Automatic Screenshots

Good Morning Friends! Yesterday I talked about how I wished there was a tool out there that would just take screenshots at key moments for me. I get deeply engaged and in a focused state… and forget to mash the screenshot key. Then there are moments where I am actively fighting and think a screenshot might be cool… but it is inconvenient to break the action and try and capture it. So instead what I posited is something sitting there in the background snapping a screenshot every minute or so, and then later I could review these and cull the dross. I think largely I landed on something that works for me in this fashion and while I hinted at it yesterday, I am going to talk a bit more about it today after having played with it.

I’ve been using an open-source program called ShareX since 2020 to record my screenshots. I like its default structure of naming the files based on the program that is actively in use and then dumping them into monthly directories. This works well for me other than on the first of the next month… when I seem to forget that I will need to start looking in a new directory. It is extremely flexible and even offers the ability to upload screenshots as part of the capture process. I’ve turned all of that off and I largely just use the “Capture Active Window” task hotkey. However, I noticed that I had available to me a “Start Auto Capture Using Last Region” option which will turn on the auto capture dialog to the left and minimize it. In order to turn it off you have to click through to your system tray pop up that window and hit stop. However what it does amazingly well… is just start working and do so seamlessly in the background until I am ready for it to stop working.

I did have to configure some overrides specific to that hotkey, and you can access those by clicking on the gear next to the hotkey that I configured. Namely, I needed to change the file naming structure because the default option was simply not granular enough for my needs naming the files a sequence of letters: A, B, C, etc. The other thing that I needed to do was manually kick off the auto-capture functionality and set it to full screen. The default seemed to be “region capture” which was capturing both of my monitors at the same time which is not useful at all. I removed the %pn from the beginning of the file name because for fullscreen captures it is not able to determine what program it is capturing. I wish there was an option to have it capture the active window, but it works well enough for what it does do.

So last night while I was running maps and done delve, I had it sitting in the background quietly snapping a screenshot every minute. This allowed me to capture some really interesting screenshots of skill effects firing off. For example, I was getting attacked by some sort of lightning attack it seems like and you can see my Toxic Rain falling as well as I was clearing my way through a Crimson Temple map. I never could have captured a moment in time with quite so much clarity as I would have effectively had to stop what I was doing, hit the print screen key, and then go back to attempting combat.

It also captured a good number of completely useless screenshots of me futzing with my inventory. The normal process of me running content is to fill up my inventory, then port to my hideout and dump said inventory before diving back in again. This means that I have a fair number of photos of me showing my inventory in various states of being unloaded.

There were enough cool screenshots though that I think this is going to be how I handle this going forward. For example, it caught a pack in mid-explosion down in delve which looks freaking sweet. Really at the end of the day, this gave me what I really wanted. While it would be cool if it actively triggered specific events going on in the game, I am more than happy to just have random shots at regular intervals.

As far as gaming goes… I spent a good chunk of last night clearing out this massive Vaal City Complex with about a dozen city nodes and a Vaal boss. Then down to the left I found another smaller Abyssal City complex with five nodes and a Lich Boss encounter. I also ran a lot of maps on the Toxic Rain Pathfinder to fuel delve and while doing so I was swapping out at the end of each map to run Crucible with Righteous Fire which is just better at dealing with massive amounts of damage. This provided a truly ridiculous number of Heist missions which I burned through to get the quest items out of my inventory. It legitimately was an almost perfect night of hanging out on the sofa, playing Path of Exile, and snuggling with Josie and Gracie. Josie was curled up beside me and Gracie laying on my legs.

I am legitimately not sure if this auto-screenshot thing is going to be of use to anyone else, but I certainly think it works well for my purposes. If you go down this path I would certainly be interested in hearing about your exploits.

Playing it Wrong

Good Morning Friends! Yesterday I made a post stating that I thought I was done screwing around with gear on BelToxica my Toxic Rain Pathfinder. So immediately after finishing the post… I started screwing around with her gear again. However, before I dive into that madness I thought I would talk about getting my fourth Delve boss of the league. I’ve yet to find a Crystal King, but I am starting to roam around in the appropriate level bracket to find him. I did find a Primeval Ruins last night so it is only a matter of time before I find a boss. Last night I found another Abyss boss which makes two, and I’ve also found a couple of Vaal bosses and have my sights on a third. Admittedly they are nowhere near as rewarding as the Crystal King, but they are still well worth taking the time to clear. Delve is still very clearly my favorite game mode, but I am also spending quite a bit of time in Heist and unlocked my trinket slot yesterday.

So the biggest change that I immediately made was to spend 2 Divine Orbs buying a Devouring Diadem. The piece of this item that I cared the most about was the fact that it gives me the Eldritch Battery notable because this allowed me to reclaim three passive choices, which I immediately poured into additional survival nodes. I also made the swap from the found chest piece that I had been using to go back to The Restless Ward where I spent a stupid amount of currency getting to six sockets and six links. The big benefit to this swap was that it gives me way more Energy Shield… which effectively gives me a larger pool of mana to cast spells with… allowing me to actually start casting the Divine Blessing version of Malevolence that I have in my build. This alone was a pretty massive damage increase to be rocking temporary damage over time aura. The Diadem also now allows me to run 4 auras at all times… which currently are Grace, Determination, Defiance Banner, and Skitterbots.

Then of course I did not leave well enough alone and dropped the Ming’s Heart I had been using for some extra Chaos Damage and went back to the earlier resist ring that I had equipped and then swapped out my amulet to balance out the missing resistances. This allowed me to drop my resistance quiver and pick up one with some damage stats on it. This then caused me to not have enough strength… so I temporarily have a bench-crafted suffix on the item but my goal is to figure out a way to solve that either by giving up a single passive node on the tree or finding another way to shuffle my gear. Either way, once the strength problem is solved I will swap that out for something that adds damage like attack speed.

The biggest change that I made yesterday thought has absolutely nothing to do with gearing. It seems that I was honestly just playing the build wrong. So up until this point I had been periodically dropping ballista totems and then tapping Toxic Rain every now and then to make sure that my Mirage Archer was casting it constantly. This is great when it comes to mapping clear and lets you zoom through the content with things constantly dying in your wake. However, I was doing the same with bosses… and they were taking forever. It suddenly dawned on me… that I can probably cast Toxic Rain much faster than my Mirage Archer can, and as a test, I started channeling from a safe spot during boss fights… and sure enough that caused the bosses to just evaporate. So my build was always way stronger than I gave it credit for. At some point, I am going to try some bigger bosses on the character to see how quickly I can destroy them.

In other news, I’m just about to kill Kitava for the first time on the Explosive Summon Raging Spirits Necromancer build. I decided to lean into the fire nature of the build and threw on a cosmetic set that I had never wore before on a character. At this point, this is mostly a side project but it is kinda silly how much damage SRS with Minion Instability does for damage. I am looking forward to seeing what I can do with this build once I hit mapping. I’m in a really great place in this league honestly between Righteous Fire Juggernaut which feels indestructible, and Toxic Rain which feels pretty comfy as well. I’m mostly only leveling the Necro because I enjoyed the heck out of SRS last league and I am curious about how it will feel with a pseudo-eight-link helm.

It took me four leagues, but I’ve reached this place of zen with Path of Exile. Again I am sorta sad that I don’t feel like I could really recommend it to new players because the journey I had to make to get to where I am today was pretty daunting. Even then there is so much of the game that I have never even touched. I still only have two of my four void stones for example. I’ve never seen a pinnacle boss really, other than the two easy mode ones you get to quickly in Searing Exarch and Eater of Worlds. There are so many league mechanics that I have not really spent any time exploring like Breach, Legion, and Delerium. For the moment though I am very happy with the state of all of my characters.

Ugly Baby Build Phase

Good Morning Friends! I hope you all had a most excellent weekend. Mine was a blend of doing stuff around the house, running errands, and then devoting as much time as I could to playing some Path of Exile. I’m very much in the “ugly baby” phase with the Toxic Rain Self-Cast/Balista combo. Right now I am leaning on my quiver for a good number of resists… and I would like to NOT do that. This means I either need to get a new amulet, ring, or a combination of both… so that I can drop the resists from the quiver and pick up better damage bonuses. I picked up a reasonable Devouring Diadem which allowed me to reclaim a number of points on the tree by removing the branch that was going off to pick up Eldritch Battery. The proc of Feast of Flesh every 5 seconds also provides some additional healing which is nice.

I recorded another one of my dumb videos showing off what doing Red Maps looks like on this build. It is fairly comfortable, to be honest, but nowhere near the mind-blowing damage that I was essentially led to believe. I think the challenge is that I am still playing what would be considered a “budget” build and if I wanted the big numbers… I would have to pour a lot more currency into the build and ultimately swap up my tree considerably to add more socketed and legendary jewels. I feel like I am doing this juggling act of trying to balance survival since I am used to having that with the Righteous Fire Juggernaut and pushing more damage. Since at this point, I can very comfortably do T16 maps, then I am starting to wonder if I have reached as far as I want to take this class.

The defenses on this build are nowhere near where I would like to see them honestly. I want to see way more evasion, but in order to keep that and keep my resists it would involve me completely changing out almost every single piece of gear I am wearing. I am at least spell suppression capped at the moment, which is adding quite a bit of survival against being shotgunned to death by spells. I think basically I am at the point of being able to do maps fast enough, especially if I am doing white and yellows… which in truth was the entire point of having a build like this in order to funnel suphite into Delve. Maybe I have reached the point where I am done futzing with it and should move on to my dumb ideas build of the Explosive Summon Raging Spirits Necromancer that I started working towards last week.

I mean ultimately the fun in running maps once when you see huge loot explosions, and I do from time to time see dumb loot explosions. I’m also able to fill up my sulphite through mapping relatively quickly so I think maybe Toxic Rain Pathfinder is at its logical conclusion. I don’t think ANY class is going to feel as good to me personally as Righteous Fire Juggernaut. Essentially that tanky gameplay is what I have always craved and still to this day my favorite Diablo III build is Invoker Thorns Crusader, which more or less functions just like Righteous Fire. I think Tornado Shot is probably the closest Path of Exile has to something that feels like the Multishot Demon Hunter, but I’ve always heard that build is rather expensive to get rolling.

As far as Delve goes I am slowly working my way lower. Essentially I am hunting cities and I have had a harder time this league finding them. When not actively popping city nodes I am looking for resonators and fossils, but have yet to find any of the fractured fossils that are so in demand with the crucible mechanic. I think I largely get more joy out of playing the RF Jugg, so if I am going to pour more resources into a build it might be that one. Though again I am very much in a place with that build where in order to increase my damage, I need to significantly restructure how the entire build is working currently. I have set aside a few good crafting bases for spell caster shields, so I might try chasing one of those with a good crucible tree. I’m still looking for a great tree for Sceptre but have yet to find anything better than the meager mess that I am currently using.

I am still very much having fun with the moment-to-moment gameplay, but I do think I am going to focus a lot more of my effort in the coming week to finish leveling the Necromancer and try and bring that Explosive Summon Raging Spirits build online. The big concern I have for that build is how expensive Skin of the Lords is this season. Normally that is what I would go for as my six-link chest. I have a +2 minion gems Tabula Rasa, and might just have to limp along with that until I find something better. The builds that are going for explosive SRS seem to be favoring a Cloak of Flames for the chest but a lot of those also seem to be using Formless Inferno and I was planning on doing my pseudo-eight-link with the helmet. Which makes me think I am going out into some undiscovered territory at the moment. It should be interesting to see if I can make this build functional at all. For the moment I am loosely following this POB.

AggroChat #431 – Comfy Bow Time

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, and Tamrielo

Hey Folks! We start the show with some extemporaneous discussion about Bel and his Three-Legged Backyard Feral Calico Cat…  and how she ran away for a month and is now back.  From there we talk a bit about Last Epoch finally managing to nail down hotbar management for transformation skills.  Bel talks a bit about how free-to-play games have ruined things and that there are folks balking at the $35 price tag of Last Epoch.  Ash and Bel are still playing a lot of Path of Exile and Bel talks about rolling into his second build of the league featuring Toxic Rain Pathfinder.  Tam talks about mods for Half-Life Alyx that allows you to play the game without VR.  From there we talk about Battletech: Mercenaries Kickstarter and how everyone seems to be shocked at how well it has done.  We talk a bit about Gunfire Reborn and how good of a game it is to play with friends.  We also talk a bit about the Stellaris Co-Op Beta and how it functions.  Finally, we wrap up with a bit of discussion about the Dungeons and Dragons Movie.

Topics Discussed:

  • Feral Backyard Calico is Back!
  • Last Epoch Transform Improvements
  • Free to Play Ruined Things
  • Path of Exile
    • Toxic Rain Pathfinder is Comfy
  • Half-Life Alyx Without VR
  • Battletech: Mercenaries Kickstarter
  • Gunfire Reborn is Great
  • Stellaris Co-Op
  • Dungeons and Dragons Movie