Regularly Playing: March 2025 Edition

Good Morning Folks. One of the long running themes of this blog is how much I like the concept of reoccurring posts. Another running theme is how bad I am at actually following through with them. One of these series was “Regularly Playing” where in theory I update the sidebar of my blog with the current crops of games that I am playing on the regular that then show my account information when you mouse over them so folks can find me if they so choose. The general idea is that you have a list of games that you are likely to hear information about advertised on the front page… even though we all know that I tend to fixate on a single game for weeks at a time before jumping to the next one. However behind the scenes I am flipping back and forth between games as my mood hits me.

The core problem with this is… my updates in this series tend to happen way less often. The idea was to have a monthly roundup of things that I was playing but what it ends up being instead is a semi-yearly truing up of the sidebar. For example my last update in this series was June 27th of 2024… when I acted as though I would now make it a regularly feature of the blog again. We can all see that this did not happen. Before that the last update was during the great blur in October of 2022. This is funny given that at least part of my claim to fame is being a consistent blogger. Anyways… I am not making any false promises here but I did think it was far past time to crank out one of these posts and to more importantly update the damned sidebar.

Traditionally these posts have been broken down into four categories:

  • To Those Remaining – The games that I am still actively playing or at least expect to be playing within the month.
  • To The New and Returning – The games that I am either dusting off and revisiting or are brand new experiences that I am enjoying.
  • To Those Departing – The games that I am finally removing from the list for one reason or another.
  • Ships Passing in the Night – Games that I don’t expect to regularly play but I spent some time with over the month and enjoyed enough to talk about.

Some of these categories only really make sense if I am doing this on the regular, but we are going to attempt to make one of these happen regardless.

To Those Remaining

Diablo IV – PC

After being very frustrated with the launch state of Diablo IV in 2023, it has honestly turned in to a pretty decent game. This has more or less taken the place of Diablo III as being that short term game that I am happy to play for a week or two before finishing everything up that I want to finish and moving on with my life. It also has some of the easiest group game play out there, and while it lacks the depth of Path of Exile it is a fun time to be had with my friend Ace as we tackle the seasonal journey. I am not saying this is a phenomenal game, but it is far from “bad” at this point and is honestly pretty damned great if you are interested in some super chill ARPG fun. That is not to say that the game does not have problems… all of which can be chalked up to the shitty design practices of Blizzard. Ace and I have a joke about Blizzard design philosophy. They give you this super sweet kitten that is loving and adorable… but it has permanent explosive diarrhea. They have some really cool ideas, but they always come with some shitty downside to them.

Final Fantasy XIV – PC

Being brutally honest… were it not for the fact that I own a home on Cactuar… and extremely hard world to get housing on… and had lost said home from not logging in previously… I would likely not be actively playing Final Fantasy XIV. I am very much in the mindset of playing Final Fantasy XIV during an expansion… and then at the end of an expansion right before the release of the next expansion. The rest of the time I am just paying yearly rent for the privilege of home ownership. I know this is dumb, and I know that I should stop doing this… but I keep doing it anyway. I think my mind might just be broken when it comes to the traditional MMORPG gameplay model. I enjoy them when I enjoy them… but struggle each time to get reconnected and back into the normal rhythms of logging in daily and treating it as my only game. I also really hate gearing… which is weird given that used to be one of my favorite aspects of playing MMORPG expansions.

Guild Wars 2 – PC

Guild Wars 2 on the other hand… is designed in a way that makes me love it. It has way more of an ARPG design aesthetic and it is so easy to drop in and participate in some epic feeling content… and then tag out without letting anyone down. I love large world group content and I love doing things like WVW where I can just blend in with the crowd and not have to give a shit about human connections. For me it is largely a solo game… that just happens to have lots of friendly and helpful people also playing it. Everything about the design model for this game rewards players for doing the right thing and stopping to rez players or help them out. When you see other players doing something, it is always a positive and a force multiplier. The long tailed grinds also give you projects to focus on when you want to play more seriously. Right now with the way my mind works, this is hands down the best MMORPG.

Last Epoch – PC

Last Epoch is going to be the best ARPG on the market at some point. This is just a fact. It has the best class design, and the best itemization and crafting already. What it lacks is endgame content, but given how solid the foundation is it is only a matter of time before they gather up enough to make this game into a proper rival of Path of Exile. Ten years down the line we will be thinking about EHG and Last Epoch in the same manner that we do about GGG and Path of Exile. I am extremely excited for the upcoming Season 2 launch on April 2nd, and with it a focus on more endgame content as well as a bunch of interesting crafting options. It looks like this is going to be landing in a lull in other games, but I would give up a Path of Exile league start to play this next season. If you have read this blog for the last few years you would know what a bold statement that is for me, given that I practically play every single league and event that comes out for Path of Exile.

Path of Exile – PC

For years when someone has asked me what my favorite video game is, I have always answered Castlevania: Symphony of the Night without missing a beat. While I still love that game with all of my heart, I have to admit the true answer is Path of Exile. I started taking this game seriously in 2019 and since then it has effectively dominated this blog for months at a time. During that time I have dedicated over 250 posts to this game and will likely keep doing so each time new content releases. It is a very hard hill to crest, and getting engaged in the game is going to take a lot of effort and research… but once you finally reach a point of comfort with it the endgame potential is limitless. Each new league also radically shakes up the game and changes how you need to interact with the character building process. I’m easily over 4000 hours into the game… and still feel like a beginner at times. There are almost no games on the market with the level of depth that Path of Exile offers.

To The New and Returning

AFK Journey – Android

One of the things that I am trying to do with this post is be a bit more honest about the games that I am playing. I almost never talk about mobile games on this blog. I think the only ones that I have actually ever really talked about at length are Pokemon Go and Dragalia Lost… the later of which is no longer even in operation. I had more or less stopped playing mobile games because my old Razer Phone 2 was performing so poorly that it almost was not worth it. However when I swapped to my OnePlus 12R, it opened back up the world of mobile games and I started adding them into my pre-sleep rotation. Essentially every night for the last year I have played a little bit of AFK Journey and find it an extremely enjoyable daily activity. I am not a big spender when it comes to games like this, but I have given them a few bucks here or there namely if there is a cool looking costume on their $7 pseudo-battlepass system. Essentially I level up my characters and play a round of all of the various battle modes and whatever events happen to be going on and when sleep claims me put it away for another day.

Monster Hunter Wilds – PC

I know this game has only recently come out, but playing it has made me remember all of the things I loved about Monster Hunter Worlds and how much it dominated my life for a point in time. There are around 150 blog posts that I have made over my time playing that game, and I can already tell that this is going to be a regular rotation for me for awhile. At a minimum I want to get geared up so I can start participating in the event quests as they get released, because Monster Hunter games have some wild collabs and some interesting cosmetic gear to collect. Now that I am in High Rank I am getting back into the swing of finding my own fun in the game and setting my own goals rather than following the main story quest. This is honestly my preferred method of playing and I am glad I am past the forced section of the game. I’m just about to HR 20 and looking forward to collecting the REAL version of the Arkveld armor that I am wearing in the above image.

Path of Exile II – PC

I had so many hopes for Path of Exile II, and honestly… it satisfied almost none of them. I am not actively playing this game but I know with the impending release of 0.2.0 I will give it another spin to see how much I want to keep playing it for the long run. Recently returning to Path of Exile 1 though… has made me realize just how lacking Path of Exile II actually is. Right now there is a battle for the soul of this game happening and depending on how it goes… will ultimately determine if I write this off in the long run. Right now the core game feels like a sluggish mess for anyone not playing one of four builds that are actually functioning pretty well. Even those builds take specific gear and a lot of levels to really make them feel phenomenal. Grinding Gear Games needs to do some real soul searching with this one and determine what sort of game they want it to be. If it is a cumbersome souls-like experience, then I am out. If they improve the leveling experience, add some decent movement abilities, and fix the endgame… then maybe it is going to be a great experience. I am thankful however that they split this game from Path of Exile because at least that game is largely in a great state.

Pokemon Trading Card Game Pocket – Android

I will be honest. I am the wrong generation for Pokemon in general. I played Pokemon Blue a few years after it came out on a Gameboy emulator but did not play another game until Pokemon X and Y released. I watched my fair share of the Pokemon cartoon because it was playing while I was getting ready for work. I played some of the early WOTC version of the Pokemon TCG, but only because it was released by WOTC and briefly popular with the MTG community before the kiddies invaded the card shops. I am too old to really be in the core audience for Pokemon. However I do like opening card packs, and have a basic understanding of the card game mechanics. Essentially every night I open a few packs of cards as part of my nightly mobile gaming routine. I occasionally play some hands of the game against the NPC opponents. Calling this a game for me… is questionable. I am not going to spend money on virtual packs, but I do like opening virtual shiny cards every so often… but it will never mean quite as much as if something like this existed for Magic the Gathering that was mostly just a pack opening simulator. If Arena gave me two five card packs each day… I would probably be playing that.

To Those Departing

Diablo III – PC

This one hurts a little bit to admit, but I think I am mostly done with Diablo III. With the release of Diablo IV, this game went into true maintenance mode. There will be no new seasonal mechanics coming out, and since the launch of Diablo IV they have simply been rotating through previous seasons. Diablo IV is finally in a state where playing it mostly feels like playing a fancier version of Diablo III, and as such has completely replaced the niche that this game filled for me. Instead of Ace and I getting together for D3 season launches, it is now D4 seasons. This game will always hold a very special place in my heart, and I am sure every so often I will fire it up again just to revisit it… but there are just better ARPG experiences out there. I am sorry my old friend, but it is time we officially parted and I stop pretending that I am every going to truly play you with the same vigor again.

Fallout 76 – PC

I really love this game, but just have not really been in the mood to play it. I am not sure when I uninstalled it… but prior to that I was only logging in to collect daily freebies. I would absolutely play this again in the future, but never really got into the seasonal loop of this game. I also never leveled anything all the way to the upper levels to be able to participate in the “reindeer games”. I deeply respect the game that this has become, and were I playing on console I would probably be way more into it than I am. However given the choice between mindless grinding in Path of Exile and mindless leveling in Fallout 76… I just always chose Path of Exile. If I had a regular group of friends to play with, it would probably be different but this as a solo experience is not near as exciting. If the AggroChat crew started playing again I would likely happily reinstall and join in the nonsense.

World of Warcraft – PC

Like I said for Final Fantasy XIV… I am just not in the right mindset for playing MMORPGs these days. I enjoyed playing through Dragonflight, but it never really caught my attention as anything other than playing through the Main Story Quest. I loved Pandaria Remix, and when the next one of those type events drop I will probably be back immediately. I attempted to play War Within but never made it out of the first zone. I have all of the social reasons in the world to be playing this game as some of my oldest gaming friends are happily playing it… but for whatever reason it just doesn’t scratch the itch anymore. That is not to say that World of Warcraft is probably in the best state it has ever been since at least Legion, if not Wrath of the Lich King. It really is peak Warcraft, but I think I have just outgrown it. When I think fondly of this game I think about specific people and a specific point in time when it was the center of my world… not the actual game itself.

Wrapping Up

I would love to tell you that it won’t be another year before I sit down to write one of these posts. I am still very much an ARPG gamer and will probably continue to cycle through whatever active season/league happens to be going in between Diablo IV, Last Epoch, Path of Exile, and Path of Exile II. I also find myself with way more affinity for games that are ARPG-adjacent like Guild Wars 2 and now Monster Hunter Wilds. The drop in nature and largely single player focuses progression really hits the spot for me, and will probably continuing doing so for a long while. I marvel that there was an era when I used to raid three or four nights each week and arranged my schedule happily around the schedules of others. I miss playing with other people regularly, but I think I might just be too far gone to ever adapt to doing it again. I am an old gamer that has become very set in my ways at this point.

I hope you all are having a great week and have a good weekend ahead of you. For me… I plan on spending most of it in Monster Hunter Wilds and hope to catch up with some of my friends and do some hunts together.

Veilguard Stuck the Landing

Good Morning Folks. Last night I stayed up a bit later than normal and finished Dragon Age Veilguard. This morning I am going to attempt to walk a narrow line of talking about the events of the game without going into a lot of details. There are absolutely going to be spoilers, but I am going to try my best not to spoil exact plot decisions. I will however talk about some of the general decisions that will influence the ending that you can get. From what I can tell based on some research this morning, I seem to have managed to land upon the “best” ending. There is no “New Game Plus” mode so that is probably going to influence how fast I end up replaying this game since there is no easy path to just make different story decisions.

One of the decisions with this game that I was less than happy about, was the lack of an ability to import your Inquisitor. This was a thing that happened in previous incarnations of Dragon Age and I have played through the entire sequence importing my previous save and rolling my decisions forward. This legitimately was one of the coolest experiences because it almost always opened up options that you could not get any other way. However Veilguard is a game where there is a very clear canon set of choices made by the Inquisitor, and without that, some of the flow of the plot of the game would not function at all. You are given control over what your character looks like, but I chose a default appearance because quite honestly… I knew it was not MY Inquisitor.

One of my favorite aspects of the game however is the characters. There was a lot of spite floating around about this game and I don’t get it. The characters are all beautifully crafted and if you do not love Manfred the skeleton you have no soul. Similarly, Assan the Griffon is amazing and the best baby boy. The thing is having effectively completed all of the companion quests and quite honestly all of the side quests… the characters are amazingly well-crafted and deeply multi-dimensional. If anything… this is quite possibly the most Dragon Age game out there because for me it was always about the character interactions and never about what sort of combat was present in the game. These are games about friendship and romance set against the tapestry of a really interesting world. Veilguard delivers on all of those levels.

Another aspect of the game that I really enjoyed is how it handles romance in general. Effectively all of the characters in this game are bisexual/pansexual and can be romanced from any flavor of player character. However, the act of becoming a couple ends up happening pretty early at least compared to other Bioware games, and this has some really interesting ramifications. This frees up the other characters in the game to begin to develop their own relationships. I am not entirely certain how many NPC on NPC romance options there are, but I was given the choice to encourage other characters that obviously have chemistry to go for it, and this was super good. The thing is… the platonic options are way better than they are in other games and it felt like I was able to shape the lives of my companions more than I would normally be able to.

There is a loss in this game that cannot be avoided. The seasoned Bioware player in me tries to chart a course that allows me to save everyone. This is going to be a massive spoiler but even in a perfectly played game… you are going to lose one of your companions. The very first decision that you are asked to make in the lead-up to the final conflict… is going to lead to that companion never returning to your party. All of the other decisions are a combination of how well-suited they are for the mission you are assigning them to, and whether or not you fully unlocked that companion’s potential by completing the final chapter of their story arc. Similar to Mass Effect, if you do not go into the final mission with full companion strength and have completed all of the quests for the factions, you are going to lose more than that single required character. Essentially the first decision of who leads the second team is a Virmire-style question.

Another aspect of Veilguard that I greatly appreciate is how clear it is in messaging that you are entering the point of no return. You are given this screen indicating how prepared you are for the final battle. More than that however you are given a warning well before this point that things are getting close to the final phase. I’m the type of Bioware player that farms down every side quest possible before moving the main plot forward because I have learned the hard way that often those options will change or be removed when the world state changes. However, Veilguard is painfully clear about what you are getting yourself into before you actually embark upon that point of no return. Another thing that I really love is that the game is constantly telling you when you have reached a critical decision that is going to have lasting effects. More than that it also reminds you HOW you received this side plot point and what decision you made previously it was based upon.

Quite possibly the best part about Veilguard though is the way in which the plot wraps up. Remember how epic the final assault on Earth felt in Mass Effect 3? What if you had a game that managed to keep that same level of hype all the way through to the conclusion without fumbling it at the goal line? That is pretty much Veilguard because the final assault on Minrathos feels amazing and is filled with so many visuals that I legitimately do not want to spoil here so I am giving you the most general shot instead. The ending is satisfying in a way that Mass Effect 3 never was, and quite honestly… Veilguard would feel like a fitting conclusion to the entire Dragon Age series if it needed to be. The game as a whole expands upon the known lore of the series and wraps up so many elements in a nice little bow at the end. It reminds me of the way that Endwalker neatly wrapped up a decade’s worth of gameplay in its single final act. Dragon Age lore nerds are eating well.

This game has gotten so much bad press but honestly… I don’t get it. It makes me question if any of these folks were actually Dragon Age fans at all. What game series have they been playing up until this point, it certainly is not the series I have been playing. Veilguard is quite possibly the MOST Dragon Age game I have played in the series and legitimately makes me want to go back and play the other games again knowing where things are going to wind up. If you cannot find something that you love in this game then you have no heart. This is quite possibly my game of the year, and that comes from having just wrapped up Final Fantasy XVI right before this… and that in itself was a freaking amazing game. If you’ve ever played a Bioware game trying to engineer the perfect ending, or with the perfect romance options… then this game was created for you.

I know this post is riddled with spoilers, but I tried my best to talk about the conclusion of the game without going into a bunch of details. I have no clue if that was successful.

Cats and Companions

Good Morning Folks. We had one of those weird early morning deliveries before I woke up, and I was too slow removing the box from the bar after unpacking it. As a result… Josie now lives here. I spent most of last night snuggling with this goober while Gracie was on my legs. Especially now that it is getting colder, as soon as I sit still for more than a few minutes I end up with a cat. I am perfectly okay with this reality because truth be told I could use snuggles. Mollie pretty much lives in my office and when I got upstairs this morning she was ready for attention and is now sitting beside me. I feel like there is a periodic cat tax that must be paid on this blog and you can never say I did not provide.

I had every intent to spend my evening continuing the process of unlocking maps and progressing my way through the atlas in Path of Exile. That did not happen, because we had an extended maintenance as they attempted to roll out their new account system. This did not go smoothly. Essentially the QA process did not notice that once they expanded the length of accounts… by adding a numerical bit on the end of them for differentiation purposes… it would then jam up the login process that was strictly limited to 27 characters. I greatly appreciate the level of transparency they gave us in this post, and apparently, they are going to make another run at it on Sunday/Monday. These are all requirements for the eventual start of the Path of Exile 2 Early Access next month.

Instead of playing Path of Exile, I fell back into Veilguard and thankfully quickly sorted out what I was doing the last time I played. I did a round of cleaning up companion missions and then played through the Arlathan Forest main story quest that I had been avoiding. This produced the cutscene that I was expecting where essentially I got prior notice that we were just about to reach the point of no return. I’ve always been thankful when a Bioware game gives me one of these not-subtle reminders that I better do anything I might want to do before going into a big world-state-changing sequence. Of course… immediately following this a whole new round of companion quests opened up which will keep me busy for another night or two.

In other news, Guild Wars 2 released this banger of a trailer coinciding with its release on the Epic Game Store. It feels weird that they are specifically launching on the EGS after having already launched on Steam, but hopefully, they are getting some of that sweet sweet Tim Sweeny payola for going through the effort. Regardless of how I feel about the EGS… this is a fucking amazing trailer. This is how they should have sold the game years ago. It really nails the high points of the game as it is today and if I was not already a player… this would have been the sort of thing that would have inspired me to give it a shot.

They also released the trailer for the next content drop called Godspawn. The big part of this that I need to start prepping for is doing dailies in order to build back up my Wizard Chore currency so that I can hopefully buy another legendary weapon box when the store refreshes on the 19th. I had fallen out of the habit of doing dailies, but I really should get back into that habit in the coming week. The currency builds up really freaking fast so I should be able to buy that box pretty quickly after its release. At this point, I have crafted four legendary weapons, and this content drop releases a new Legendary Spear which I am interested to see what that requires.

Other than that… I might be backpedaling on nuking my Twitter account. My friend Ashgar raised a valid point yesterday, and I have until the end of the month to decide one way or the other. Essentially over most of the last decade, I have used Twitter as my defacto home on the internet. As a result, my blog is littered with references to my Twitter account. This means that I need to sift through 3700 blog posts and their duplicates on AggroChat and replace all of those links… or just turn back on my account and lock it down in a state of dormancy. I am not sure which option I will go with yet. My twitter profile has enough search engine traction that it is not unlikely for someone to snag it and put annoying bullshit on it. Apparently, this happened to a bunch of artists when they left twitter and their accounts got snagged by crypto-scammers. This is not a thing I want associated with my name, even on a platform I have moved past.

Too Many Charizards

Good morning folks. The last few days have been pretty hard to get through, and as such I have not blogged. I am still here and I am still okay-ish. I figured we could all use something cute, so I am starting off this post with my snuggling goobers. I’ve spent most of my time downstairs with my kiddos the last two evenings and it is not uncommon for them to arrange themselves in this pattern with Josie snuggled up against my arm and Gracie laying between my arm and over onto my chest. I always feel bad that I end up with two cats where my wife often has zero… but occasionally Mollie will get brave and go snuggle with her… which never lasts terribly long because Mollie is insane. I’ve said a few things on social media, but basically, my faith in humanity right now is non-existent and I am just trying to truck along.

One of the things that has swept through my friend group is Pokemon TCG Pocket, so I have been playing around a bit with that. Effectively this is the Hearthstoneification of Pokemon just like MTG Arena was mostly that for Magic the Gathering. Quite honestly though I feel like this is a more effective port to mobile because it fixes one of the problems that Magic and Pokemon both have. I’ve always hated how Land and Energy cards work mechanically, and I greatly preferred the Hearthstone mechanic of just getting one mana/energy per turn to use as you choose. I feel like Magic would be far better served by having a spells deck and a land deck, and you drew one card from each every turn. Anyway, the thing with Pokemon is that I largely missed out on it. I played a bit of the early WOTC days of it before the fad really hit, and have maybe 1000 cards or so lying around somewhere from those first four sets.

Pokemon was something that my Nieces and Nephews grew up playing, and less so something that I actually experienced myself. I played through Blue on a Gameboy Emulator in 1999 but had not touched another Pokemon anything until the release of X and Y. To this day I have still only ever beaten Blue, because I seem to care more about the acquisition of Pokemon than I actually do the battling system. Right now with Pokemon TCG Pocket for Android and Apple, I mostly seem to care about opening my daily packs. I have however played through enough battles to understand the flow of the game. I’ve made a few custom decks that perform well against the basic AI, but largely get ripped to shreds when I fight human opponents. Building a deck with only twenty cards is a bit odd mechanically, and I feel like I am missing a lot of cards that would allow me to bump things up a notch.

If you are playing around with this as well, you should absolutely friend me. I legitimately don’t fully understand what the benefits are other than you get some sort of currency when you interact with your friend’s stuff. At some point, the game is going to be adding trading support, so I think this will be much more interesting when that happens. For example, I have pulled four Charizard EX cards and I do not need them all. I would rather have Venasaur Ex as I am on the Bulbasaur team all day long. Pulling packs is a bit odd because each of the different package designs has a slightly different distribution of cards so it legitimately matters if you choose the Mewtwo, Charizard, or Pikachu design based on what you are trying to get. I spent a lot of time pulling for Grass Pokemon in the Mewtwo design, and have shifted to trying to get some Electric types out of the Pikachu packs.

Recently I was up at my folk’s house and they had unearthed these two M.U.S.C.L.E figures from the 80s. I am hoping that given time, they might uncover the rest of them because I freaking loved these things. “The Claw” as we referred to it was easily the most sought-after one in my childhood circles, and I am pretty sure there was another one that we referred to as “Human Hand” that was essentially just that. I also remember the Chibi ones being super popular, but mostly I would just love to see them all again. There are so many random artifacts of my childhood that remained in my bedroom… but my folks then mostly piled a bunch of other crap in there. They only had to start removing stuff because the floor literally started collapsing due to water damage. So I have no clue what was lost and what still remains unscathed. I’ve seen my long box of comics, and it seems to largely be intact.

I know I shared this on social media, but I am not sure I ever posted it on the blog. Another thing that I reclaimed was these skate decks. There is one missing from the bunch that I had, but I have no clue what happened to it. It used to be in the back of my Honda Civic, so at some point, someone might have relieved me of it. I would love to have a pristine copy of that Jason Jesse Neptune deck, but they are a bit too rich for my tastes as the re-released copy from a few years ago is rather expensive. It currently goes on eBay for around $700, which seems silly for something I am just going to hang on the wall. Instead, I am going to hang my extremely battered original deck somewhere in my office at some point.

Anyways… I figured two days off was way too long without some sort of a blog post. Not that I had a ton of things to say this morning, but I needed to get back into the rhythm of actually posting things.