
Good Morning Folks. I did not blog yesterday because I had an exceptionally busy day… and just never quite got around to it. Last night my friend Ace and I made a date to group up and do some of the more difficult content in Destiny Rising. I find this way more enjoyable than rolling completely random, because we can at least coordinate slightly over Discord while playing. There was a moment last night… that is probably only hilarious to the two of us… but I will relate it anyways. We had just cleared a room… and Ace and the Random player had rushed off… and I did not realize it and over voice coms I hear “Okay, Have Fun!” in a very bright voice. At first I thought Ace was talking to me, but no… their spouse was leaving to go off to a Gunpla event and we have just gotten used to leaving Discord with mics open. I thought they were telling me that I needed to stop wasting time and catch up… and then we spent the rest of the night laughing about this moment and repeating the phrase over and over.

We are deep into the endgame and essentially get a very limited amount of serious mode runs each week. Everything in the challenge difficulty range requires a challenge key, and we get three of these a week… with the ability to spend actual money or the pull currency to get a few additional keys. So essentially last night we ran two Grandmaster mode strikes to reap the rewards for the week. If anything I think this is WHY the player activity is dropping off in the game, because you quickly get pigeon holed into a state where you only really get to play once per week. I think a lot of this needs to be reworked massively, because NetEase really needs to decide if they want this to be a successful game or not. It is good enough to completely replace Destiny for most of the player base, but the pinnacle rewards and limited chances at the hardest content in the game… really pump the brakes on the fun factor.

That is not to say that there are not still fun activities to do. Yesterday I learned that I could bank up the rewards from Singularity Chaos mode and then claim them after the run faster. This is especially good for those situations where you are farming it, but you just want to claim the basic rewards for the limited chance of being able to get an exotic artifact. I wish there was something like this that we could do with a chance of dropping exotic weapon mods. They are way more fiddly than artifacts, but are also way harder to actually get. I am guessing this Reward Retrieval screen exists for pretty much any activity, so that you don’t accidentally forget to loot the chest and then get locked out of that loot forever. It is wild that I am as many hours deep in this game as I am and I am still finding weird quality of life tweaks. For example… did you know that you can shoot heavy ammo bricks with your weapon to pick them up? This is a thing, and it saves you the effort of running over into danger to pick one up.

We continue to progress our pack really quickly, and honestly… I am shocked that we are moving as fast as we are. The highlight of yesterday is that one of the people that I was in the random pack with actually joined after I invited them. They seemed pretty cool, and maybe I have actually made a friend in this random assed grouping system. I’ve had a few conversations with players and they have mostly been good. Someone poked fun at me last night for running laps around Haven, because it is a thing I have done since Dalaran when I am hanging out on voice chat and idling. They admitted that they do it too, and now we have added each other as friends. Maybe my days of meeting random players is not as over as I thought it was, considering that I have also recently made some random friends in Guild Wars 2.

We also managed to get the materials to upgrade our Hangar to the next level. Essentially everything but the very back of the hanger now looks pretty nice. The second floor is still a bunch of random panels, and I am guessing that the next major upgrade will fill in this area. I have to be honest… I never really roamed around the Hangar before so I am not sure what one looks like when it is fully progressed. I am not even sure if the Wanderer packs had the ability to upgrade anything. I am really hoping at some point we unlock the Pack emblem so that we can customize that somewhat. We continue to search for strongholds, but are having zero luck in finding any. I wonder if this is gated by guild level or something, because we have unlocked MOST of the ??? clusters and they never end up being a stronghold.

I finally got enough currency to make my first level 85 weapon, and I went with Trinity Ghoul. I also upgraded it by consuming a duplicate copy of the weapon, and now need to acquire 100 of the exotic currency so I can claim the final catalyst level. This is another one of those really long grinds, because you ONLY get the currency from Grandmaster activities and there are very limited sources of the exotic leveling currency. So all of this becomes the really long tailed grind of the game. I think maybe they need to be a bit more open with this stuff, and maybe make all of the vendors reset weekly rather than once per month or once per season. There needs to be a way to get this stuff rather than spending your limited currency each day on gathering up a handful at a time.

Another thing that I did while hanging out on voice, was several of the heroic legendary missions for various characters so that I could do the requirement of completing one in under 7 minutes. I did this on Gwynn, Wolf, and Ning Fei, and the only things keeping me from finishing silver on both of them… is the ability power levels… which require me to get more of the currency that can ONLY be gained when Calamity Ops resets. Again… there are just too many things that take too long to reset. If this reset every week, we would at least have a shot at hell in getting enough currency to upgrade a character, but the problem is you need 6 of them for the final upgrade tier and you only get 4 from Calamity Ops. The cadence of things is just a bit off and they really need to tweak this. Many of these things are standard Gacha trappings, but if they care about the North American player base… then they maybe need to tweak them a bit.

I do worry that maybe Destiny Rising has lost their chance, because generally speaking you only get one shot at the opinion of players. There are a lot of folks who tried and bounced once they realized that the Pinnacle rewards system was going to be a thing. The only real option to win them back is to release a massive patch down the line that tweaks everything, giving the game a bit of a comeback story. Destiny streamers have given the game a ton of good press, especially around the raid race. So I am hoping we get more content dropping soon, so that it will coax a bunch of players back to the game. It is worrying however because they are merging the servers so that all of them will be available for queuing for activities together. Hopefully this improves the fact that there are just some activities that are hell to get a match for right now.

The biggest challenge facing the game right now is that you are rapidly pushed into a scenario where only certain activities will get you any progression. Since most rewards take 20 Pinnacle currency, and you get 120 per day…. that leaves you with six things that you can do. Those six attempts are going to get spent on Master/Grandmaster activities, Legendary Campaign, or Gauntlet until you have gotten your 3 bonus rewards per week… and then probably not that anymore. So that means that everything else… Shifting Gates, Morgrans, etc are not going to be easy to get a group for. Hell we have even reached a point where Iron Bar takes 15 minutes to form a group on the weekends… which is wild because it is one of those activities that is ONLY available at a limited time. If you put a rare chance of getting the resources that we actually need from these activities that are effectively dead… and put it on the basic reward pool… you will have players queuing for them constantly.
I know there is a major patch coming in 2026, so hopefully some of this will be addressed then. I am still having a lot of fun, but once Path of Exile 3.27 drops on the 31st I am likely going to be logging in and doing my dailies to keep progressing the guild and then meeting up with Ace once per week to do the limited content.




















