
Good Morning, Folks! I am still mostly playing Path of Exile II with brief flurries of Spirit Crossing. This weekend brought a bunch of changes in my build, and I will catalog them shortly. On the personal side, Sunday is generally the low point in my recovery, and from this point forward, everything should be slight improvements. All of my friends seem to want me to get magically better, but unfortunately, the recovery from chemo does not work that way. It is slight incremental improvements until I am actually feeling pretty great by the time I arrive at Chemo for the next round. It seems deeply unfortunate that it works out to be that way, where I feel my best right before I get poisoned again. I am hoping to have a burst of energy tomorrow because it is our primary election, and I definitely want to vote.

The biggest change of the weekend is that I finally hit the point where I could equip Raven’s Flock staff, letting me finally have a Righteous Fire style aura that deals chaos damage to monsters in range of me. The big problem with this change is that, unlike actual Righteous Fire, my minion character is not terribly tanky. The gameplay that makes it so fun is the fact that I can shield charge and frost blink my way around the map, killing everything in my wake. Minion RF, on the other hand, still requires me to maintain my minion army, and I still cannot tank that many hits. I had been using the infernalist ascendancy, which reserves half of my health to give me more spirit and energy shield, and it made me feel exceptionally squishy.

The other major change in my build is that I have swapped over to the Lich ascendancy to improve my survival. This does a lot of really important things. First, it solves my mana problem by making my mana regeneration based on 6% of my total health. It also gives me chaos pops when I kill cursed enemies, which I am admittedly bad at actually doing. It also gives me and my minions Unholy Might, which increases the chaos damage being dealt. None of this screws with my life or energy shield, which means I have full access to all of this, giving me around 3500 shield/life and 500 runic ward. I feel so much more tanky than I did previously, so all in all, this seems to be a massive improvement.

That said, I need to run some actual hard maps to see how well I do. Right now, I have been farming t8 maps just to move around the atlas and look for new areas to farm. I am looking for a Ritual Area, because that is really what I want to be farming, and I want some of the passive points for that mechanic. I’ve farmed a lot of Abyss and Breach, and the passives both improve them greatly. Right now, I seem to MOSTLY be finding expedition areas, aka coastal regions. I should also probably farm some more delirium to earn more passive points. That is the only problem that I have with this current endgame: I feel like I am drawn in too many different directions and never actually make complete progress in any of them.

I am not sure what I have done with the normal atlas passives, but I seem to have triggered this weird event happening constantly. Essentially, I will kill a boss and then a bajillion two affix rares drop, and they are all identified as well. This is honestly kind of cool because it allows my filters to sift through them, but it has made me bump up to strict so that I can only deal with the well-rolled items. I have been able to pick up a lot of these and throw them in my shop and sell them for around 20 exalts each. It is not going to make me rich, but it is some nice passive income. I am seeing more Divines drop from maps as well, which are nice. That said, I did spend down some of my war chest when I bought an upgraded version of the Raven staff.

I did manage to find a runic doodad that dropped 3 Divine Orbs, which was pretty nice. If I feel up to it, I might record a video of this build in progress, because I feel like it doesn’t really make sense until you see it in action. So far, I am enjoying myself, but it also doesn’t really scratch that RF itch. Pohx said as much, and I believed him at the time. I am hoping we get proper RF in this game, but I fear they might fuck it up as they did with Raging Spirits. The general design ethic of POE2 just is not my jam, and I will probably always prefer the first game. It is fun, and I can reach a point where I enjoy myself, but it feels like it is a massive battle to get there.