Of Geese, Cameras, Wolves, and Whirlwind

Good Morning Folks. I wish my Canadian friends would come collect their geese. We have a gaggle of them that roam around my neighborhood and this past weekend they straight up blocked my progress trying to get back home. I slowly had to ease up on them and they eventually parted and let me through. I got out of the car and tried to wave them away… but that only caused them to hiss at me and stand their ground. If you have been reading the blog for awhile you will know that they also blocked my progress when I was trying to get back to the visitation for my wife because I forgot to bring her glasses. Last night they also briefly blocked my progress when I was going to a dinner thing. It seems like they exist to be a roadblock for whenever I need to be somewhere.

Yesterday was a lot. It would have been my wife’s 49th birthday and as a result we planned on having a dinner thing at 7pm at one of her favorite restaurants. She was basic and loved Olive Garden… what can I say. I think her ACTUAL favorite restaurant was Desi Wok an Indian/Desi place in Midtown Tulsa, but it has a super small dining room and could not have supported the big group that we had last night. I am not sure the actual headcount but it was somewhere around twenty people and I mostly did okay. In truth I was way more stressed by being around that many people at one time, but I took it in good spirits. I did not get out of there and back home until around 10ish… so I was exhausted and pretty much went straight to bed. My children aka the cats were super grumpy that I had been gone all night, but quickly assumed snuggling postures with me in bed as I did my dailies in the few mobile games that I play before falling asleep.

One of the things that I need to do is come up with a reason for me to get out of the house more, and honestly be more active. I am pretty damned sedentary and have been over the five years of remote work. One of the things that I used to do with my wife was go off on camera shoots, looking for various interesting things to photograph. I am a bit fan of urban decay and turning benign subjects into abstract ones through the photo lens. One of the things I hated about this however was the weird proprietary chargers that we had to use with our canon cameras. So I started out looking to see if anyone made a version of the chargers that used USB C. Instead I found something way more cool. These are some replacement batteries that you just hook up with USB C as though they were a power bank. I bought a pair of them to try out and maybe this will jump start my desire to get out and take some photos.

My friend from High School that keeps tabs on me has also said that they want to go out and shoot photos more so I might be able to convince them to join in the madness. There are a few places that I would not mind revisiting. For example Downtown Coffeyville Kansas was really cool the weekend we took a trip up there circa 2014ish. There is also plenty of stuff in and around Tulsa to take photos of that is interesting. I remember we made a trip out to Guthrie and that was pretty great as well. Mostly the camera was a good reason to go somewhere other than my home, and while walking around looking for things to take photos of… I completely forget that I am walking around and end up putting on a bunch of steps that I am unaware of until get home and realize how tired I am. I need distractions I think and this seems like a reasonable one.

Another distraction that I am heading towards is starting up collecting and painting Warhammer 40k miniatures again. I’ve missed this but have not really had the space for it. At some point when I find someone to donate the library of math books that my wife collected over the years, I will probably start turning her office into a hobby room. At some point I envision having 3d printers set up in there and a painting desk. In the short term though I have been watching stupid amounts of videos trying to determine how best to ease back into things. The same friend from High School has said we need to do a few painting nights rather than me making a rash decision with which of the dozens of paint lines that I want to buy into. They have a smattering of various paints so that I can get a feel for how each of them works. The hobby industry has expanded significantly since I last paid any attention to it… which was around the release of Warhammer 8th edition.

Prior to that I was a Rogue Trader through 2nd edition Warhammer 40k player back when we were in High School. I grew up daydreaming about having access to all of the things that I saw in White Dwarf magazine. We did not have access to a GW store of any sort, with I think the closest one being over five hours away in the Dallas Metroplex. What we did have access to were woefully incomplete product lines at various small comic shops, but we made the best of what we could get and had a lot of fun painting them. Quite honestly having a paint night with this friend is going to be a massive throwback to our high school days where I would go to his house and abuse the large collection of apple barrel paints to paint up my squads of beakie space marines from the 30 count plastic box.

I played some more Titan Quest 2 yesterday and rolled another melee character, this time going warfare and earth instead of warfare and storm. There is significantly more synergy there and I went hard on doing a fire based whirlwind character like I have done so many times in Last Epoch. It works well enough, but still feels a bit more clunky than I would have liked it to be. However I do think a lot of what I am reading as clunk is just the slower pace of this game as compared to Path of Exile or Last Epoch. There are two problems that I need to solve with this build, the first being mana regeneration and the second being some sort of either life leech or regeneration that will keep my health topped off when I encounter status effects that I will not be able to easily avoid since I am up in the face of everything I am fighting. My goal with any build is to make them so they are self sustaining in way that I never have to hit the health potion, or at least not without me taking some massive spike of damage.

One of the things that still annoys me is how there are cases where you do not care at all about the early tiers of abilities for a specific mastery. For example I rushed pouring my divinity points into Earth so that I could pick up the aura that would make every melee attack that I do deal fire damage, because the two spells that were in the first tier were useless for the sort of build I was going for. This is sort of the thing that I was saying when it did not feel like there was much synergy between abilities. Some abilities have ways to mutate them into other types of attacks… for example you can make Lightning Bolt be a spear attack which is cool… but it would have been cooler if you could have just made that work with ANY weapon attack. Part of the reason why Path of Exile 1 is so awesome, is that in most cases you can use any attack or spell with most weapon setups, giving you some really broad freedom in how you build your character. There is more flexibility here than in Path of Exile II for example… but it also really feels like they have a build in mind for each of the trees.

Anyways. I think I am tired of writing for this morning. I am still sort of exhausted from last night, not so much sleepy tired… but emotionally drained. I told my folks when I got home that it was awfully “peopley” in there, and my Dad laughed who is also a confirmed curmudgeon. I now need to figure out what all I missed yesterday while I was not working, and figure out how to pick up where I left off from Monday. I hope you all have a wonderful day and I will figure out something to talk about tomorrow morning.

Titan Quest 2 Early Access Thoughts

Good Morning Folks. Over the weekend Titan Quest 2 released into early access, which is effectively a paid demo client of the game that covers either the tutorial and first act, or first two acts depending on how the game categorizes these things. I’ve heard that the final game will be roughly five times as long as this current version and at this point I have put about eight hours into three different characters. I’ve had a bit of a fraught relationship with TQ2 thus far, because honestly… melee and bow characters felt a bit clunky. However since all of the streamers seemed to be playing the same build, I decided to give it a shot and found playing a caster considerably more enjoyable. The above screenshot is from an earlier test of the game back in March when I tried to play a melee character. Interestingly enough… my original character from that test was preserved into this early access period.

I think a lot of the clunk is due to the fact that we only have four masteries in the game, and not a lot of them have much synergy. In the original game your character was made up of any two masteries out of a total of eleven. In this game you have to carve out your character with only access to Warfare (Melee/Ranged and Weapon Damage), Rogue (Melee and Ailment/Crit Damage), Storm (Cold and Lightning Damage), and Earth (Physical and Fire Damage). I quickly decided that melee attacks felt a bit clunky, and with all of the required dodging… it might not be good standing in point blank range with encounters. However there really does not seem to be a lot of what I would expect to support bow attacks. There are a few options, for example there is a buff in the Earth tree that gives you an aura that deals more physical or fire damage, son in theory that could be useful. Half of the Warfare specific attacks though are point back melee attacks so that didn’t really work out either.

You are also juggling attributes which are required to equip various gear sets. You spend points in one of four primary attributes, and doing so levels at least two other attributes at the same time. So for example if you spend points in Knowledge, you are also gaining Cunning and Resolve. If you dump points into Vigor you are earning all three secondary attributes. On my caster character I have mostly alternated between Knowledge and Vigor with a few points into Might so that I could keep wearing the armor based caster gear called “Inlaid” as I moved up through the levels. Weirdly this was also enough points for me to keep using a melee two handed axe in my offhand. One of the huge positives of the game is that other than mastery choices, you can pretty much respec your character at any time either through going to a specific shrine and completely resetting your character… or through just hitting respec mode button at the bottom of the skills screen and spending gold to apply the changes.

I did not want to record a full version of one of my normal videos, but I did record a bit to show Ace last night how the gameplay felt. This is me tooling around in a higher level area than I am and killing fish people. You can see the Ice Shards gameplay style where I have poured points into both getting multiple shards and having the shards home in on targets. The content in the early access version of the game seems to end around level 20, and all of the areas are locked to a specific level range. I wandered up into level 15 areas when I was level 12… and it was mostly fine but things just took a long time to kill. I fought at level 18 boss at level 13 and it was also fine…. but again just took a long time to grind it down. It is a much slower game than the modern standard, which is either a good or bad thing depending on your point of view. I will likely try and play this when it goes live, but it will never be a primary game for me because I am too used to the speed of Path of Exile at this point.

This is very much a game in the same family as Path of Exile II, where it wants you to make methodical choices and dodge all of the attacks. You will never feel super powerful even on the lowest difficulty version of the game. The original Titan Quest was very much attempting to clone the type of gameplay that Diablo II had, and Titan Quest II is just a much prettier version of that same methodology. Either this sounds like a great time to you, or it does not. It will not compete seriously with games like Path of Exile, Last Epoch, and even Torchlight Infinite because that audience wants a much faster paced game. It will however be a very recognizable experience to anyone who played a lot of the original Titan Quest. If you want a slower and by reference grindier experience then this is probably right down your alley. My hope is that it feels less clunky the more masteries that get added into the package, because like I said right now there does not seem to be a lot of good synergy for buildcraft. The Elementalist Ice Shards build is so popular because it really feels like one of the few truly viable options if you want a specific type of gameplay.

The game world itself is really beautiful, and the soundtrack sufficiently haunting. The orchestral palette of the game reminds me a lot of The Witcher 3 with its mournful use of strings. There are a number of interesting locations, but most of what I have seen so far is large open fields, cliffs, and swampy regions which are lovingly rendered… but also somewhat generic. There are however a bunch of really cool touches like the foot tracks in the dusty roads, or places where a string of ants is crossing the path in front of you. It reminds me quite a bit of the sort of look and feel that the first game was trying to go for, and since the world is crafted and not generated… there can be a wealth of detail put into it. However this also means that much like an MMORPG, once you memorize the layout of the zone you will be mentally optimizing your pathing through it and ignoring all of these details on future playthroughs. I have already seen myself doing this with some of the early areas since I am three character deep into the tutorial.

Early Access was $24 right now on steam, and that seemed like a reasonable risk to take in order to buy my way into the game. I did not really enjoy the play test from March, but having shifted to playing a caster I am enjoying the experience much more. There are a few more side quests that I could do, but effectively at 8 hours in, I have completed everything that is currently in the early access release. If you were more dedicated to a single character you could easily complete everything that is to do in 5 hours or less. So really think of this as a demo of the game more than a true early access, and we have no clue what sort of release cadence they will have going forward. I don’t think there is much more content in this version of the game than the play test that was released six months ago. They expect to release the full version of the game in Q4 of 2026, so we still have a very long time until then. Honestly unless you are just burning to play this… I would probably wait until there is a bit more meat on these bones.

There is enjoyment to be had… but you are probably better off just playing Last Epoch Season 3 on the 21st, or Path of Exile II 0.3.0 on the 29th of the month if you are dying to scratch that ARPG itch. If you want a great single player experience, there is always Grim Dawn which is just about to release another expansion. If you can stomach a game that is a few decades old at this point there is also the original Titan Quest, but it has definitely got graphics and gameplay from its era. Buying into the early access gets you the final release of the game, so there is at least that which is a positive. We will also be able to test new content as it goes into the game, however I am not entirely certain how much of that I will be doing. I think it will probably be a solid game on release once it has had a bit longer to bake in the oven.

Mercenaries Gauntlet

Good Morning My Perky Pals… happy dawning of a new work week. In my semi-regular mental health updates… I did pretty okay on Friday. Dealing with the first anniversary of our wedding after the death of my wife… was mostly okay. I had a few tough moments but the day was not the soul crushing experience that I expected it to be. I am still glad that I took the day off and quite honestly… I might just start taking it off yearly just in case because sooner or later… it will catch up with me. This weekend I did dumb things and this morning I am going to tell you about them, since we did not record a podcast this weekend where I would have likely talked about it. Why yes that is me on the beach in Path of Exile… so buckle up friends.

The Gauntlet is an event run by Zizaran in Path of Exile that cranks up the difficulty of the game to stupid levels… and takes place in a Hardcore Solo-Self-Found environment. Meaning that you cannot rely on anyone other than yourself and if you take a death, your character is exiled to standard. I do not normally like the hardcore rule-set, nor am I the biggest fan of SSF either. What prompted me to join this madness? The Gauntlet is often supported by Grinding Gear Games which cooks up specific challenges that do not exist in other environments, and this year they added a unique MTX that can only be gained through playing the event. Essentially if you get off the beach and defeat Hillock, you are guaranteed to get a copy of the Merciless Gauntlets. If you get to at least level 5, your copy will have flavor text added to it indicating how far you made it.

What makes this extra challenging however is that a lot of the bosses have new mechanics. For example Hillock on the beach, is supported by The Maven and all of the nonsense that she does while witnessing a map boss can be done during this fight. Brutus is already a bit of a filter for new players, but when you encounter him in the prison you first fight a proxy… and then in the normally safe room… face a buffed version that has the canons on all four sides of the arena that can be found during the Hydra Guardian fight. I could have been like my friend Sloth and killed Hillock and then immediately killed that character to be done with it. However I could not bring myself to do this thing and I had to play things out for as long as they lasted… even though the whole experience is not really my jam.

I had experienced some of the mechanics when SirGog ran a version of the Gauntlet with Softcore rules as a custom league. However new and extra spicy this year is that when you face an end of act boss… you also face every single unique mob that can spawn in any of the maps of that act. This means you are fighting a literal gauntlet of enemies, that works similar to a maven witness in that if you do not kill them fast enough… they can start stacking up on top of each other as they spawn at fixed intervals. I managed to push through the first act boss, largely because Toxic Rain is really good at low levels and I got an early Goldrim drop from Hailrake that carried me super freaking hard. By the time I faced Merveil I essentially had capped resistances which was wildly overpowered for any fight, but especially the gauntlet since you needed to care about more than just cold resistance.

I named my character BelCantKillHillock because I legitimately did not expect to get off the beach. If you are so inclined you can see a POB of where I got and what gear I was wearing at the time of my death. I made it to the Act II boss and was presented with a decision. I could easily have backed out of the fight and come back when I was stronger… but instead I just decided to allow the death to happen. I played 5 hours and 21 minutes to get to that point, and while I was enjoying Toxic Rain overall… I was not enjoying having to play with my head on a swivel at all times. I figured once I cleared Act II it was only going to get worse in Act III. So instead of exiting to character selection and bouncing back in and throwing on a few levels… I just decided to let the death of attrition happen because I was having to chain flasks to stay alive to all of the nonsense happening on the Vaal Oversoul fight. I made it through the Gauntlet of Uniques without much issue, but the stupid stuff that was happening in the room kept grinding me down.

Being perfectly honest I am extremely happy with the level 27 death that is now enshrined in my glove mtx. I started out not expecting to make it off the beach, and then decided to keep playing until I was at least level 5 so I could get text on my gloves. Then I just kept moving the goalposts… could I get through Brutus… could I get through Merveil. Could I get past the bandits… and then ultimately could I clear Act II. By the time I reached the end of Act II though I was well past my point of caring about the event. All of this nonsense did lead me to run up a softcore Toxic Rain character and spend all of my currency on it… before realizing that my general problem with these characters is how squishy they end up feeling. That ability is phenomenal during the campaign, but requires way the hell too much investment to feel decent in maps, or at least as a second character after having played a super tanky righteous fire character for months.

Will I do this nonsense again in the future? Honestly I have no clue. I don’t actually enjoy playing in the event, but I did really enjoy watching streamers competing for various prizes on day one. I did not start until the morning of day two and even then only because there was an MTX to be had. If GGG keeps doing cosmetic prize support for these events… I will probably keep throwing my face into this particular wood chipper. That is so long as the bar of entry stays sufficiently low. I am not a member of the “hard content is my kink” club, and in truth I would rather play super chill content so that I can happily be listening to an audiobook while I play it. More than anything right now I am looking forward to the start of season three in Last Epoch on the 21st. I know Path of Exile II lands on the 29th, but I will probably not be done with Last Epoch by then, and if I do play the third pseudo-league in that game I will be starting much later.

Did you play any of the Gauntlet? How far did you make it? Drop me a line below.

First of Blaugust 2025

The Blaugust Logo that I did not create for once!

Good Morning Folks! Today is the beginning of August and as such also the official beginning of Blaugust. It is weird to see this event happening and me not really having much to do with it after over a decade of scurrying around to get things up and running. Please note… this is a good kind of weird because it is a miracle that my community is running it for me, since I could not deal with it myself this year. Krikket’s blog has been the place were a lot of details are launching and if you are curious about the event you can check out the intro post and the calendar of events and prompts post to get more details. I am still not entirely certain how much I am going to actively participate in the event, but I am at the very least following the tradition and making a proper First of Blaugust post. Yesterday I posted about the other significance of today’s date so I am not really going to go into that.

Old Man Bel with a Knock-Off Gengar Beanie

Often times we do a bit of an introduction in these here first posts, so I figure I will follow that pattern as well. Hi I am Belghast or Bel as most people who have been around this community tend to call me. I was born near the Gen X/Millennial divide and have some traits of both factions. I started this blog in 2009 during the height of World of Warcraft and it evolved over the years through various games and eventually just became my online public info dump page. Often times my posts are me working through my feelings regarding some subject, and lately with the death of my wife they can be a bit raw at times. In 2013 I challenged myself to blog every single day, and managed this for about three and a half years before relaxing the rigor and just blogging when I am feeling like it… which is still most weekdays. In 2014 this turned into the Blaugust challenge and there has been only one year where I did not run the event prior to this current year where my gracious community is running it in my absence. Over the years it became less about the challenge of blogging every day, and more about giving the blogging community a booster shot to keep folks active the rest of the year.

Double Divine Drop in Path of Exile

Lately you will find me mostly writing about my adventures in various ARPGs like Path of Exile, Last Epoch, and Diablo games. I tend to get fairly deep into the weeks and write posts that will largely be incomprehensible to anyone who is not already bought into the nonsense. However on occasion I do write targeted posts designed at trying to onboard friends into the madness of whatever I am playing. I do my best to be fairly approachable and am willing to share whatever knowledge I happen to have about whatever games I am playing. No question is too silly, especially in a game like Path of Exile that requires serious commitment to actually push through the early hours and succeed. I’ve probably played well over three thousand hours at this point and still consider myself somewhat of a newbie.

Weekly Fractal Nonsense in Guild Wars 2

Over the course of this blog’s life I have devoted a lot of time and effort to various MMORPGs. Most recently that has been Guild Wars 2 because its a-la-carte nature fits my gameplay and mental state most clearly. Similarly I have also created getting started content for that game and many others, but a lot of my posts are recounting whatever stuff I have been getting up to either solo or with my friends. For example on Thursday nights I have been getting together with some of my friends and running Fractals or whatever happens to fit the menu for that night. In theory at some point if we ever gather enough people to do it, we might change these into Strikes which require 10 players instead of 5 players. Occasionally I will flip the script and go hardcore into another MMORPG for awhile, like Final Fantasy XIV or World of Warcraft… but that has happened considerably less frequently lately than it previously did. The forced grouping nature of a lot of those games are a real turnoff when I am deep in turtle mode and staying away from other human beings.

Weekly AggroChat Podcast Episode

In addition to the semi-daily blog, I also record a semi-weekly podcast with a bunch of friends on Saturday nights, and publish the episodes on Sunday. The crew assembled are all folks that I met through gaming including a bunch of people that I used to raid with back in the early days of World of Warcraft (Tam, Thalen, Kodra), and then some friends that I picked up along the way back when twitter was actually good… and not an awful mess. Ammo for example does all of the artwork on this blog and the masthead represents something like a dozen different individual commissions that I have composited together over the years. Grace is someone that I met through Twitter initially but over the last decade we have become close enough that we literally consider each other siblings. Ash is someone that I initially met through Tam but sort of fell in love with them and they are genuinely one of the best people that I know on the planet. Just like with the blog we do absolutely nothing to really promote or monetize anything, because quite frankly it is just a time each week when we set aside to hang out with each other… and a show occasionally happens.

My Delightful Mess of Children

I have three cats with wildly different personalities. Mollie is now our eldest and she has some problems… namely she doesn’t fully understand how cats should cat and is scared of everything. Though at some point over the last year she decided she now lives on the bed… and gripes at me until I make it every morning and put her self warming pad in exactly the right position. Josie is my sweet baby… that has no coordination and can’t quite figure out how to retract her claws at the appropriate time. She has gotten more leery of the world as she has aged, but is still an amazing snuggler when correctly motivated. Gracie is the baby in every sense of that word, and cannot fathom that anyone exists on the planet that does not love her with all of their heart. Especially with the death of my wife, she is pretty much glued to my side 24/7 and goes where I go. Mollie snuggles with me when I first get to bed each night, but runs like hell when Gracie shows up and claims daddy. Josie sadly has not slept on the bed in awhile, but will occasionally jump on my side for some serious head-scratches before wandering off wherever she has decided to go that evening. Josie especially loves windows and sleeps during the day in these upstairs bathroom windows that were about half the size they should be for a cat of her girth.

That’s it folks. That is what you are in for with this blog. I do dumb things and then write about them, and occasionally post cute cat photos. Fair warning there have been a lot of “Sad Bel Times” posts lately as I deal with the ramifications of my wife’s passing. Stay awhile and listen… or don’t… its your call.