Don’t Take Vacation for POE2 Early Access

Good Morning Folks! I’m in a massive hype cycle for the early access launch of Path of Exile II next Friday. However, I would caution you my dear readers… to not actually take time off from work to play it. I’ve been watching something with a bit of trepidation, which is Path of Exile 2 climbing on the top-selling games list for Steam. Something important to know about this list is that this is based on the amount of cash brought in by that product, which is why the Steam Deck for example is eternally at the top of this list because it is a very expensive item. Another important thing to note about this list is that a large chunk of POE players… are not actually buying things through the Steam store. None of the purchases I have made for example have been through Steam and are instead bought on PathOfExile.com meaning that you are seeing a minority of the total amount being spent on early access for Path of Exile II.

I am fully expecting that when the game goes online at 1 pm my time… the servers will be a complete mess that is likely only to get worse as we roll into primetime. Don’t get me wrong, I am absolutely going to attempt to play next Friday but I am also preparing for the worst. If Jonathan Rogers was saying during the DM/Ghazzy stream that the numbers were significantly higher than they were expecting… I would believe him given that the game moved from 5th on the high sales chart to 3rd since yesterday. As a veteran of many a bad MMORPG launch, I would just suggest you not blow any of that valuable vacation time until the first few weeks have stabilized a bit. I am about as hyped as anyone could be for this thing, but have a backup plan because I fully expect the game to be largely unplayable for the first 48 hours. Maybe GGG will surprise me, and I hope they do… but I am also giving them leverage to adapt without holding them accountable for the extreme hype levels.

I think a lot of this hype comes from the fact that for the most part, Diablo IV has been unsatisfying. It stirred up the desire to play an ARPG… but failed to deliver anything that holds attention for long periods of time. Path of Exile has been considered to be largely unapproachable by most players and Path of Exile II is in many ways an attempt to open the door to folks who bounced the first time they saw the passive skill tree. Do I think Path of Exile II will be casual friendly enough to gather the mass of disillusioned Diablo IV players? Probably not. However, there are going to be a lot of people who are amped to give it a shot and as such… given how well Diablo IV sold… we are going to see similar numbers throwing themselves into Path of Exile II early access. I think GGG knows this is going to be a problem and is scrambling last minute to sure up their infrastructure but no amount of load testing can really compete with the sledgehammer of millions of players battering down the gates and flooding the first few zones at the exact same time.

Please note that this sober advice is coming from someone who is chain-watching pretty much every bit of information coming out about the game and has rewatched the opening cinematic a disturbing number of times at this point. I am fully enthralled by the game at this point and am ready for the doors to open. However, as someone who has been in this position… taken time off from work in order to play a game that was largely in permanent maintenance mode for weeks… don’t do it. I am not sure there is a chance in hell of this being a perfectly smooth launch. Line up other games to play while waiting for the servers to right themselves. There is going to be plenty of time to play this game in the coming months and unless you are a hardcore racing type… really there is no rush to be there first. The economy is going to take weeks to sort itself out anyway.

Mostly I love you all and just want to limit your frustrations… and nothing amps up frustration more than making specific plans to do a thing and then having those plans effectively canceled by technical difficulties.

AggroChat #468 – Accessible Design Is Important

Featuring: Ashgar, Belghast, Grace, Tamrielo, and Thalen

Hey Folks! We are back after taking a break last week due to the limited number of folks available.  This week we start off with a topic that has bounced around a bit on our docket.  Namely, we marvel at just how balanced City of Heroes/City of Villians is and what a pinnacle of system design it really is.  Bel spent a bit of time playing Nightingale now that is available in early access, and talks about the mess of a game that it is.  Finally, we dive into our primary topic this week and talk about the Last Epoch 1.0 launch and how phenomenal the game feels right now despite all of the server-side woes.

Topics Discussed

  • City of Heroes/City of Villains
    • How is the design so balanced?
  • Nightingale
    • Not a Bad Game, but Not a Great One Either
  • Last Epoch
    • The 1.0 Launch Woes
    • The Massive Graphical Overhaul
    • Why we love the game
    • Accessible Design Matters