Season Seven Steam Subsiding

Good Morning Folks! Since I did not do my normal weekend recap post yesterday, I figured this morning I would start out with a bit of a progress post on Diablo IV Season Seven. I have to admit… I am starting to run out of steam. I had a pretty great first week, but now I am reaching the point where I am not really as driven to keep moving forward. Minions Necromancer seems to have stalled out at Torment III, and I am struggling to push it up to something that feels halfway decent at Torment IV. I could of course swap to Blood Wave of one of the more powerful builds with zero minions… but I have been stubborn. Like I said last week… a Necromancer without Minions is basically just a shitty Mage.

Really the core problem that I am dealing with is not being able to get the drops that I need to progress the build. I am kitted out in full Ancestral gear, and honestly well rolled items at that… but the challenge that I am having is that I cannot get the Ancestral Uniques that I need for the build. I’ve got copies of the normal mode versions, and in theory I should probably try rearranging my gear in a way so that I could equip them and give that a shot to see how it feels. Largely across the board Ancestral drops feel like they are way less common than they were last league, and this feels bad. More than that it does not feel like I am having much success target farming the items. In theory Ace and I were talking about doing another round of boss summons this evening, and if I get lucky that would solve my problems.

I’ve completed the Battle Pass and unlocked all of this seasons cosmetics. I generally pay for the cheap version of the battle pass without any acceleration, because generally speaking the seasonal cosmetics are pretty freaking great. I am not entirely certain what I think about this armor set, but the weird raptor-horse thingy is pretty sweet. One thing that annoys me about the Battle Pass, is that since the cats are only available through the expansion… the seasonal tracks never seem to include any cosmetics for them. This is the problem with splitting features between expansion and core versions of the game, and seems like a bad design overall.

Where I am stalled out however is on the Season Journey. I’ve reached the final step called Destroyer, and every single objective requires Torment IV to complete. Since I cannot reliably run much of anything on Torment IV, that means I am pretty much hard locked. Then the final steps will require me to do copious farming while sitting on T4, and luck into a few edge cases like having two legendary shrines appear in a single Roothold. Maybe I am feeling a little more charitable to the streamers that I felt abandoned this season too soon, because honestly… I was just a bit slower reaching the point they must have on day one or two. I am not sure what is wrong with the season, but something feels off now that I am out of the super fun leveling phase.

I did however take down Lilith so that was a positive step forward. Last season I got hard carried by Ace on this fight, and this season I was able to one-shot it. This means I have my resplendent spark, so that if I can ever complete the seasons journey… I will be able to craft a mythic unique. Part of me is wondering if I should have gone with Spiritborn. Truth be told the core problem that I have with Diablo IV is how spammy it feels. Maybe I am just too used to one or two button builds in Path of Exile, but it is highly annoying that I need to spam six abilities every time they are off cool-down. I could always use the numlock trick, but that feels cheesy. Especially after getting used to the more combo based system of Path of Exile II… Diablo IV spammy combat feels odd.

I admit… I am not 100% certain how much longer I am going to keep poking at this. I should at least try a respec to something else before giving up the ghost. I am not sure what happened, but in the last two days the fun levels have diminished significantly. It was great so long as I felt like I was regularly knocking out objectives, but once I stalled out… it made me start to evaluate the type of combat that I was actually doing.

Two Years of Gamepad

Gaz celebrating the second anniversary of Gamepad.club

Good Morning Folks! The weird thing about having a fixed schedule for your blog posts, is that you feel really weird changing it. As such I contemplated making this blog post over the weekend on Saturday, because the 25th was the second anniversary of Gamepad.club the Mastodon/Fediverse server that I assist with. That sounds rather clinical, but in truth Gamepad has become my home on the internet and the local feed and various other folks on the “Fedi” my extended family. Thankfully Gaz was better about posting at the appropriate time than I was. This little project continues to be one of the things that I am most proud of… which sounds weird considering that this was mostly Gaz’s doing and I have just helped out a bit behind the scenes along with Scopique and Aywren. In truth the last two years have been pretty damned smooth save for a few cases where we had to mass defederate some spammer sites.

non-public information blurred out as well as someone’s account that was labeled “secret” just in case.

I was actually the second account signed up on this server and joined January 25th, 2023 at 3:36 PM my timezone. This was roughly 20 minutes after Gaz created his own account. Scopique came along on the 29th which is I think the day we went public with the server. We did a few days of burn in before properly promoting it and opening the floodgates. We’ve not grown to be a massive server, but managed to stay comfortably in the 120-150 active accounts range during the entire time. There are a little over 300 total accounts on the server, but as is the case with many new platforms… not everyone finds their home right away. Truth be told the Fediverse is too “DIY” for a lot of folks who just want a direct drop in replacement for Twitter. That said it has also been the only place I have ever truly felt 100% comfortable to let down my guard and be my exceptionally strange self. If this Tales of the Aggronaut blog is my true home on the internet, then Gamepad is my Neighborhood… in that old timey way of having block parties, potluck dinners, and such.

I had great hopes for the Twitter migration, and that we would end up enthralling a bunch of folks converting them to the way of Mastodon. That never quite worked out for various reasons, but for me it was an easy change. I had been screwing around with the Fediverse since 2018, so that in 2022 when I felt like it was time to separate myself from Twitter… I knew precisely where I would end up. That said… I bounced around quite a bit between sites, and it was only really when Gaz asked me about helping him with Gamepad.club that I found a permanent home. Essentially he wanted to create a safe harbor for our friends that were leaving Twitter, and he learned a lot of lessons while hosting the ill fated MMORPG.social knowing we could create something better this time around. I’m happy to say that two years later we have this very stable community, and it is a freaking delight to participate in it.

All of that said… I’ve reached the point where I am no longer attempting to recruit people. I spent the last year I was active on Twitter effectively making nothing but “come to mastodon” posts with primers and information on how to get started. I am sure everyone got more than sick of that. Folks have largely ended up over on Bluesky, which is a perfectly cromulent social platform and was effectively a direct cut and paste for Twitter. It took me a long while to realize it, but no one was really looking for a more open platform other than me and others that were like minded. I wanted a social network that I had more control over, and that was not going to blow away in the wind at the whims of some Oligarch. I feel justified that the continued downfall of Twitter has proven my viewpoint to be correct. That said… most folks just want something painfully simple that has the majority of their friends on it… and do not really care who is running the platform so long as they don’t have to pay for it.

The thing that is super interesting however is for the folks who actually care about having a more open and stable platform… they are also willing to chip in to help support it. In Gaz’s post on the anniversary he indicated that we have 25 folks who are supporting the Gamepad patreon. Which I believe is bringing in enough funds to pay the bills and keep the server up and running. Additionally recently there has been a call for a Merch shop of some sort, and we talked a bit about that over the weekend. I would not be opposed to such nonsense pending we can find a platform that effectively runs itself and drop ships items on our behalf. That would potentially be another avenue for supporting the server when there are overages in the various cloud hosting bills. I support the server by helping to admin it, but also chip in $10 per month because you can’t keep the lights on with good intentions. I’ve been thrilled to see so many folks who are similarly civic minded and want to help make this site available for everyone.

I think the era of Twitter is finally coming to an end… years later that many of us who fled to Mastodon/Fediverse predicted. Unfortunately the platform of choice turned out to be Bluesky, which puts the continued fate of the platform in the hands of more would be tech Oligarchs. If the entire Fediverse went to shit, Gamepad could effectively disconnect itself and remain stable and viable. If Bluesky goes to shit… it is dragging everything down with it. All of that said the platform seems reasonable for the time being and that is definitely where the folks looking for a direct Twitter replacement ended up. I kind of use Bluesky as my “public facing” account and Gamepad as my private account. While I federate my Gamepad account with Bluesky, I prolifically use the “followers” visibility to keep posts I want more “private” from going across that wire.

I am hoping that two years is only the beginning for this platform. Thanks to Gaz for kicking off this project, and thanks to everyone who has joined over the years and been active. I love you dearly, and look forward to hanging out with you in local over the coming years. Mastodon/Fediverse sadly feels like insider tech, that only some folks are really going to “grok”… but those who do… seem hooked for life.

AggroChat #509 – Surfing Witches

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, and Thalen

Hey Folks! We are down a Tam this week but start off the show talking a bit about our various mental states with the happenings going on out in the world.  From there Grace talks about Rusty’s Retirement a delightful idle game that has a lot of the same functionality as Stardew Valley but runs in a small window at the bottom of your monitor.  From there we talk about Diablo IV Season 7 and how it is quite possibly the best D4 season ever…  that no one is really giving much fanfare.  We talk a bit about how the streamers have seemingly abandoned the game.  Kodra shares with us the process of resolving combat in the Battletech tabletop game from the 80s…  giving Thalen and Bel flashbacks in a bad way.  Finally, Ash has been playing Sonic Frontiers and talks about it actually being a really good open-world Sonic game.

Topics Discussed

  • Screaming Goats
  • Rusty’s Retirement
  • Diablo IV Season 7
    • Season of Witchcraft
  • Battletech is obtuse
    • Resolving Combat
  • Sonic Frontiers
    • Actually Good

The Season Seven Paradox

Good Morning Folks! This morning I am going to spend some time talking about something weird happening with Diablo IV right now. Season Seven aka the Season of Witchcraft is without a doubt peak Diablo IV. This is the best seasonal mechanic we have ever had and the game has more content than it has ever had in the past. Additionally the mechanical state of the game is better than we have seen previously and there are way more classes that have viable play patterns as a result. However… folks seem to be abandoning Diablo IV in droves, and this is has not been illustrated more clearly by the lack of streamers diving into the game. Previously a new Diablo IV season would see most of the Path of Exile streamers come back if for no reason other than to meme on the game for a day or two before returning to their core demographic.

What we are seeing instead is folks who used to be part of the core stalwart group of Diablo IV streamers… abandoning the game. Darth Microtransaction effectively made his brand on the back of first Diablo Immortal and then later Diablo IV. I went through his broadcast records and could not find any sign that he actually streamed even a moment of Diablo IV Season Seven. Raxxanterax was the definitive “Diablo III” guy for me and has been a regular source of information about Diablo IV since the launch of the game, and he streamed two days… looked annoyed while doing it, and then as of yesterday was back in Path of Exile II. This is translating to the game as well, because I am not sure I have fought a single world boss yet with a full party. Additionally during peak prime time gaming hours, I am one of the few people on my Battle.net friends list actually playing the game.

I think at least on some level… the expansion release broke a lot of people. It was not a great story, but worse than that… it felt like an incomplete story. Diablo games have traditionally been about killing a big bad at the end. The core Diablo IV story is about chasing Lilith and then ultimately killing her. Vessel of Hatred seemed like it was going to be an expansion about chasing Mephisto and then ultimately killing him… but instead we just took down his literal lapdog. The story arc of the expansion felt like something we might expect as a free incremental story patch in an MMORPG, not something that is boxed paid DLC. I think there were a lot of folks holding out hope that the DLC was going to change the trajectory of Diablo IV, and it didn’t really do that… causing them to check out. It is impossible to get numbers for this game, since the Steam version launched so late that it represents a fairly insignificant slice of the total player pie.

I am still having fun, but I also know that once I tick off the checkboxes of the seasons journey and finish out the battle pass that I will probably fade away as well. What I will fade back into… I have no clue honestly. Raxx showed recently that you can power level a character in just a bit more than two hours, so given the level of playtime streamers have… it is probably not shocking that they have all cycled through the game. Sure there are folks who have almost exclusively built their brand on the game like Rob that are still grinding away…. but within the week I figure most folks will have cycled back to something else. The Witchtide is fun as heck, but it seems like it is not quite enough to actually keep at least the public side of the player base engaged for very long.

I moved into chapter five aka slayer on my Seasons Journey last night, and I have been stockpiling my boss summon materials so that Ace and I can get together this weekend and run a bunch of bosses in a row. This mostly just makes it so that the loot goes further, since each of us gets our own copy of the loot. I’ve swapped out all but two of my slots for Ancestral gear, and it seems like maybe Ancestral Legendaries are dropping much less often in Torment 1 than they did during the expansion launch. I don’t have all of the items that I ultimately need, but I am still ripping through content pretty easily. I finally got all of the glyphs and now just need to work on leveling them. I’ve also got a few Infernal Hordes keys that I hope to run with Ace as well to see what sort of loot and levels we can get from that event.

Raxx released his usual State of the Game, and even he admits that the season mechanic is probably the best one yet. However he still sounds really unsatisfied with the state of the game. His big complaint is that at least compared to other ARPGs right now, Diablo IV does not have much replayability. I would probably agree with that and once you have ground your way through to Torment 4, completed the season journey, hit level 100, and finished the battle pass… there isn’t much reason to keep playing. There is nothing in the game that is so chase as to serve as that thing that keeps you spinning the randomizer for weeks on end hoping that maybe just maybe you will see it. All of that said… I am okay with that. I have Path of Exile, Path of Exile II, and Last Epoch that serve to scratch that itch for me. Diablo IV will probably always be a fun and chill romp of a game because the “Exile” games at least are deeply punitive when it comes to grouping with your friends.

Diablo III was a game that I played every three months with my friend Ace for a weekend, and then was more than happy to bounce until the next season start. It was this super fun if short event that we participated in that brought me a lot of joy. I’ve never been able to find that same level of super chill but focused gameplay in Path of Exile or the sequel Path of Exile II. We’ve been able to get to that point with Last Epoch, but even it feels a bit too punitive at times. Diablo IV however, has reached the point where we both have a focused but fun interaction during the season, and then group up to do a bunch of fun content together helping the other one get through the seasonal accomplishments before fading away and playing something else. As such I am perfectly okay if this is a short term game for me, and honestly appreciate the fact that it is because I know I can slot it in easily each time a new season comes out.

Quite honestly I appreciate the brevity. By next weekend I will be finished with Season Seven and be perfectly fine bouncing to do something else. I know that I have the next Path of Exile season 3.26 somewhere around the corner, and Last Epoch Cycle 2 in April. I also want to pop back into Guild Wars 2 and catch up on the expansion content since I have yet to engage with the second content drop from Janthir Wilds. I think I might mentally be ready to spend some time in an MMORPG again after copious grinding between Settlers League, Necro Settlers, and the launch of Path of Exile II early access. That is not to say that I am entirely done with Path of Exile II either. I do really enjoy that character and have a heck of a lot of fun mapping on it now. It just seems like ARPGs are going through the same false dichotomy that MMORPGs did years ago… with the concept of the “one true game” and that everyone feels the need to pick only one and focus on it entirely.

While I deep dive through the rabbit hole on pretty much every game that I devote time to… I also play a bunch of different games. This works for me, and quite honestly means that there is always something interesting right around the corner. It feels bad that Season Seven is getting panned so heavily, and I am concerned that the Diablo IV team is going to take the wrong lesson from that. If you have been on the fence about jumping into the Season of Witchcraft I suggest that you give it a shot. Like I said at the top of this post, it legitimately is peak Diablo IV and is pretty much the best that the game has ever been. I think the challenge is… that “best” is not what many players and streamers are looking for.