I have when it comes to making currency in Path of Exile, is that I can’t ever bring myself to grind the same thing over and over save for Delve. When I am mapping I like to shake things up a bit because it gets extremely tiring running the same map over and over under optimal conditions in order to maximize your profit margins. Instead, I would greatly prefer throwing things at the wall and seeing what sticks and then being pleasantly surprised when something pays off.

I am still seeing the occasional raw divine drop and I am still occasionally moving random items that I chuck in my trade tabs. I think the league mechanic is adversely impacting my normal money maker, aka Delve Resonators. Though I have to be honest there are some things that it seems like are a massive pain in the ass to craft with corpses. I’ve mostly had complete failures myself each time I tried to craft anything. I’ve also seen a lot of failed craft videos out there, so I think at some point… good ole tried and true fossil crafting will win out and there will be a significant spike in prices. I am not willing to sell delve goods at the prices they are currently going for, so instead I sit on my mountain of stock in the hopes that eventually the prices will turn around.

I decided to go ahead and commit to the scetpre that I have currently and took it to 30% quality with an alternate quality harvest enchant. It is not a bad weapon, but a couple of the stats only really benefit fire trap and not both of my abilities. I have a project weapon with fractured +1 fire gems on it but have currently run myself entirely out of alts from spamming to try and get t1 Damage Over Time Multiplier or Fire Damage Over Time Multiplier. I managed to get this once… but failed on the regal and then failed again on an annul. Basically, I need the regal to add a prefix or be able to annul off a suffix for it to work. If I ever get the craft to work it should give me a significant upgrade, at which point I will do the alt quality harvest craft again and then beast craft corrupt it to 30% quality like I did this one.

Over the weekend I bought the three maps that I needed to finish out my Atlas. Thankfully they are all pretty cheap this league, but I realize this was a deeply selfish thing to do rather than sharing the love and inviting folks in to get credit. The thing that sucks is right now something is going on with my machine and Path of Exile and every time I attempt to run ANY maps with anyone I crash to the desktop. As a result I made the decision to go ahead and knock out my maps rather than spend the currency and risk not getting credit, with the thought that the moment I unlock these maps the sooner I get additional copies of them. For example, I have already gotten another copy of Coward’s Trial for the guild bank, and hopefully, folks who are not crashing out while doing multiplayer content can group together and run it. I’m hoping to see the other maps soonish so I won’t feel quite so bad for going ahead and knocking them out.

That has been a point of frustration for me ever since they started integrating the POE2 tech into the game. My performance has gone to shit, and every time I have tried grouping with anyone I end up without fail crashing out. Last league I attempted a number of Blight maps with Kodra and in every case I ended up losing one or two portals because I would crash when trying to group together. The other night I tried to bring along Ric to farm Black Morrigan and risked missing the capture because I bombed out right as we were fighting it. For now… I am just going to solo and feel slightly bad for being selfish with maps. My hope is that I will be farming up enough of everything else to make up for it.

One Week of Necropolis League

Good Morning Folks! What a difference a few days can make. When I wrote my Monday post I talked about how big of a falloff this league has had and how it might go down as one of the worst leagues. The difference between the worst league and the best league is a handful of tweaks here or there, because right now… Necropolis feels great. I think lessons were learned during Kalandra that they cannot sit on problems and hope they go away… or that player sentiment will change because since coming back from the Easter holiday a number of patches have been deployed to tweak things in either direction. The first patch that I talked about on Wednesday was maybe too generous allowing for a strategy that could print magebloods and another that could cause 50-150 divines to drop in a single map.

Even after being watered back down a bit… map modifiers feel like the actually do something. Previously when I saw a currency type show up as one of the golden map rewards, it was unlikely that I would actually see any of those things drop. Now I expect to at least exit the map with a stack of them, and have a better understanding of the levers that I can pull in order to lean into these rewards. Additionally, the negative impact of the blue modifiers seems to be far less severe than taking a blue or red altar. I feel like we have reached the sweet spot where mapping feels exciting and there is a chance at interesting things happening… but also that I am not expecting to get randomly oneshot by something that is operating way out of band from the rest of the encounters.

I’m also feeling like the crafting mechanic is worth interacting with in small doses. This is now something that I casually plug corpses into as I work on filling up a mega craft, and even then… I won’t be super frustrated if it doesn’t lend the results I want because It is something I am passively doing. The game is giving me corpses so I might as well use them towards something. If I walk away with an amazing fire damage sceptre then awesome. If I walk away with some vendor trash… I am not going to stress it too hard because I have another base that I am attempting to craft in a more traditional manner. The sceptre that I made when I dumped all of my corpses with old modifiers into was honestly pretty solid, so if I can get something similar I will probably still be happy. Do I feel like this is something worth going all in on and buying corpses from other people? Hell no… it is way too frustrating to realistically buy 40 corpses at a time.

Since I skipped yesterday, I have made a ton of upgrades since we last talked. The most major upgrade is that I now have a well rolled six-link cloak of flames in Righteous Fire colors. Essentially I bought a cheap unlike item that had good stats, put six sockets on it, and got the colors right then I utilized a powerful new crafting option. The scarab changes introduced a new item called the Bestiary Scarab of the Shadowed Crow, which puts the Black Morrigan on your map as a red beast allowing Einhar to capture it. For those who are thinking that name seems familiar, it was one of the bosses from the Wildwood last league and is still fairly mini-boss-like when you face it on one of your maps now. Capturing it opens up a bunch of new crafting options but the one that matters the most to me is the ability to fully link any item. When I bought my scarab it was 90c and the price has significantly dropped since then to around 60c making this a reasonable method for fully linking any six-link item.

Another thing that I picked up is this phenomenal elder helmet which I paid 2.5 Divines for. In the last league, I got a much worse helm and had to pay out 25 Divines for it after failing to craft one many times on my own. I would have liked to have had a higher chaos roll but I was over the resistance cap before this helm so it was just additional stat padding either way. Eternal Burgonet is always my base of choice for these helms so I was super happy to be able to get pretty much exactly what I wanted for such a reasonable price. I essentially bankrupted myself to buy this item but have gotten some lucky drops since then to bring me back up to a comfortable bit of currency.

I also upgraded my Immortal Flesh to a nearly perfect rolled one that I would actually invest catalysts into. That is if the price of catalysts were not still outrageous. When I earn back some currency I will work on getting this up to 20% with a Fertile Catalyst buffing up the amount of life and regeneration that I am getting from the belt. At the current price, it is going to be around 160 Chaos to buy 20 catalysts and I just don’t have that much liquid currency at the moment. The Divine Orb is still pretty weak so I am trying my best not to cash those in for more Chaos until it trickles up a bit. One thing that has floored me is just how much cheaper everything is in this first week, so I guess I understand why so many players rush to get currency and get trades done. I’ve already watched prices increase drastically… for example, the first Cloak of Flame that I bought was 3c on the second day of the league, and the well-rolled one that I bought was 60c. Part of the rise in price comes from a lot of corruption projects as folks are trying to get ideal double implicit items for specific builds, lowering the number of uncorrupted unique bases available.

I think what floors me more than anything else at this point is how fast I have gotten so strong. At the time of writing this blog post we are slightly less than a full week since the league launch and at this point, I am stronger than any version of Righteous Fire that I have played in any other league. I am shifting around 70% of the physical damage that I am taking to either elemental or chaos damage and have 90% Elemental Resistance and the default 75% Chaos cap. I’ve also got enough armor to reduce some of those physical hits further combined with over 2000 life regen. If my POB is to be believed I have 110k Effective Health Pool and can just eat a lot of attacks that probably would have killed me in previous leagues.

I’ve also made faster progress through the atlas than I have in previous weeks, and quite honestly I am not even going as fast as I could have gone. Were I not splitting my focus between mapping and delve I could have been this far along by maybe Tuesday. The key difference from where I am now versus where I am in Affliction is that I am playing in a trade league and have access to buy things. Yesterday I went on a spending spree and bought all of the cheap unique maps just to get more atlas points. So if you compare my 95/115 from SSF league to 110/115 they are pretty similar save for a few t16 maps. Ancestor league was even slower because at this point I was rerolling to a new character instead of continuing to push my league starter. Had I not been taking my time and engaging in content inefficiently… I could have gone so much faster, but also didn’t really see the point.

I am having a freaking blast, and it is surreal what a difference a few numbers here and there make to the feel of a league. The most radical change for my personal enjoyment of this league however is the introduction of three Atlas passive trees. Instead of trying to create the best superset of optimal points… it allowed me to spread out a bit and specialize them to do different things. One tree I have gone all in on Niko Sulphite generation, taken all of the Scarab drop nodes, and splashed in some Harvest and Strongboxes. For another tree, I did what I have always wanted to do but never felt like I could do and went all in on Einhar and decided to splash in Ritual and the nodes that give me Huck so I can run around doing maps with two buddies. Lastly, I went for a fully on Legion and Breach strategy for my last tree and then splashed in some of the nodes supporting the Necropolis league mechanic… which weirdly enough also gives me a little Niko because it was the most efficient way to path up the tree. I can flip between these different strategies whenever I feel like it giving me way more freedom than even full tree respecs would grant me.

I am having a freaking blast. There is always something that I want to do and I can shift up how each map feels based on my particular mood. The six-link craft beast is a game changer, and it appears not to be anywhere near as rare as I originally thought it was. I’ve since gotten one to drop on my own and I am waiting on one of the scarabs that will duplicate a beast craft before I go ahead and run it and bank some Morrigan crafts. Having a reasonable path to six-link any unique chestpiece/weapon feels phenomenal, I just wish there was a way to use a tainted-oil-like mechanic to apply them to corrupted items. Legitimately… Necropolis went from a bummer of a league to quite possibly my favorite league that I have ever played in. More than anything it is all of the options on how to tailor the content that I am running to suit my tastes and how much freedom the scarabs and new atlas trees are giving me.

Have you been playing the Necropolis League in Path of Exile? How has your first week gone? Drop me a line below.

Pinchy Pal

Good Morning Folks! I don’t have a massive blog post this morning as I am sort of just trucking along in the league and grinding things out on my Righteous Fire Chieftain. I hit 90% to all resistances by leveling my Purity of Fire the rest of the way to 20 and have been slowly upgrading things as I get currency. This morning I upgraded Burning Damage and Elemental Focus to Level 21/20% Quality gems for a bit of a damage boost. Since I am still running on a 4-Link chest, my Righteous Fire is starting to finally be noticeable how little damage it is doing. I have the final chest piece that I am trying to link but have not won the RNG game against Fusings. I bought some of the loot boxes from this league and picked up this amazing crab backpack, which was the item I was hoping to get. I had to hide my defiance banner so I could see the beady little eyes.

As far as Atlas progress goes, I am sitting at 87 out of 115 but largely because I am not entirely pushing maps. When I fill up on Sulphite I shift gears and work on Delve a bit and have cleared out a few more cities as well as taken out my first Vaal Delve boss. I’ve also taken down the Blackstar and “Shrek” and am now working towards unlocking Eater of Worlds and Searing Exarch for my first two voidstones. In theory I should be able to finish up both of those today, at which point I will shift gears back to finishing out the Maven unlocks. I tend to stall out on Maven because they give me less than unlocking the two altars end up doing for mapping. I need a lot of Eldritch currency in order to finish out the implicits on my gear. I am not exactly swimming in currency and everything seems wildly overpriced as I think there was a big loss of players when the league turned up not being that great.

That said I am hoping the patch that dropped over night is enough to bring folks back. While it greatly upgraded the crafting and lowered the difficulty of the negative mods, it did nothing for the existing corpses that we had clogging our morgue. As a result this morning I tried crafting a new Sceptre and simply by being able to choose my base of choice it was already an improved experience. I threw almost all of the corpses that I had sitting around at this and wound up with something that was actually an upgrade over what I had been using. Essentially I stacked a bunch of corpses for improved chance of Fire Modifiers and Elemental Modifiers, and then stacked corpses that reduced my chance of pretty much everything else. The final result is a sceptre with five mods that are “workable” and two that are actually pretty solid… one of which is the 30% Fire Multi which was actually damned good.

Yesterday I got my first Exalted drop. I have no clue why I take screenshots of these “firsts” but I find it interesting. Other than linking my chest, my other active crafting project is attempting to throw “reforge fire” juice from harvest at a sceptre that I got with 38% burning damage as a fractured mod. I am hoping to get +1 all fire gems on it and maybe a few other useful mods. However, it is going to be hard to compete with that 30% fire multi that I just crafted this morning. I also plan on saving up a bunch of the “better” versions of corpses from Necropolis to make another run at an upgraded sceptre if I don’t hit something soon on the fractured base. I do hope folks come back because right now trade feels a bit dead. The only thing that has not been fixed… is the ability to just nope out of the league content. We will see if Kripparian ends up trying it again given that he was probably the most public person to quit the league.

Necropolis Changes Coming

Good Morning Folks! Well… that was a rapid turnaround. Yesterday GGG released a post on their forums indicating what they were planning on doing to resolve the dissatisfaction with the Necropolis league mechanic. When a league has reportedly the largest drop-off in player numbers I am guessing Klaxxons start firing and the teams rush into action. We probably would have had action sooner had the league not launched over a holiday weekend. Anyway, it seems like every complaint about the league is being addressed in one form or another save for the most requested feature… aka the ability to just not do it. I think everything in the post is largely a positive step forward, but I still think players are going to want the ability to simply not engage with the mechanic in any form. The ability to itemize corpses immediately is a huge win however and even if I have to loot something to clear a loot pile… I can throw it right back on the ground easily.

I have continued to do some shifting of gear around and am now up to 88% max elemental resistance and have squeaked past the Chaos Resistance cap as well. I’ve also managed to bump my Armor up to 25k which is a bit lower than I would like it to be, but still a good place to be. Combine this with the fact that I am shifting 50% damage to fire, and will in theory soon be adding another 10% of that to chaos damage it should make me pretty freaking tanky. Now I am simply in the place where I need a bunch more levels. I am contemplating trying to get the ignite proliferation glove implicit and then shifting up my Berek’s Respite for something either with more survival or more damage potential. Truth be told I have zero of the desired eldritch implicits so that will come as I farm more content and get more eldritch currency.

I’ve made a bit more progress into my Atlas, but have largely been holding off on doing all of the red maps that I have been collecting. Kirac bumps up the difficulty of his missions when you start running higher-tier maps, and I was trying to use him to help me finish out the yellow maps. That said I have reached a point where I am just going to have to deal with it if I want to keep making forward momentum. When I hit 50 Atlas Passive points I unlocked my second passive tree, and it appears that the third unlocks when I hit 100 passives. I ran betrayal until I had farmed up most of the enchants that I wanted and have now shifted to a strategy with Niko, Scarabs, and Harvest. This morning I cobbled together a second tree with Einhar and Ritual since they both live on the same side of the tree. As I get more passives I will probably splash in Beyond to add more spawns.

Because of the changes to the Niko nodes, it feels like I am filling up on Sulphite so much faster than I normally would have because I need to run fewer maps to get all the missions completed. As a result, I have reached a point occasionally where I would rather be pushing maps than pushing depth, and the Einhar tree will be good for flipping over to when that happens. As far as Delve goes I have farmed out three Vaal cities and have my first Abyssal city in sight. I am still just slightly below the 100-depth mark because the abundance of cities has caused me to go lateral rather than vertical. I feel WAY tankier than I normally would at this point and have been surprised at how fast my RF Chieftain has come online this league. I guess it makes sense because having built this before, I knew going into it the way I needed to build it as compared to the RF Juggernaut.

Delve and Mapping combined have created a virtuous cycle as the cities usually have several map lootboxes in each. This one for example had three different map-themed boxes in the same area, and the thing I have learned over the years is that Delve does not respect your atlas progress. This means you can easily see maps in Delve that cannot drop based on the Atlas nodes that you have already cleared. The only negative of this however is that once you get your four voidstones… these maps will continue to drop at their face value rather than upgrading to T16. This is why I have so many red maps that I have been sitting on and trying not to run, as these loot boxes drop a mix of white, yellow, and red regularly.

The thing I was not expecting is just how prolific the scarab drops are in Delve. Essentially every single node usually drops at least one scarab. This one happened to drop three at once, which is an outlier but not outrageously uncommon. I feel like this is related to Scarabs being put on the general drop-anywhere loot pool instead of being tied to specific mechanics. All in all I think this is a really solid change and my scarab coffers are filling rather quickly. It is going to reach the point where I am almost always running some sort of additional content being added from scarabs. The only thing I wish is that we would get some sort of UI element that allows us to pick scarabs out of our bank from the map device itself. It becomes tedious picking out the scarabs you want to run and then going over to the map device to run them. When I was regularly farming the same content over and over I would just leave a stack of scarabs in the map device.

My big “project” at the moment is attempting to get a six-link Cloak of Flame. I bought a two-link that was really well rolled and then proceeded to get it up to six sockets and color those sockets for Righteous Fire. Now comes the tedious process of pouring every fusing that I get into the chest and praying. With my Niko mapping setup I noticed that I seemed to get Niko Scarabs dropping more often than others. I am hoping there is some hidden affinity and that by shifting over to an Einhar tree I might happen upon the Black Morrigan scarab and link the item that way. Similarly, my shift over to Ritual I hope may see me finding an Omen of Connections which would also be a faster method for linking it.

All in all for a league where I do not care one bit about the mechanic… I am having a shockingly good time. I am definitely looking forward to the changes that are likely to be coming in this week and will probably try and do a bit more crafting as a result. I am not sure it will benefit this character, but it might let me get some good gear for alts. I think my very first alt is going to be an attempt at creating Kitava’s Thirst DD Blaster because it looks hilarious. I made a Witch mule to get Rolling Magma at league start and I figured I would turn that character into that build. It may be a bit before I stray from the fold however because I still have a lot of things to unlock and some voidstones to get.