Summon Raging Spirits Guardian is Great

Good Morning Friends! I’ve spent a lot of the weekend fiddling around with my Summon Raging Spirits Guardian build and thought I would talk a bit more about it in-depth this morning. For the uninitiated, Summon Raging Spirits is an ability in Path of Exile that summons low-life minions that ultimately die after a short period of time. While they are alive they deal a lot of fire-based melee damage and auto-target the nearest enemy. Essentially think of them as a sentient fireball or something akin to the Demon Skulls from the Doom FPS series. There are a lot of ways to play this but traditionally this has been done with a Witch using the Necromancer ascendancy, in fact, I have played this a number of times in the past both during the Sanctum league and a very short-lived minion instability version during Crucible league that caused them to explode and deal damage based on their maximum life.

The 3.22 league, brought forth some significant changes to both the Chieftan Marauder Ascendancy and Templar Guardian Ascendancy. Essentially the Guardian now has two unique pets, the first of which is the equivalent of a giant Righteous Fire Juggernaut called the Sentinel of Radiance. It is a temporary minion that moves extremely slowly but blankets roughly half of the map in burning damage for 20 seconds before poofing. In order to combat the EXTREMELY slow movement speed… we use a spell called Convocation to teleport all of your minions to you allowing them to bip around the map. The other unique minon is called the Elemental Relic, and you can have 3 of them up at a given time and they are summoned by your minions hitting targets. If you have all of them up, they will be granting you and your minions Level 27 versions of Anger, Hatred, and Wrath. Raging Spirits hit extremely quickly, so for the most part you are guaranteed almost 100% uptime of these buffs while in combat.

This weekend I recorded one of my dumb little videos showing off running a map. Essentially I have been spending most of my time running tier 14 and 15 maps to farm Maven invitations, but in the above video, I am doing a Tier 13. In the video, I state that 16s were a bit “rippy”, which was true… until I poured on a bunch of levels and swapped out some of my gear. Essentially now I am zip through 16s as quickly as I do a 13 in this video. Mostly the gameplay is me charging to a pack of mobs, using convocation to summon my Fiery Lad on top of the pack which between the Righteous Fire Damage and Carrion Golem Bone Flechettes pretty much explodes everything but the Rares at which point I summon a string of Raging Spirits to burn those down… and then repeat until the map is cleared. One of my problems with SRS builds in the past is that they were pretty slow to map because they revolved around trying to herd a pack of raging spirits around the map. Shield Charge + Convocation takes care of this problem and quite honestly I am not sure if I would play SRS without this combo in the future.

The build in its current state is not exactly what I would consider a budget build. That said… I am uncertain that any of my gear is actually required. I have no clue how much currency I have spent on it, but I would guess in the neighborhood of 10 to 15 Divine Orbs. The build felt good and was completely viable from essentially the point I got my first two ascendancies that gave me my unique minions. You could likely perform well with this in a Solo-Self-Found environment because while all of the uniques are nice-to-haves, I don’t think they are really required to make the build function. You would need to do quite a bit of abyss to farm up Ghastly Eye jewels with minion damage and some survival stats on them, however. At the time of writing this… here are a few price checks for the above items:

In reality, you could run this build without any of this… save for maybe crafting your own minion wand. I picked up my first +1 wand off the ground, so they are common enough that I usually end up seeing several so long as you put Convoking Wand on your loot filter as something you want to stand out. There is nothing in my gear that I am really relying on to make the build work. Sometimes you have a series of uniques that produce a very specific interaction that if you don’t have it… your build is bricked. This is absolutely not the case with Guardian SRS, and in theory, you could run happily with a +2 Minion Gem Tabula Rasa(roughly 20 Chaos) and then just a bunch of decently rolled Armor/Energy Shield items.

If you want to give this a shot, then I would definitely check out the build guide from GhazzyTV. I veered slightly off course to stack up some more defenses, so you can also check out my latest POB if you want to see what my tree and gear look like exactly. Essentially right now I am working on building toward being Spell Block capped and then picking up some more minion survival nodes. I had this problem for a bit where my Spectres would die anytime I attempted to take on a high-end Legion pack, and I was trying to gain some additional health and regen to keep them and my carrion golem alive more often. The spell block thing was an oversight I completely missed that node cluster earlier. I feel plenty tanky as is, but as I talk about in the video the combination of Mind Over Matter and Eldritch Battery put me in a situation where if I start taking damage… it sort of snowballs into a death.

This is what my defenses look like. I have decent enough armor but if I have enough points and manage to get this character a bit higher… I will try and pick up another jewel socket on my tree and attempt to get a bit more armor and health. Health truthfully is probably fine as I am a little over 4000, with an Energy Shield that is a bit over 2000. Most of the time I have 75% chance to block attacks, and hopefully will also have 75% chance to block spells soon… though currently, I am sitting at only 65%. I don’t have much in the way of raised elemental resistances but they are all capped along with Chaos Resistance. I feel way sturdier than either of my two past SRS Necromancer builds. In a perfect world, I would pick up Golem Commander and also run a Stone Golem but I am just not sure I can spare the points and I definitely can’t give up my Testudo anoint.

What I did not expect, is how quickly this has become my mapping character of choice. Essentially I have been working on unlocking an attempt on Maven by using this character to get 10 T14+ witnesses and then hopping over onto my Righteous Fire Juggernaut to complete the 10-way. Whenever I manage to fill up my Sulphite, I shift gears and go delving on the Juggernaut until I run out again… then return to the cycle of SRS Guardian Maven invites. At some point, I will start doing some altars and see how well the Guardian can deal with a lightweight boss like the Black Star or Shrek. In theory, SRS tends to be pretty great at bossing and while I am not entirely certain what my damage looks like… according to Path of Building it should be somewhere in the neighborhood of 1.3 million. POB is notoriously bad at calculating minion damage however so I have no clue what the realistic damage looks like whether that is higher or lower than that number.

All in all though, if you are looking for a really chill minion character that you can in theory play without any expensive gear… you might give this one a shot. I’ve definitely spent a lot of currency on mine, but I am not really sure I had to. I think I might just be gilding the lily at this point.

Slow Motion Righteous Fire

Sometimes I get something stuck in my head, and presently it is making a Summon Raging Spirits Guardian. In this league, there were a number of changes to the Guardian Ascendancy, not the least of which was adding two extremely powerful minion nodes. Starting from your first Ascendancy you can have a very very very slow minion that follows you around and does a Righteous-Fire-like aura that covers half of the screen. Because this minion moves so slowly, you have to use an ability called Convocation which summons minions to you. The end result is what feels like a really weird slow-motion stagger step Righteous Fire build as you move ahead, summon your big boy, and repeat until you have cleared the map.

When you add to this the fact that you can summon 20 Righteous Fire Minions, and have any other assortment of additional minions… you have this rolling ball of death. This is my first time really experiencing the Carrion Golem and I have to say… it is pretty great. I did not realize just how well that single minion shotgunned packs of mobs as it sprayed them down with bone flechettes. For the moment I am running with Zombies but I am not sure if I will keep this in my final configuration. I really really really do not want to run Animate Guardian, so I am going to try my best to find a solution that works well without it. I hate that you lose all of your gear if your animate guardian dies. I hate the whole process of equipping gear on the animate guardian. I want to see how well I can do without having to deal with it.

At the moment I am level 71 and am sitting near the end of Act 9. With ease, I will be wrapping up the campaign this evening and then working on gearing my character properly. I’ve snagged a few build-defining pieces already, but generally speaking, I wait to do the whole “balance my resistances” thing until I actually kill Kitava for the second time. I am still not entirely certain how I am going to survive on this build. At the moment I am running Eldritch Battery, and contemplating picking up Mind Over Matter which I believe will allow me to use my Energy Shield once again as a defensive barrier. I need to run my third Labyrinth soon, but given how fast the first two were, I feel like it is highly unlikely the third one will give me any trouble. So far this build is most definitely in the “stupidly powerful”
department. Right now I am running Purity of Elements to make the campaign easier, but I am going to try my best to gear out enough resistances to not have to run it in the final configuration.

All in all… I am enjoying this character and I am really interested to see how it feels once I have finished gearing it.

Sometimes a Failure Isn’t a Failure

Friends… I’ve been struggling with something for the last couple of weeks. For the Trial of the Ancestors league, I decided last minute to make a shift in my normal routine and start the league as a Lightning Arrow Raider. I spent time right before the league launch leveling one as a test, and then ultimately decided I could live with the consequences of playing a much faster… but much squishier build. The truth is… I could not. I almost immediately missed being able to spend my time farming my favorite league mechanic… delve. Before the end of that first week of the new league, I had already started leveling another Righteous Fire Juggernaut and was happy as a clam farming delve. For the most part… I had considered the Lightning Arrow Raider a bit of a failure and that I should have stuck with the tried and true Juggernaut.

On some level, this made a lot of sense. I love the Righteous Fire Juggernaut so much that I have now played it for three leagues, and even went so far as to get my friend Ammo to draw my particular chosen appearance for the blog banner. What makes this even more complicated is how intrinsically attached this character is to my favorite game mode… because I love spending my time bopping from node to node down in Delve. It is super hard for any other build to compete with this… pending it is not also a super tanky build that can survive down there. The thing is… I knew going into the Lightning Arrow Raider that it was going to be a deeply mapping-focused build and as a result, I knew that it would have limitations. While I considered it a failure… it did manage to gather up enough currency to be able to outfit itself in gear, and fund all of the starter gear I needed for the Juggernaut and then still some to spare… as well as unlocking over half of the Atlas of Worlds. That really does not sound like a failed state to me if I view it through a bit more neutral lens.

To some extent… it also isn’t really the problem of the build because I knew there were some glaring holes in my itemization and I was not really willing to invest the time, effort, and more importantly currency to fix them. I can deal without Chaos Damage being capped given that I am mostly zooming around maps. What I could deal with significantly less so… is the fact that I was doing nothing to fix my ailment problems and at the same time invested NONE of my Divine Vessels into actually unlocking a proper pantheon. I treated the character like it was disposable… which as a result produced a feeling that I was playing something impermanent in the way I approached it. For as little effort as I really put forward to fixing its problems, it probably performed even better than it should have.

So last night and this morning I swapped around a bunch of gear, in an effort to try and solve some of those problems. Essentially up til this point, I had been using Wurm’s Molt to solve some of my attribute problems since this build is STARVING for Strength and Intelligence. Essentially most of the gear swaps were an attempt to stop using this damned belt and move over to something more fitting like a well-rolled Prismweave. One of the first steps was a necklace swap because I needed some raw attributes as well as some minus mana cost along with a less-than-ideal anoint that I am using to fix intelligence problems. This led me to look at quivers and I stumbled onto the extremely interesting Shattered Divinity which gives me a pet Harbinger that casts useful buffs on me every 4 seconds. I made the swap from Shadows and Dust which gave me Rampage and Unholy Might over to Tanu Ahi which I had in my vault which gives me Adrenaline and Onslaught.

Lastly, I finally spent a large chunk of currency and picked up Ancestral Vision which makes me officially elemental ailment immune. All of this combined with finally taking the time to get a Cast when Damage Taken/Immortal Call set up in my gloves has led me to a point of dealing noticeably more damage and adding a few more layers of survivability. I am officially off the radar at this point and veering further away from what most of the other Lightning Arrow builds look like, but I am also adapting it to feel more like something I want to play. I have to say all of these changes have breathed new life into the build and made it enjoyable to run around once again. Hopefully, I can stay alive long enough to pour on a few more levels and pick up an additional frenzy charge.

Sometimes a failed build… is really just a build that I gave up on. I think I was simply homesick to be back down in Delve, and cut this off a little too soon. We will see how things go from here because I am just about out of liquid currency and need to spend some more time making it before I dive further into my Storm Brand Inquisitor.

Last Day of Blaugust 2023

Good Morning Folks! As I am sitting here writing it is the dawn of the last day of Blaugust 2023. There was so much content generated, and tomorrow I will likely do a bit of a summary when I talk about the event as a whole. I wanted to start out this morning with a bit of expectation-setting. In an average year, the “tabulation day” as I personally refer to it is a bit of an arduous undertaking. Normally we talk around fifty or so blogs that I have to review and count posts on. This year we have one hundred and three… by far the largest participant pool I’ve ever seen. So please be patient with me as I undertake the task of tabulating everything and calculating the rewards. Tomorrow is the day when I get really grumpy for everyone who has a less standard blog layout without a clear monthly post index. Really it is the more Instagram-like interfaces that fluster me the most with irregular tiling.

I know of at least one blogger who I am going to ask to tabulate their results for me because instead of writing traditional blog posts they created their blog as threads on the Fediverse. It is just too damned hard to track these, and while I want to be super inclusive about this event… we gotta figure out a better way if this is going to be a thing that more people do. I think next year if we have anything even vaguely close to this number of bloggers, I am going to have to write something into the rules for self-submitting your blog post count for the month. I mean the entire event is already largely on the honor system and I am already scared to death that I am going to miss count someone’s posts and dump them into the wrong category. It has happened before. Some blogs are just harder to count than others and when you are doing a ton in a row in as short a time frame as you can… mistakes occasionally get made.

I am still delving around the 150 depth and having a blast doing so. I’ve upgraded my resistance and light radius in order to go much deeper, but for the moment this seems to be my happy place. I am not sure if this league’s RF character is stronger than the last league, but it feels at least as tanky. I know flipping Fire Trap to my chest piece seems to have increased my damage output significantly. I dinged 95 last night and am about a quarter of the way into the next level. I spent my passive tree point last night on some quality of life, and 10% more area of effect for Righteous Fire. I wasn’t entirely certain why, but my radius seemed really small to me… so anything to increase that would be pretty great. I know that I am missing the AOE Gems/Radius bench craft on my Necklace which I have not lucked into unveiling so far this league. I spent a bit of time last night running Jun missions on the Raider in an attempt to get it with no real luck so far.

I spent quite a bit of time on the Storm Brand Templar soon-to-be Inquisitor last night. I am still very much in the “ugly duckling” phase of this build and don’t have much in the way of defensive layers yet. I did pick up a pair of Call of the Brotherhood rings with Lightning to Cold conversion, giving me a grand total of 96% of Lightning Damage converted to cold. I am contemplating trying to work a Heatshiver into the build so that would add some fire damage as well. I still think I want an Inpulsa chest, which is going to be pretty expensive… but thankfully “Delve Provides” to borrow a motto from Jorgen. I already have more than enough currency to pick up whatever I need, but I do like to keep a buffer for more of my bullshit projects. Random comment though… the new Kirac’s Vault outfit is pretty freaking great minus the weird helm. I had this glowing eyes/black hood thing from a random cosmetic box and I think it goes nicely with it… and then matched it with some wings I had from a previous supporter pack and two wand graphics.

Anyways also on the docket this weekend, is Starfield. I preloaded it this morning and play on poking my head in when the early access begins tonight/tomorrow. I am not sure if I will give this a ton of attention, mostly because I am still fairly invested in the Path of Exile league. However, it might surprise me, and grab me in the same way that Skyrim did so many years… when I pretty much disappeared from raiding for a week because I could not stop playing the game. I am hoping for a great experience, but I am also trying to cool my jets when it comes to hype. I know Bethesda games can be a bit buggy, but honestly… I’ve enjoyed all of them. Hell, I even enjoyed Fallout 76 quite a bit at launch and had zero problems with Fallout 4 in spite of so many people lampooning it at the time.

It is weird… I can be super critical of games like Diablo IV, but completely give a pass to other games that people are memeing. I think it mostly depends on how important I consider the genre. For me the ARPG is just such a fundamental part of me as a player, that my disappointment got the best of me with Diablo. However, Bethesda games are just something I play for fun on the side from my more mainline MMO and ARPG games. They are just a fun goof rather than my main course. I think maybe that is also why I didn’t really have any problem with the DC movies that so many people lambasted… because I am just not super invested in them. Investment breeds contempt.

Now time for my second “Anyways” of the post. I hope you all have a great day and a happy last day of Blaugust. Remember… tomorrow will be a stressful day for me. Please give me some space to do the things needed to tabulate the posts.