AggroChat #537 – Breaking E-Commerce

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks! This week, we are down a Grace, and Bel botches the intro… but we keep moving forward. We start off the show with a brief discussion about Silksong effectively breaking every digital game distribution platform when it released this week. Kodra and Tam talk about puzzler Is This Seat Taken, and Bel reprises the discussion about Path of Exile II Third Edict and how it is actually rather good if you are playing a well-balanced class.  From there, Tam talks about Aero GPX and Sword of the Sea and how they give F-Zero and SSX Tricky vibes. Bel talks about playing Destiny Rising and how it is quite possibly a better Destiny game than anything we have gotten in many years.  We discuss Capes, and then dive into the meaty topic of the week and talk about some of our early interactions with Silksong.

Topics Discussed:

  • Silksong Breaking All Storefronts
  • Is This Seat Taken
  • Path of Exile II is Actually Good
  • Aero GPX
  • Sword of the Sea
  • Destiny Rising
  • Capes
  • Silksong Early Thoughts

Steam Go Boom

Good Morning Folks. Happy Day After Silksong launched, if you celebrate it. So for those who were confused as to why pretty much every digital storefront died around 9 am CDT… Silksong the sequel to Hollow Knight was released and it was exceptionally anticipated by many. I enjoyed what I played of the first game and as such I had planned on picking up this release if for no reason to support its particular brand of indie development. Also they could have charged way the hell more for the game but are instead charging $20 for the game… $32 if you want to be fancy and also get the soundtrack. Essentially all digital storefronts cratered as the game released. I intermittently tried to complete my purchase and did not succeed until 12:30… and even then it errored out a few times before it finally went through. While I did not see it with my own eyes, I heard from friends that the Nintendo, Xbox, and PlayStation stores all were struggling as well under the weight of users. Why they did not have this up for pre-order ahead of time… is beyond me.

I think it is safe to assume that they sold several million copies when you factor in all of the platforms it is available on. We have zero data from Sony, Microsoft, Nintendo, or GOG… but at least on Steam it held the top seller slot for most of yesterday. This is pretty freaking impressive for a $20 title, because the Steam sales charts are based on dollar amount of sales not volume of purchases which is why the Steam Deck is habitually listed near the top, and this morning Borderlands 4 reclaimed that spot with its $70 base version and $120 super deluxe version. Additionally it hit a peak concurrency of over a half million players. There are a couple of dozen folks on my Steams friends list who have purchased the game and quite a few spent most of yesterday playing it. Basically this is an instant hit, and will probably be the game of the year for many people.

I played a tiny bit yesterday just because I could, but I did not make it terribly far. I failed the first boss I encountered and will have to dedicate some time to get used to the diagonal slash instead of the down slash. I have to admit, this is not my favorite style of Metroidvania. I greatly prefer the games that are way more about exploration and gear acquisition, than the ones that are purely about mechanical aptitude. This is why I greatly preferred Bloodstained to Hollow Knight, but most of my friends are the exact opposite. My old man reflexes struggle anymore with some of the movement in these games. I love the artwork and the vibes though, so at some point I want to finish Hollow Knight and then play my way through Silksong. I think both are exceptionally cool, but also are not necessarily the thing I was dying to play like so many were. I did however want to join the zeitgeist at least partially, so threw them my $20. I also thought it was an interesting cultural moment because I cannot remember a time when a single game brought multiple storefronts to their knees.

I spent most of last night playing Path of Exile II, but I have also been noodling around with a mobile game. I am not sure when Destiny Rising officially launched, but I was briefly an alpha tester for it some time ago. Playing it on the phone was perfect cromulet, but also not really my jam. With the full release of the game comes a lightweight emulator option that offers some pretty good mouse and keyboard PC performance, as well as the option to play it with a controller if that is more of your jam. If you have not been around this blog for very long… you would potentially not know just how much of these pages I devoted to both Destiny and Destiny 2 until Bungie pissed me off with all of their content vaulting. When I saw that some of the more diehard Destiny streamers were picking up this game, I had to give it another shot, and honestly I am pretty surprised by just how good it plays.

There are significant differences in the way that this game works. Namely from a story perspective this is essentially an alternate universe version of the tried and true tale of the Traveler. More importantly however this is a hero shooter, and that means instead of playing a character that you create for yourself.. you are playing the character of wolf, a newly resurrected character where you can choose the gender and appearance for similar to many other Gacha main characters. The key difference here however is that this is a fully fleshed out character and seems exceptionally well rounded and not something you will immediately toss aside the first time you succumb to the lure of chasing a 5 star banner. Every character has a loadout with a specific set of super abilities, and a weapon pairing. This means that there are going to be characters that you might like the weapons for but hate the super and vice versa. The combo of hunter double jump, auto rifle, grenade launcher, and this big damned anime robot sword slash attack seem like a solid combo for a base character.

Because it is a mobile gacha game there are of course reward tracks and banners, but I have not made it far enough into the game to unlock the latter. In fact it has not really asked me for any money so far. I’ve essentially only been through the first few missions, but it seems like there is a challenge track that will unlock one of two premium characters. There is a training room that lets you test all of the characters and I am pretty much going to choose Xuan Wei because he is essentially what we would refer to as a Striker Titan. It is heavily Chinese influenced as are pretty much all Gacha games, and it also has chase Waifu characters that everyone seems to want. There is a Hot Goth girl with a Scythe attack that everyone seems to be talking about chasing in the online discourse.

What is impressive however is just how good the performance is for what is essentially an emulated android game. It feels like Destiny. They have nailed the gunplay and you can also pet the cats, which is the most important bit. Actually the whole cat thing seems to be a mini game in that each one you encounter wants some sort of food. I have no clue what you get for collecting the food and correctly delivering them to the right cats, but I am sure I will evetually do this thing. If you loved Destiny at any point and faded away from the mainline game for various reasons, I highly suggest you check out this particular brand of nonsense. It is pretty solid. I need to get used to the phone client though so I can add this to my late night daily chores gaming while waiting on falling to sleep. Right now I play a minimal amount of Pokemon, and AFK Journey… and could at least pick up the daily login rewards for this game if I did not play any of it on the computer.

Anyways. I hope you all have a wonderful weekend and I will see you again on Sunday when I post the new AggroChat show.

AggroChat #421 – Morspoken

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

We start off the show with a discussion that has been kicking around our list for a while, where Tam discusses the shared DNS of a Good Stealth Game and a Good Metroidvania.  From there Kodra has had time to play Forspoken and talks about his experiences after last week’s show.  We dive into a discussion about the news coming out that no one seems to be signing up for E3 and once again we question if there really is a place for that show in the public consciousness.  Lastly, we talk about some of the games that are supposed to be released this year and try and determine which we actually think are.

Topics Discussed

  • Shared DNA of Stealth games and Good Metroidvanias
  • More talk of Forspoken
  • Nobody is Going to E3
  • Games we doubt are releasing in 2023

Week In Gaming 9/6/2015

The Long Weekend

This week was pretty crazy, and involved a whole heap of work related stress.  That said it is also the week before the labor day holiday here in the United States.  With that in mind the stresses seemed to be more manageable knowing that I had a four day weekend waiting for me.  The funny thing about doing these review posts is that I don’t realize I played quite as many games as I did until I actually sit back trying to sort it all out.  I am not sure how effective of an adult I am going to be today, because a combination of allergies and exhaustion are settling in and leaving me groggy as hell this morning.  Yesterday we did one of our whirlwind circuits of Walmart stores looking for back to school clearance… and of course for me… clearance Legos.  During the course of the day we hit six different stores in several towns just outside of the Tulsa Metro area, and I managed to get a Lego Star Wars Snow Speeder and Tie Interceptor which made me pretty damned happy.

Destiny

Bel Failing at Destiny

With all of the talk of the Destiny expansion, I decided to give the game a spin again since there are several content packs that I have yet to even touch.  That said a combination of lack of gear, and lack of skill kept me from really progressing.  I am not sure what sort of gear levels they are expecting players to have upon starting the new story content, but at 22 light it felt like I simply lacked the punch needed to chew through it.  I did have several nice weapons waiting for me when I logged in, so I guess that was awesome.  One of which was a nice hand cannon, which when I last played Destiny was the weapon I really enjoyed running around with.  I want to get in and figure out how best to increase my light score, and throw on a few levels before trying this out again.  Supposedly right now Xur has a night Titan helm available so I might boot this up after the blog post and see what that does for my total light bonus.

Grow Home

Quirky Robot Exploration Game

 

While on the subject of PlayStation 4 games, this week also saw the release of a whole batch of brand new PlayStation Plus free games.  If you own ANY Sony products… and are not a PlayStation Plus member, I highly suggest you do.  One of the big positives about the PlayStation platform is how well the various products ultimately interact with each other.  One nifty trick that my friend Ashgar showed me is that you can log in via the web interface and quickly “purchase” all of the free games even if you don’t happen to own a given platform.  So for example for the longest time I only had a PS3, but I was still picking up Vita and PS4 games every month so that when I finally broke down and bought the consoles I had an existing game library.  $50 a year ends up getting you a minimum of six new games each month.  You cannot beat that anywhere.

This month saw something slightly different for the PS+ process in that they allowed the subscribers to vote between a choice of three games for one of the September slots.  I personally voted for Armello, but it seems like the community as a whole really got behind the game Grow Home.  These is by the UbiSoft branch that does more “indie” titles, and quite honestly… it is not ready for prime time.  In my short period of time playing the game it locked up and froze numerous times on me.  It is in theory a quirky exploration game where you play a robot that has been dropped on a planet to explore it.  You collect crystals, climb surfaces, pick up items… all in an attempt to explore more.  It has some strange controls but I got used to them pretty quickly.  The only problem I have is the whole open world blocky exploration thing doesn’t quite hook me the way it used to… seeing as I have now played Minecraft for half a decade.

Teslagrad

Block Polarity for Fun and Profit

While Grow Home didn’t really grasp me…  Teslagrad absolutely did and I made the mistake of booting this up late one night…  and then ending up playing for over an hour before realizing just how late it had gotten.  The story of the game is that you live in the Kingdom of Elektropia and find yourself being hunted by the King’s guard.  You feel from them and find your way into Teslagrad the massive tower fortress of the technological wizards.  The game of course does not tell you all of this, but instead asks you to piece things together from bits and pieces of information you see in the levels of the game on tapestries and through little animatronic theaters.  The gameplay itself is simple and brutal at the same time.  The core mechanic of the game centers around polarity… hitting certain objects with your left trigger button will shift it “blue” and with your right trigger button shift it “red”.  This simply mechanic is used throughout this metroidvania puzzler to complete levels.  There is also a level of twitch gameplay as you have to use other abilities at just the right moment to get through the levels.  The challenge being that ANY damage taken will kill you.  Much like Ori and the Blind Forest the game employs a really nice checkpoint system so very rarely do you have to repeat much gameplay, allowing you to quickly learn your way through a given puzzle element through rapid succession.  The art style is this lovely hand drawn, hand painted feel that works really nicely.  I highly suggest you check it out even if you don’t have access to Playstation Plus.

Rift

Badass Flying Bike

While I did not really play a lot of it, I did spend time in Rift.  I ended up getting a code for the fourth anniversary aethercycle, which prompted me to want to return and play the game some more.  Funny how cosmetic items can do that.  I mostly spent time working on the “Intrepid Adventures” which sends you through a series of “Instant Adventure” style interactions deep within otherwise Raid only zones.  The experience was fairly slow going, but it might be an entertaining way to get to the level cap.  Right now I am 62.5 and I would really like to reach the level cap on at least one character before the next expansion lands.  I am not sure why but I have really struggled leveling in the post vanilla Rift game.

Final Fantasy XIV

ffxiv_dx11 2015-09-02 19-39-12-88

With folks at Pax Prime, it ended up being a bit strange as far as raiding weeks went.  We did not have the Monday raid and with tomorrow being a holiday I don’t think we plan on raiding that night either.  By the time we get back to work on Ravana Extreme we are going to be rusty as hell.  Wednesday night also lacked the people to meet, so instead we worked on Alexander for folks.  The 2nd anniversary event is going on in game and I highly suggest that you check it out because I think it is going away quickly.  Easily some of the most touching content I have completed in any game, because it breaks the fourth way in a good way.  Still going through a bit of a Final Fantasy XIV break, but poking my head in periodically to check and make sure everything is still going well.

Diablo 3

Greed Pays… at least when it comes to killing him

Once again this week I spent the vast majority of my time in Diablo 3.  At this point I am completely decked out in legendaries… thought not really the right ones.  I am also at Paragon 91 which makes my seasonal character far and away my most progressed character yet.  I think on the normal servers I am only something like Paragon 19.  At this point I am working on bounties and then grouping up with friends whenever folks are around, mostly for the highest chance of seeing set pieces drop.  I currently have a charge build, which helps me keep up with my wizard friends and also as soon as I can get one more piece of gear… deals a silly amount of damage.  I am having a blast, but still completely baffled that for some reason the game has just “clicked” with me where it did not for so long.  I am one achievement away from getting my season four rewards, and after I wrap this blog post I am probably going to pop in and work on just that.  It was a fun week, and I am really starting to enjoy doing these posts, hopefully you all my readers also like them.