Blowing Divines for Science

Good Morning folks. We are on the cusp of a new Last Epoch and Path of Exile II league and I cannot stop playing the Legacy of Phrecia event. What is probably even more wilds is that I think right now, there are more Path of Exile players than Path of Exile II players. It is really hard to prove this however because the majority of POE players do not use the Steam client. I switched to the standalone client some leagues ago because there is almost always a delay in league start because of the patch having to go through the Steam QC checks. However the 24 hour peak for POE2 is 35,015 and for POE1 21,117 and in the past they have stated than less than half of the players use the Steam client. Anyways I would believe it given how much trade volume I am seeing in small 20c trades. I can’t complete a map without someone pinging me for an item, which is way more active than a league normally is a month into it.

One of the things that I am chipping away at is the Gear Grinding Goals challenge for successfully running 200 t14 or higher rare maps to 100% completion. In truth I never really spent much time on the mappers when Settlers of Kalguur launched, but have seemingly hit my stride. I should probably finish upgrading my mappers all the way to level 10s, but for now I seem to be able to complete maps pretty solidly. I upgraded my last two voidstones over the weekend and as such I have a backlog of lower tier maps to consume, now that I only really care about t16s. As of this morning I have 50 more maps to go, and then I am sitting at level 99 and am mostly grinding out level 100. Getting this challenge won’t really move the needle and I will need to figure out something else to do to get another totem upgrade. I am hoping that I will actually encounter Sasan now that I am actively running mappers so I can knock out one of those associated achievements.

The thing about keeping your mappers running all the time is that you can also keep your disenchanter going pretty much all the time. More than that however they occasionally return some really nice stuff. I’ve gotten several 21/20 gems and while I did not have the mental fortitude to actually snap a screenshot of it… they brought me a Hinekora’s Lock. Admittedly when I got this, I did not realize the windfall that it actually was. I’ve gotten these to drop before during the Ancestors league and back then it was maybe 20 Divines. I was able to sell mine for 140 Divines. The Reddit regularly has pictures of folks having their mappers bring back a Mirror of Kalandra or even a Mageblood.

The only problem with getting a huge amount of currency this late in the league… is that I pretty much have already upgraded everything that I really needed for my build. I could of course have bought a Mageblood, and technically still can given that a reasonably well rolled one is going for roughly 110 Divines. However when it comes to chase uniques… I have always felt like my favorite is Headhunter. This is a belt that I have used many times on bow builds to help buff up both my damage output and my survival while mapping. However I have never actually used one on a Righteous Fire build… and in truth it would also solve another problem that I have been having in that I could not really juggle my stats in order to add in a Defiance of Destiny. So I spent 10 div on a well rolled Headhunter and 10 div on a well rolled Defiance and have been playing with both for funsies.

I lost quite a bit of regeneration but still have around 1300 health per second which is still enough to maintain righteous fire without any issues. However in general I have been able to hit nowhere near the numbers I am used to as Chieftain where I am only stacking Fire Resistance and can hit something around 2000 health per second. Basically Headhunter just makes any other build feel better as you are effectively getting a ton of buffs any time you kill rare monsters. The best of these is of course Soul Eater… and the worst is the one that gives you a Flicker Strike like effect that teleports you to the nearest rare monster. However since I care about being up close and personal with things… the flicker strike nonsense is way less harmful than it is with a glass cannon bow build. The only time it gets really dangerous is when I am delving… and it decides to teleport me out into the darkness.

Earlier I said that I did not initially buy a MageBlood, but could afford one anyways… so this morning I decided to go ahead and do that. I am not one of those people where the acquisition of money in general is an endgame unto itself. Currency in Path of Exile is only useful in that I can buy things with it that I will likely never actually see drop on their own. I am legitimately not sure what Mageblood number this is now… but I think my third? I think it might be my sixth Headhunter, and fourth Defiance of Destiny… because of all of the Tier 0 rarity uniques that is the only one that I think I have seen drop on its own. I am legitimately contemplating swapping over to a resistance flask setup because that would give me close to 90% fire resistance and around 85% for all of the other resistances. Regardless having a Mageblood gives me more options than NOT having a Mageblood.

Long story short… Legacy of Phrecia has been a pretty great event for me as a whole.

Delving the Darkness

Yesterday I made it through the campaign on my Righteous Fire Juggernaut and by the middle of the night I was back delving which makes me very happy. I burned through a lot of my available currency kitting out my character in gear in order to make my resists work. I purposefully tried to overcap resists by a bit because at some point I hope to swap out to a Brass Dome with +5 to maximum elemental resistances and that will mean losing the resistances that I currently have on my 5-link corrupted chest. Other than that I could probably due for a sceptre upgrade at some point, and then I definitely need to find a pseudo-six-link helm. Those however can wait because for now… I need to get my money printing machine up and running that will fund the rest of my adventures.

I’m very much in the early stages of breaking into Delve and getting my resistances up enough to go down further. I’ve been down to around depth 85 and have done just fine, but my resists are a bit puny for me to go diving down dark tunnels as I am used to doing. Once I get down to around 100 I will finally start seeing a lot of content in the side tunnels and hopefully some cities. There is one already on the map but I have to figure out how to approach it as there is no direct path that I can see. I think that is probably why I enjoy Delve the most, because it offers bite-sized adventures with promised loot at the end. It feels way more stable and reliable than mapping does in general.

When I last talked about my map progress I think I was around 73, and as of this morning, I am sitting at 88 of 115 maps completed. Essentially each time I shift over to run maps for sulphite I am trying to unlock something new. I’ve actually managed to get quite a number of the unique maps out of the way which feels really good. I did miserably fail one of them, but it was a T16 unique map which is always painful. Mapping still feels good on Lightning Arrow Raider, but she is way squishier than the Juggernaut which is to be expected because there is a massive difference in killing power.

Since I am spending way more time in Delve, I am starting to pivot away from Essences and towards Niko missions and Sulphite. I think I think once I finish picking up Niko nodes, I will shift towards picking more Legion on the tree or maybe Blight since the Raider can do those a lot better than my Juggernaut ever could. I think what I dig about having a proper map blaster is that if I decide to dive into mapping a bunch, I can pivot back without much issue. However what I have missed the most is the reliable currency generation of Delve, and the Raider just was not a Delve-friendly character. So much of what comes from Delve comes from careening down dark tunnels looking for treasure, and you really need something sturdy to be able to do that.

I am also still doing the occasional tournament for the league mechanic, and those mostly go smoothly. I’ve not won a tournament outright since crossing the 200 rating barrier, but I am also not really using a mechanic to cheese things. I do well enough to get several rewards though, but last night I saw my first six-link and missed winning it by losing the final match. I did pull a five-link earlier, so it seems like I am starting to get into better rewards territory in general. I feel in this weird place so far in that I have two highly functioning characters but am also mostly broke. Hopefully, a week of focusing on just doing some mechanics to get some stuff will help change that trajectory. Once I have more currency to play with, I will probably start rolling some more side projects.

All told though I am having a lot of fun. I feel much better now that I have my Tankyboi back in the repertoire of characters.