Games Played 2022 Edition

The Grand Experiment – Tracking Games Played Since 2012

Well my friends it is time once again for me to drag out the spreadsheet porn and share with you my gaming habits from the last year. Since this post is likely going to see some fresh eyeballs who have never experienced this level of nonsense before let me give you a high level of this project. One of the cool things about daily blogging is that it gives me a pretty solid record of what I was doing at any given point since April of 2013 when I embarked upon my first daily blogging journey. I also take fairly meticulous care of saving my screenshots and have a collection sorted by game and genre that makes up well over 50,000 individual files and takes up around 140 GB. This has allowed me to more or less reconstruct my playing habits back to 2012.

For years I used a service called Raptr, but when it died I lost something that I considered to be a relatively valuable resource. I knew that trying to keep track of hours played was a fool’s errand and for Steam games that interface did a relatively good job of that. Instead what I wanted to track was whether or not I played a game in a given month. This was a simple data point that allowed me to view how my tastes in gaming shifted over time. The pattern that emerges is that I have a dozen or so “forever games” that I shift back and forth between, and a number of games that I visit for a month or two. Since starting this nonsense I have logged 374 different games that I have spent time playing and of those 236 have only been played for a single month.

Exploring Games PLayed in 2022

Games Played Longer than 3 Months in 2022

This was very much a year of forever games for me it seems. I spent a lot of time visiting old favorites, and this is also the year that I finally “groked” Path of Exile and allowed it to start dominating my life. The above list is every game that I spent time playing for more than three months. Some of these are going to be terribly deceiving because for example, you would think this year is dominated by Final Fantasy XIV and that would be a lie. What I did throughout the year was log in every 4-5 days and either go house shopping or retrieve my money because I failed to win a house in the lottery. Similarly, I played Guild Wars 2 quite a bit for several months in a row, and then have fallen into a routine of logging in and farming the guild halls for resources or doing the occasional world event, but not really spending a massive amount of time there.

Fallout 76 has been something I have quietly played off and on whenever the mood hit me, and it wasn’t really that I started actively talking about it until the rest of AggroChat got into it. New World was a major force in my year because I was either playing in maintenance mode for the first few months, playing on the PTR for the middle of the year and hit rerolling and hitting the game extremely hard for the last few months of the year. I decided to track World of Warcraft Dragonflight Alpha/Beta separate from World of Warcraft as a whole because I very much approached the game from a more clinical tester mindset. I’ve not actively played World of Warcraft legitimately since December 2020 and as such have not paid for a subscription either. Basically, my time in Dragonflight did not really feel like I was truly playing the game because I was playing a series of disposable characters for each testing session.

Apparently, I played Torchlight Infinite More than I thought

The game that sort of surprised me for how long I actually spent playing it is Torchlight Infinite. The weird thing about that is that I don’t really particularly like the game. I got into it from a testing standpoint and between mobile testing and PC testing, I dipped my toes into the water for six separate months. It isn’t a bad game necessarily but it isn’t exactly a game that compels me either. Similarly, I kept trying to play Monster Hunter Rise and never really attached to it. Whatever magic that kept me glued to Monster Hunter World for as long as it did seems to have passed because from what I can tell Rise is essentially a spiritual successor but I am just not finding it nearly as enjoyable. Lost Ark is similarly a game that I kept trying to enjoy, finally giving up on it and moving on with life. I am not entirely certain what it is about that game that I don’t enjoy but it is very much “not for me”.

Total Number of Games Played in Each Year

Something that I started doing last year is adding a bunch of graphs to this shindig. There seems to be a weird ebb and flow pattern arising from the number of games I played in a given year. There are years where I churn through a lot of games, and then years that I play significantly fewer. Considering the number of “forever” games that I engaged with, I would have thought this was going to be a low-count year I did have an exceptionally frantic few months in the beginning. January, February, and some of March I was a game-finishing machine. I was all about the single-player lifestyle and seemingly catching up for so much lost time. I thought that trend would carry forward but apparently, that did not, and starting in March I was diving hardcore into Guild Wars 2 and really finding a place for it properly in my life. Basically, I approached it with the level of gusto that I had Final Fantasy XIV several times in the past. Once that trend started it seemed to reignite my play of shared world games where admittedly I still mostly play like a single-player murder hobo.

Top Games of 2021 compared to 2022

Another thing that I like to do is compare the top games that I played this year against the top list of last year. The first thing I noticed as a trend is that this is the year that I effectively stopped playing mobile games. There is a period of time when lay in bed attempting to let sleep claim me, and that previously had been a time I played random mobile games. I would play a game for a few months, then when I got to the point where it started needing a financial investment I would bounce and move to another one. Instead, I have spent more time sifting through things like Instagram and Tumblr rather than playing a game. I have to be honest, the mobile gaming experience is fairly miserable in general on Android and I don’t really find that I am missing it.

I played an awful lot of Action RPGs, and while I had distanced myself from Diablo 3 in 2021… it made me miserable doing it. So this year saw a bit of a resurgence as I allowed myself to play it once more. I also branched out and played a lot of other games from Path of Exile to Undecember. Last Epoch is actually shaping up now to be a game worth playing and I am actively looking forward to the multiplayer client testing. Elder Scrolls Online and Destiny both fell by the wayside further and Guild Wars 2 really moved into the forefront of games I care deeply about. GW2 had been a title I had struggled to really understand for the better part of a decade and finally for whatever reason this past year it clicked for me. New World continues to be a major force in both years and while I was very much in a depressed state about the future of that game at this time last year, this year gave it a brand new lease on life.

Games Played Since the Start of This Project

Comparing my Top Games of All Time from Last Year and This Year

I am shifting things up a bit differently this year. In the past, I had posted a snippet of the larger chart and it didn’t really mean anything. Instead, I am looking specifically at the total months played counts at the end of this year s contrasted with where we were at the end of last year. World of Warcraft has finally been dethroned, but admittedly this is only due to some trickery and me not counting my time spent testing Dragonflight as me playing World of Warcraft. If you added the 4 months that I tested Dragonflight to the Warcraft totals, then you end up with Final Fantasy XIV finally tying it. For me, my “truth” is that I was not actually playing World of Warcraft but instead focused on rigorous testing and writing bug notes, so that is ultimately how I logged it but I could see the argument the other way around.

Destiny fell to third, and I found it funny that Diablo 3, Elder Scrolls Online, and Rift all held their relative positions at Third, Fourth, and Fifth. I technically did log into Rift and play for a little bit but not terribly munch. I was feeling nostalgic and trying to figure out what the hell I was doing the last time I played largely drove any of those feelings from me. Guild Wars 2 and New World shuffled the order as did Minecraft. You are not reading that wrong… I did in fact play Wildstar this year admittedly with the emulator server client that is deeply incomplete but I will be keeping tabs on that as it progresses. I do feel a bit bad because if trends continue to follow by this time next year Everquest II will have most likely been pushed off the list.

Games Played Longer than Six Months

Something that I started last year is charting all of the games that I have played for longer than six months in total. You can really see that there are six games that have dominated my landscape for the last decade and that is Final Fantasy XIV, World of Warcraft, Destiny, Diablo 3, Elder Scrolls Online, and Rift. Of those I am no longer really playing World of Warcraft or Rift, so their influence will continue to be diminished while games like Guild Wars 2, New World, and Path of Exile are starting to gain ground. It will be interesting to see what this looks like in another decade if I keep up with this nonsense. I had been fairly regularly playing Magic the Gathering Arena but I largely stopped that. I am not entirely certain what led to me not playing it, but it has been ages since I have even booted it up to claim free cards, let alone sit down to play an actual game.

Another thing that I started last year is keeping track of my longest streaks. What I mean by that is the most months in a row that I have played at least some of the game. This list changes a lot more slowly because while I may shift through several games in a year, it is very rare that I keep at them for more than a few months at a time. New World is gaining ground as a serious contender at twenty-three months so far, and Path of Exile while much further back in the pack is gaining ground with seven months. It is going to be very hard for something to top the salad days of Destiny and how active I was in that game. Thirty-Three months is going to be extremely hard to top and even Diablo 3 had its streak broken last year.

Another Year in the Books

Sometimes I roll into this post with thoughts about what might be on the horizon for me as a gamer or blogger, but this time I really don’t know what the next year might hold. I thought last year that I would be focused more on single-player games, and while the first few months were definitely that… I quickly fell back into my shared environment gamer ways. I am so far removed at this point from regularly gaming with others, that I wonder if I will ever get back to my “pugging” for hours at a time sort of ways of my past. I’ve not raided in any form since 2016 and even then I was not the most serious raider. I think I might have largely closed that chapter in my life and instead, find comfort in having other people around… but doing my own thing.

For those who might want to go back in time and see how this series has evolved, I finally actually created a proper category on my blog for it. I know it only took me seven years to get around to doing this. I think one side goal is to do a better job of charting this data as the year is going on, rather than having a flurry of activity in the last few months trying to catch everything up. Another thing that I want to do is dive back into Guild Wars 2 and finally finish up my Skyscale so I can fly like a proper player of that game. Maybe even finish my Epic Weapon that I started and then largely walked away from. I would love to be able to dive back into Final Fantasy XIV but I wonder if that game is “finished” for me. I am feeling about it much like I felt about World of Warcraft at the end of Wrath of the Lich King. The narrative was wrapped up in a clean and satisfying manner and it is going to take a lot to really engage me in quite the same way as I had been for the last ten years.

What are your goals for the coming year? Do you think this whole game-tracking project that I keep doing is pure nonsense? Feel free to drop me a line below. I hope you all have had a great holiday season and that you have a phenomenal start to the new year.

Projects within Projects

Good Morning Friends! I hope you are ready for another Path of Exile post because that is what you are getting! I realize that when I dive down into the esoterica of a particularly detail-oriented game I lose many readers. It is shocking that anyone reads me to be honest given that you have suffered through a deep dive into Guild Wars 2, New World many times, and a couple of Path of Exile leagues in the same year. I am way more in my element this league and have branched out into a bunch of side projects. I am thinking that is really what I need to start doing rather than beating my head against a particular obstacle until it yields. I encountered a bit of resistance in the Righteous Fire Juggernaut which lead me to run up the Summon Raging Spirits Necromancer… and resistance there has led me to dust back off the Toxic Rain Trickster. So essentially I have three major projects going at once and seeing an incremental increase in all of them… which makes me way happier than grinding my face against the walls I was hitting the Juggernaut.

At some point, I will get around to updating my Game Tools page for Path of Exile, but I thought I would take a moment this morning and talk about a few things that I am finding useful. The first is Better Trading for Path of Exile, which is a Chrome extension that adds a bunch of functionality, not the least of which is showing a history of things that you have searched for before. You can pin these as favorites if you find yourself going back to the trade website periodically to look for specific items. I use Firefox almost exclusively, but the extension is no longer being updated there so it is useful enough to make me do all of my POE Trading in Chrome. The guide that I followed for SRS even had importable links so you can find the gear that ticks the right boxes rather easily and import those saved items directly.

The other tool that I have been using is a replacement for the Overwolf-based POE Trading overlay called Awakened PoE Trade. This offers a bunch of functionality like the ability to flag specific attributes on maps that you don’t want to run and have it warn you when you mouse over maps with those specific attributes. However, the most useful thing to me personally is that I can hit Ctl+D while hovering over an item and it will pop up a details screen showing me what the current market price for an item like that would be. It was through doing this that I realized I was sitting on a 3 Divine chest piece that I should probably be using instead of my current Righteous Fire chest. If nothing else this is helping me to understand what elements make something valuable and at some point hopefully I can evaluate them myself.

I had been using the chest piece on the left for a while now and picked it up for 15c when I hit mapping and needed six links for Righteous Fire. At some point, I picked up the chest on the right and held onto it, because I knew the Astral Plate base was really good for Righteous Fire and that the colors were very close. It originally dropped as a six-link RRGGBB, whereas I currently need RRGBBB. In my many travels, I acquired a stash of tainted currency which you can use to modify corrupted items. I figured if it was worth 3 Divines with the wrong colors, it would surely be worth more if I fixed the colors and managed to hit it in 3 Tainted Chromatic Orbs. Then I got the quality up to 16% with some tainted armoring orbs… and at that point, I figured… I might as well give it a shot.

What it did for my Righteous Fire build is it took me over 50,000 Armor, which seems to be a significant break point. I went from getting wrecked by The Hydra to being able to largely face tank the fight. It has not fixed ALL of my problems but it has taken me a good step towards progress. It is weird how a single piece of gear that takes you to a specific breakpoint… seems to have that much immediate difference. So Righteous Fire Juggernaut is back on the menu and I spent quite a bit of yesterday just zipping around and clearing maps for fun and profit.

Another project that I need to devote some more time to is Delve and getting further down in progression. It bugs me that I am constantly capped on yellow delve juice and purposefully avoiding Niko missions. Basically, I need to spend a few days doing nothing but Delve because in truth I enjoy the heck out of it. Similarly, I have a massive stash of contracts and blueprints that I need to burn through over in Heist as well. If nothing else that seems to be the name of the game this season is fixing sustain problems. It is rare that I don’t get at least three or four maps out of a single map, and it is similarly rare that I don’t walk away with at least one contract. There is way more that I could be doing that I would enjoy doing… than I actually have time to do of it. This is a far better situation than the beginning of the Kalandra league when it felt like I was running out of every currency and not really able to find ways to get any of it.

Over on my Summon Raging Spirits Necromancer, I am in the process of making a number of changes. Currently, as things stand I can pretty comfortably wipe White and Yellow maps but struggle quite a bit with reds. I am not actually using the final configuration of the build and it is going to involve me either muleing a gem or to or just buying level 20 gems from the market. I need to sit down and properly map out what I want gem-wise on each piece of gear and then set forth to recolor as needed. It is shocking how much more comfortable I am with swapping resists, links, and colors on gear than I was in past leagues. Essentially one of the biggest changes that I need to make is to get rid of my Zombies and migrate over to Animate Guardian.

This is a rather big change because Animate Guardian works wildly differently than the other minion summons. Essentially you have to “build” your Guardian like you build a Follower in D3, but with a way more obtuse system behind it. Thankfully Ghazzy did a video on how this works, but essentially you “consume” items while mousing over and hitting Animate Guardian. Then from that point forward, your Animated Guardian is using that item. Luckily there are a bunch of bulk Uniques that I have laying around that apparently make up the suggested “low investment” build for an Animated Guardian and I’ve set these aside at the ready. Essentially you need a two-handed weapon, two one-handed weapons, or a one-hander and a shield combined with a helm, chest, gloves, and boots. This specific combination apparently gives a lot of buffs to both the player and other minions. So I’ve set aside the following items to be consumed once I get a level 20 Animated Guardian:

The challenge is that there is no way to get back any of these items once you have consumed them. However, they do stay “equipped” on your account in a sort of hidden Animated Guardian inventory. This is one of those deeply obtuse systems that could be improved with a UI around it. Similarly, the way that Raise Spectre works is equally dumb and involves me summoning corpses in my hideout and trying to raise one specific corpse… the Carnage Chieftan each time. Thankfully they rarely die so I don’t need to do this super often, but it is still tedious and if for some reason I end up overwriting the corpses available with desecrate… then I have to go back to The Old Fields in Act II and get new apes.

Then you of course have the Toxic Rain Trickster that I dusted off yesterday, set back up, and managed to clear Dominus and get the achievement for Shadow. I think right now I am missing Ranger and Scion and I will have completed the full gamut of classes through Act III. I’ve also got a truly stupidly geared level 6 Shadow sitting in the first map that I am trying to get the Beginner’s Luck achievement with. Seriously you should take a look at “BelginnersLuck” on my character list and how stupidly geared that is for a character that has never made it to Lion’s Arch. I am legitimately curious about what level I will be when Hillock finally drops a unique item. I’m to the point where I can take him down to half health with a single hit, then when he pulls the sword out and regenerates it takes another two hits to finish him off. The energy shield, health regen, and mana regen are overpowered at low levels… just saying.

Tomorrow I will be plumbing the depths of my play history for this year and doing my big round-up post. I hope you are enjoying your break and apologies for being quiet on social media. I tend to ignore the world when I get hyper-fixated on a specific game.

Obnoxiously Incandescent

Good Morning Friends! Again I am leaning on a technicality here because I seem to be getting around considerably later each day than I did the last. I spent most of yesterday afternoon and evening running maps and attempting to complete chunks of my remaining atlas. At this point, I am 95 done out of 115 with 8 of those being unique maps that it is highly likely I will have to buy off the traders. I have 8 maps left that require me to run them in a corrupted state, which always yields unpredictable results. What yesterday and probably today have led to is me running maps in the vicinity of the ones that I am missing in hopes of getting the ones I still need to drop. I dinged 92 yesterday which puts me two levels higher than I have ever gotten in a league.

Every build has one or two things that can show that will absolutely brick the map. For me, the absolute “I cannot handle this” is “players cannot regenerate health”. My build is entirely about regenerating a ridiculous amount of health and as such, I just can’t mitigate a map where I can’t do that. That is really my primary line of defense, and as a result, I also had been avoiding “players have 60% less recovery rate”. However, I’ve tried this a few times now to great success, where I basically just don’t use Righteous Fire. That is the primary reason why this build needs so much regeneration is that I am constantly dealing a ton of damage to myself. The single target damage of Fire Trap however is apparently enough to successfully move around a map and kill things, and as a result, I can simply forgo the self-immolation and debuff with Frostblink while killing things albeit slower.

I’ve also been slowly chipping away at collecting kills for Maven, Eater of Worlds, and Searing Exarch as I have not completed any of those quest chains before. Yesterday I took out the Black Star and the Infinite Hunger, and I think I am ramping up to another series of boss fights. The hardest part about Infinite Hunger was finding the way out when I got digested because I was regenerating more than enough health to deal with the incoming damage, but the lack of a mini-map meant that I was completely lost in the process. I eventually fumbled my way to the exit and got the hell out of there. I did die once on Black Star just because something hit me for a truly overwhelming amount of damage… which probably means there was a mechanic I failed at noticing.

Other than that I am contemplating farming up enough Atlas respec currency in order to switch over to a Wandering Path build. This essentially makes it so that your notables aka the biggest nodes give you nothing, and you get double the benefit from all of the smaller passive nodes. This means you can stack a lot of map farming functionality and focus on one or two mechanics and then farm that. I actually do pretty damned well with Harvest this league and could always just sell the excess lifeforce directly. There are enough people trying to gamble for the big ticket items at 1500 lifeforce per pull that someone is always willing to buy the Vivid Crystalized Lifeforce. I personally like using the cheaper 75 skill to reroll some of my shittiest divination cards into something better. This is how I pulled the one I sold for 1.5 divines and the one I sold for .75 divines.

Other than that, I will leave you with this video of Tripod leaving her box this morning. It has been 2 degrees Fahrenheit outside and we’ve been concerned about the safety of our outdoor ferals. I’ve been putting food out to make sure they have something to munch on when they crawl out of wherever they have been hiding. I know when it gets too cold Tripod our three-legged calico that lives in the backyard will crawl down in an old rabbit burrow. Hopefully today it will warm up a bit and then, in theory, we are out of the woods. It likely means though that it will still be sketchy to travel on Christmas day so we might be giving our parents a raincheck once the weather improves significantly.

I hope you are all having a safe time and if you too are getting weather you are bundled up and safe. Here is a bonus picture of Gracie who has taken to sleeping under my monitors and then reaching out to swipe at me from time to time.

Toxic Rain is Weird

Good Morning Friends! It is technically correct by the slimmest of margins because I am posting this just before noon. I am very much in vacation mode currently because as of yesterday I am off until the third. We are going through a bit of a cold snap which means we scurried around yesterday in order to get some shopping done and be ready to just stay indoors for the next few days. Our concerns turn to the outside ferals that we feed. I’ve not seen any of them this morning, but they seem to have hidey-holes to go into in order to stay warm. Tripod in the backyard seems to be able to get down into a rabbit burrow when the weather turns frigid and I am hoping Greybie and Tabby out front have something similar. I’m putting food out just in case but I feel like it is unlikely that we are going to see much of them on the camera.

I’ve been playing around on Beltoxrain my fledgling toxic rain trickster and I am not yet certain how I feel about the build. Right now it deals a ton of damage but sort of has shit for survival. The fact that I am using a Tabula Rasa to level doesn’t exactly help that fact because the chest piece is generally a good source of survivability. The killing power is most definitely there but I can very easily run out of mana which means I am running clarity to help try and solve that for the moment. We will see how I fair when it comes to the first Labyrinth that I am getting close to running. I am nearing the end of Act III and still can pretty much shred anything that comes up to me. Toxic Rain feels so freaking weird to use, that I am not entirely certain this is the build for me in the long run. I might try to pivot to building something for Explosive Arrow Balistas instead.

I did get enough porcupine cards to get a six-link short bow and now am using my Righteous Fire main to try and farm some dread essences so that I can hopefully get a good roll with attack power and bonus to bow gems. At this point, I am honestly thinking of this more for Explosive Arrow than I am for Toxic Rain because I have a feeling like I will be starting another character at some point before the end of this league. One of the things that annoy me greatly about builds in this game is that most of the creators tend to consider “50 divines” as a “cheap” build. I’ve yet to see ANY divines drop let alone enough of them to be able to afford something like that. At the moment I tend to focus any currency that I do have on improving Righteous Fire because it seems to be what I am clearing most of the content with.

I’ve struggled a bit on mapping progression, only because I am finding it very hard to get the right maps that I need to drop. I could of course just buy my way to victory but that sorta feels like cheating a bit. For the moment I am running maps in the near vicinity to the ones I need to drop hoping that maybe I will get the ones I actually need for bonuses. The other challenge that I have is trying to get a corrupt that I can actually run. I’m pretty close to dinging 91, which makes me not really want to risk losing progress on a bad map combo. Essentially maps that fuck with my Elemental Resists, Reflect Elemental Damage, or screw with my Life Regeneration is undoable. I get that corruption is supposed to be something unpredictable but I do wish there was a bench recipe to scour a corrupted item that had scouring and Vaal orbs or something, or required a heck of a lot of harvest materials.

It isn’t that I am not seeing a ton of maps dropping… it is just that they are mostly white maps which are significantly less useful currently. I should just burn through a bunch of these hoping for the best honestly because right now I have gathered up a rather large treasure trove of them. I could of course sell them off in bulk, but I try not to engage with the trade league any more than I have to. I know I still have a very long way to go until I start getting t16 versions of everything. I need to kill all of the bosses in order to finish unlocking my atlas. I am still having a heck of a lot of fun, but I am not loving feeling like I stalled out at some point.

The Righteous Fire play style is probably the favorite I have experienced in Path of Exile so far. The problem being in order to move from where I am now to be able to do much higher content it feels like I either need to get lucky or spend an awful lot of currency. A lot of the things that I need now however include price tags that are multiple divines, which I just don’t have yet. I might have to swap up what I am doing in order to figure out a way to make better currency. Essentially I am going to keep plugging away as is hoping that I finish things out the Atlas and then see what it takes to finish up with the bosses. Once I ding 91 and secure that level, I am going to run a map and see how functional I can be just turning off Righteous Fire and leaning entirely on Fire Trap. I have 3 gems for Fire Trap and Righteous fire each leveling currently, and my hope is to do the 20% quality swap and then level them again and attempt to get some corrupts. I know Fire Trap in a level 21/20% quality version sells for a few divines so that might be an option to make some money if I get lucky.

In the meantime, however, I really need to work on catching up on some of my data. I’ve done a poor job of keeping track of the games I have played this year. I normally do a rundown of the games played and I won’t be able to do that normal end-of-the-year stuff if I don’t start tabulations soon.