Settlers League Looks Amazing

Hey Folks! On Thursday we had the reveal stream for Path of Exile Settlers of Kalguur aka 3.25 and it was nonsense. The patch notes are over 30,000 words long and involve some big shakeups to existing metas. The biggest thing is that melee may now be back on the menu because all melee-focused abilities essentially got their damage at least doubled. Detonate Dead which was a massive meta ability last league, is essentially dead now… Raider was deleted as an ascendancy and turned into Warden, and my favorite bow ascendancy Champion is far less powerful. Melee Totems were deleted from the game, Banners are essentially dead as they are used for only specific situations, and Warcries are universally worse for anyone who is not a melee character. Physical Damage Taken As conversion is essentially dead… because everything but a few sources lost that affix including the ubiquitous Taste of Hate.

So if there are so many negative impacts… why then am I excited about this patch? Essentially the game is getting what it feels like a completely new core system. We are building Kingsmarch a city that will play a heavy role in Path of Exile 2 and with it comes this entirely city-building mechanic. We will be able to recruit NPCs to help us along and build up Kingsmarch to add new functionality. There will be this whole material gathering and trading system that will allow us to send off NPCs while we are doing other things… and then reap the rewards of their work. I love this aspect of the Retainers from FFXIV, where I can send them off to gather needed things for me and check in every so often to a significant payday. In many ways, it reminds me of what the endgame systems of Wolcen were trying to be, where you are building this entire City for your account to benefit from.

By far the best part of all of this is the fact that we are now going to get a true Auction House system in Path of Exile. Right now it has limited scope and can only be used for “non-itemized” items aka items that stack and do not have individual rolls. However, this fixes so many problems in the game, and anyone who has ever tried to trade for bulk resources can attest to just how painful it is to gather up 20 Catalysts needed to quality up an item. In fact it was hinted during the Q&A session that this system exists because of the amount of frustration Mark Robert had when trying to trade for currency late game. He said he messaged over 100 people with no responses and then decided there had to be a better way. This is going to be amazing because honestly, I am going to be posting things while leveling that I don’t think I really need, knowing that at some point in the future, I will be able to buy them back when I actually do need them. I think the fluidity of trading will probably bring prices down considerably. There was also some discussion of trying to expand this if it is successful.

Settlers introduces a new currency called Gold, and really I think this is a dry run for figuring out how this is going to work in Path of Exile 2. Gold will drop from mobs and we will also be able to earn it through trading resources around the globe. What is interesting about this is that Gold will be an untradeable resource meaning that it essentially rewards playing the game rather than being an eternal auction house flipper. Mapping will be an excellent source, and I am hoping it drops down in Delve as well. I get that they nerfed the shit out of The Adorned so one of the major Delve cash items will weaken significantly… but I liked playing the Fossil and Resonator game long before that existed. With the fluidity of the currency market, I should have a much easier time selling my Delve wares than ever before.

Sending off harvested resources to other ports in shipments seems to be the high-risk and high-reward side of this gameplay. There were moments in the feature reveal trailer where they showed off bringing back three loot pages full of resources from a single shipment mission. I’ve always liked 4X games and specifically the city management aspect of them. Making cities pump out resources in Civilization is a heck of a lot of fun, and so far everything I am seeing makes me think this entire side game will be a blast in Path of Exile. I’ve never been someone who can chain blast maps without a break… and going to Kingsmarch to fiddle with shipments and such seems like a perfect pause button when I need one of those breaks. I am really hoping that we have our own private copy of Kingsmarch because I don’t really want another Heist problem where it is MTX hell whenever I want to engage with that content.

Another thing I am super interested in is the ability to have map runner NPCs churn through your bulk maps. Even contributing maps regularly to the guild bank… by mid-league, you end up with a glut of maps that you do not want to run. Delve is amazing for generating maps early in the league but given that it does not take your voidstones into account when maps drop… you end up with a bunch of sub-t16 maps that you would never actually run other than on secondary characters. This system will now be a sink for those otherwise useless maps and you can send teams of NPCs out to get interesting drops. Likely this is just going to be a lot of “bubblegum” currency aka alts, alchs, chisels, and the like… but that is still putting the map to more use than sitting there in your bank. I am not expecting this to generate massive amounts of divine orbs, but a non-zero amount of resources would be great.

The in-map encounters seem like they are going to be fun. Sure it is the good old-fashioned “fight in a circle” mechanic but anything that adds additional density to the map… specifically additional rare monsters is a win in my book. The fact that you start the encounter and then the resources are collected automagically is also a big plus. There is no real downside to engaging in this mechanic and as a result, I figure I will be gathering a ton of these resources just by getting through the atlas. One of them is a Crucible-style channel up to increase damage mechanic but that is probably fine given that it sounds like that one is going to be considerably rarer. Combine this with a bunch of returning mechanics like Sentinels showing up in maps… T16 mapping should be more enjoyable than it has been in awhile.

I’ve honestly BARELY scratched the surface of all of the features of this league. The presentation was limited to nothing but Path of Exile 1 content and was roughly 45 minutes long. I highly suggest you watch it as it is EXCEPTIONALLY content-dense. Now comes the challenge of figuring out what the hell I actually want to play. I could go with old reliable and do Righteous Fire again because I do love it so. I am also contemplating a Bleed-based Earthquake build on the newly changed Gladiator ascendency, specifically a block-based Shield/Axe variant that I saw the other day. I’ve had a lot of fun in the past with Volcanic Fissure of Snaking and given the melee buffs it should be in a pretty great place… though I am not entirely certain what Ascendancy I would want to play it with. Legitimately right now… I have no clue what I am actually going to do when Friday rolls around.

I do know that I am probably going to pause a lot of the nonsense that I am doing in FFXIV for a little bit as I get established in this new league. I will probably be spending a lot of time with my head down and focused on mapping while listening to Audiobooks. Are you going to be checking out this league? What build are you thinking about going with? Drop me a line below.

AggroChat #486 – Sheep for Divines

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, and Thalen

Good Morning Folks!  I am going to give you fair warning…  this is a very Path of Exile episode.  We pushed that topic to the very end of the show but once you hit it… it is pretty much an hour of talk about the upcoming Settlers of Kalguur League.  We start off the show with some discussion about Last Epoch and the most recent market crash that banned exploiters…  but left all the gold in the bloated market economy.  From there we dive into Final Fantasy XIV Dawntrail and talk about the new Arcadion Raid.  We then talk a bit more about Bel and Grace’s adventures in alting as they finish ARR and start into Heavensward.  Finally, we do a dive into the massive meta-breaking changes coming with the Settlers of Kalgurr league in Path of Exile which drops on the 26th.

Topics Discussed:

  • Last Epoch
    • Market Crash
  • Final Fantasy XIV
    • Arcadion Raid
    • Further Alt Adventures 
    • Starting Heavensward Again
  • Path of Exile
    • Settlers of Kalguur
    • The Patch Notes

AggroChat #485 – The Fantasia Dare

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! We are back in fighting form with the entire crew.  We start off discussing SGDQ or Summer Games Done Quick a massive speedrunning community event.  From there we talk a bit about the Path of Exile 3.25 Settlers of Kalgur spoilers and some of the changes that are being made.  Then we roll into Last Epoch Cycle 2 which has so many amazing gameplay and polish improvements.  Lastly Bel and Grace talk about their nonsense mission to replay all of the FFXIV content and some of the experiences from running old content with perfect understanding of where the game story is going.  Bel has traditionally played a Lalafell and Grace a pretty dedicated Roegadamme…  and they have dared each other to swap races.  Last night after the show that happened and the show card shows the end results.  Lastly Bel talks a bit about Blaugust which is coming up in a few weeks.

Topics Discussed:

  • SGDQ
  • Path of Exile 3.25 Spoilers
  • Last Epoch Cycle 2
    • So many improvements
    • Amazingly polished experience
  • Revisiting FFXIV A Realm Reborn
    • Redoing Old Content with Full Understanding of the 10-Year Story Arc
    • The Fantasia Dare

Ill-Fitting Pants

Good Morning Folks! I find myself in one of those transitional periods in gaming… where the thing you really want to be playing has not come out yet, but everything that you are playing is not quite right. I am having a heck of a lot of fun in Final Fantasy XIV but essentially only to the point where I run out of daily roulette bonuses. I spent chunks of yesterday trying to catch up on quests and honestly… I think I am of the mindset of my friend Jay and just going to cancel them en masse and then pick up the pieces whenever I feel in the mood to sort them out again. First I think we should all take a moment to appreciate just how pretty Limsa Lominsa is at night. I think more than anything this is why I decided to switch my allegiance to this city all those years ago.

I’ve been scurrying around trying to do a bunch of prep work, but am starting to feel like I am studying too hard for a test to where I start to second guess myself. I don’t really have enough time to get my gear maxed out at this point, and I have already geared out my Warrior and Machinist to a point where they should be viable for a good chunk of the early bits of Dawntrail. I’ve been pouring “bookrocks” into ninja gear so that I can finish that character out after I have finished leveling my tanks. My Dark Knight is getting pretty close as I managed to knock out two levels yesterday, and will easily get another level today. After that, I will spend the last week working on Gunblade but am unlikely to get it across the finish line before the expansion launch without some dedicated grinding. Essentially I am in this pattern of playing a lot of things… for a little bit of time… and feeling weird about it. Side note if you have not backed up your settings in awhile you might want to do so. I had not backed mine up since 2021.

In Guild Wars 2 I am pretty much playing a little bit each night at reset and knocking out my daily wizard chores. I should be wrapping up Secrets of the Obscure but I gotta say… I am not the biggest fan of Nayos. Right now the story quests have not inspired me to dive deeper into it. The fight with Ceros was easily three times longer than it should have been. That entire instance should have been chopped up into multiple instances because, by the time I finished it, I was ready to gnaw my arm off to release myself from that trap. I am in this weird place with Guild Wars 2 where I still enjoy playing it casually and I like knocking out things that will eventually get me another legendary… but I am having trouble fully attaching to it knowing that I am about to go all in on Dawntrail.

Similarly, I am in an odd place with Diablo IV. My build was good enough to get me to 100, but feels sort of awful pushing harder content. I have been poking at leveling a Necromancer, but the drive to play is mostly gone. Getting to 100 feels like “finishing” the game to me, that was the thing I had never done previously and after accomplishing that goal I was ready to do something else. I enjoy the changes to the game but it also doesn’t really drive me to play more of it. It is nowhere near as rich and textured as Path of Exile and there are not as many different things to interact with. Everything sort of feels very samey where you just keep pushing up difficulty rather than interacting with systems. I keep thinking about respeccing either to Dust Devils Dual Swing or the new Dust Devils Whirlwind… but it feels like it takes too much effort and focus to get me there. So instead I log in… flop around like a fish out of water for a bit and then log right back out.

I am still periodically logging into World of Warcraft Pandaria Remix as my “third game” but honestly a lot of my drive to play it is gone there as well. I’ve leveled and geared one character to the standards I am willing to do during a short event, and leveled a second character…. and now sit less than 10 levels away from the cap on a third. I could level more characters or I could grind out more bronze… but honestly… I scooped up most of the mounts I care about and gearsets are honestly more enjoyable to farm from the raids themselves once the warband changes go in with the expansion. I still have no clue what I am going to do for War Within. I have my Alliance home in House Stalwart, a Horde home on the same server in Facepull, and then another group of friends over on Drenden that have offered me a home. I just don’t really know what I want to do with myself when it comes to Warcraft nor how seriously I want to treat the game.

I feel like I want something that I can really sink my teeth into and no life… but also don’t really want to get engaged in something when in eight days I am just going go degenerate on FFXIV. Path of Exile released a patch yesterday and I logged in this morning because it needed to update its cache after some significant graphical changes. All in all the game seems to maybe perform better. I suppose I could while away the hours where I am not doing dailies in FFXIV or GW2 doing some more POE. There is another league challenge that I could probably knock out if I set my mind to it. I have a bunch of the memories maps and there is one for doing those that I did not touch during Necropolis.

Basically, as the title of the post says… it feels like I am wearing a pair of ill-fitting pants right now and some new ones arrive in eight days. I’m not fully engaged with FFXIV enough to be using this time to its fullest and doing all the raids… most of which I have not even unlocked. I finished up the Stormblood Hildebrand quest so I will keep moving forward in that chain, but I am not sure what else I am really going to accomplish before the 28th. How are you spending your time before Dawntrail? Drop me a line below.