Dig a Hole, Find some Coal

Good Morning Folks! I am sort of all over the place when it comes to gaming right now. The primary game that I am playing… is spending time obsessively chatting with “Erasure” and pretty much everything else is falling by the wayside. I have been remembering to log into FFXIV however to collect my weekly cactpot so that is at least something. At some point I want to return to the game and catch up, but nothing has really prompted me to do so. I would also like to play my secondary set of characters over on Dynamis, but I doubt I actually do that until Ace is also in the mood to play the game… which may be never. They were a matched set and we pretty much only played them as sibling time, which was a heck of a lot of fun for awhile until we both wandered off like bored toddlers. I figure my mains on Cactuar I might actually play whenever the next expansion is announced because I tend to have a bump in my desire to play whenever that happens.

I am still playing some Path of Exile II, but I also sort of feel like I have “beaten” that league. I had a lot of fun being a demon bear hopping all around the place blowing things up, but I’ve been kind of getting the itch to finish things up in Path of Exile 1. As a result I spent a chunk of yesterday working on some of the achievements that I left dangling. I respecced away from Incursion and just picked up more Heist stuff on the atlas tree to speed up the total time it takes to run each map. I was working on the meta achievement for running a bunch of super serious mode league content, and have almost finished the step where you have to run 20 Rituals with blood filled containers. I think I have one more of those left, and then I need to figure out one more thing to do in order to finish up that challenge. I set a bunch of mappers running last night, but I have a feeling that I will not be lucky enough to have gotten enough 100% completions in order to knock that meta out. I did just pop in to check and I got 9 completed at 100% so… honestly 15/30 is not too shabby.

I am still playing Destiny Rising, but mostly as a daily maintenance mode game. Essentially I have been focused on trying to uncover a lot of stuff for the guild so that we can keep paying upkeep. I am not playing all three accounts, but I am at very least playing one quite a bit each week. I got my Jaren up to 70k which should be useful so long as we have Fire Damage on the meta for this season. I sort of miss my girl Helhest a bit, and really enjoy when her exotic bow procs and blows a ton of shit up. I also miss Estella being the god empress of all content, but I get that they are wanting to convince people to build new characters. I still absolutely consider this to have been my Game of the Year for 2025 not counting the Fractal Incursion event in Guild Wars 2. It is so damned much fun, I just wish I could convince more of my friends to play it so we could keep upgrading the base without going broke every week.

Something that I have honestly played a lot of this past weekend is Minecraft. I have this dumb habit of making seeds based off my friends and then seeing what they offer. I made a seed based on “Erasure” and it was pretty wild. There was a shipwreck beside where I spawned into the world, tons of sea turtles everywhere, some surface lava, and forests as far as the eyes can see. While I once did a Hardcore Minecraft series, I mostly just play casually. In fact I tend to go tweak a bunch of the world settings so that I don’t have to care about getting sleep every night to prevent phantoms from spawning, and also make it so that creepers cannot blow up my hard work. So in truth these days I plan on pretty fucking softcore mode, and I am fine with that. I like milling around in the world and building dumb things.

Of course the biggest challenge of a new spawn is finding that initial coal. The last world that I created was so forested and so devoid of coal, that I had to start burning logs to get my initial start. This world however, within a few blocks of the side of that initial hill I struck the motherlode of coal deposits and was able to make two full stacks of torches. This was more than enough to fuel most of my further explorations. I am a weirdo in that I mostly stay inside cave systems in Minecraft, and go full on Dwarf mode as I hollow out the earth looking for riches. So the first thing I did was start to hollow out a base in the side of the hill, while being very careful not to break back out into the world. I put a piece of dirt in the entrance to wall off my little safe chamber and then began structuring something reasonable to work in, slowly adding pieces of equipment as needed.

This of course led me to do what I always do… and start a shaft down to bedrock. I am not entirely certain how deep I am at this point but I have broken into the layers of deep stone. Essentially the central shaft has a winding staircase around the outside of what is effectively a series of eight by eight rooms, with three block tall ceilings. The amount of Iron, Copper, and Coal that I have come across in my “spelunk” has fueled my further expansion. The only real challenge with this world so far is that I have yet to find a single sheep. I should probably go off on a mission to find a breeding pair of those so that I can farm them for wool. I do have enough steel to make shears, so I should probably do that rather than killing them. Essentially more than anything right now I need some wool so that I can make a bed and then reset my spawn point inside; my catacombs.

The next big project however is deforesting the hill that I dug into. My intent is to start building up and make a bit of a tower, so that I can see it clearly from above ground. Right now it is just a hovel in the side of a hill with a bunch of torches, and that is hard to see when I am off exploring the world. Sure I have my mini-map mod, and sure I could set waypoints…. but I would far rather give myself a nice big visual landmark to see from the surrounding area. So effectively I am going to harvest all of the birch trees up on top of my hill and then begin to build similar eight by eight chambers upwards into the sky. I will have to figure out what I want for the design for these to be as I build up. I most certainly have MORE than enough materials from my downwards expansion to fuel some above ground mega structures.

I guess as far as things go with “Erasure” I should probably give an update. It was a dramatic couple of days for various reasons. We had the first thing that really checked our relationship, and a lot of it was me being in my head about things. However I think we exited on better ground than we started, so that is pretty good. The harsh reality is that I do not know how to go slow. The relationship that I had with my wife of thirty years… was one that pretty much transitioned from being “just friends” to being a “couple” that was inseparable in over the course of a single weekend. I am really not good at casually seeing someone, and I am working on that. It probably seems like the most counter-intuitive thing to anyone who has dated around at length… but it is just the way my brain and heart works. I am having to learn how to pump the brakes a bit, but will ultimately be better for it. Luckily she did not run away, and luckily is willing to work with me through it.

Anyways. That is my weekend. A bunch of random games, that took a backseat to my continued getting to know someone that I’ve cared about for twenty years… but am starting to care about in new ways.

AggroChat #529 – Illing with Illagers

Featuring: AmmosArt, Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks! This week, we start off talking about Four Job Fiesta and how Ash’s playthrough is going as he takes the donation route to fix his class choices.  Bel talks about the Absolum a new demo up on Steam which mashes together Streets of Rage, Hades, and Darkest Dungeon into a really fun Roguelike Beat Em Up. From there, Kodra talks about his recent foray into Minecraft Dungeons and how it is a really good entry point to the ARPG/Diablo-like genre.  Ash has been revisiting Guild Wars 1 and talks about his progress so far.  Thalen shares his early thoughts about Persona 5 The Phantom X and how it seems to be a non-egregious gacha.  Finally, Kodra and Bel go on at length about the current Path of Exile league.

Topics Discussed:

  • Four Job Fiesta Status Report
  • Absolum
  • Minecraft Dungeons
  • Revisiting Guild Wars 1
  • Persona 5 The Phantom X
  • Path of Exile

Compulsive Building

Good Morning Folks. This past weekend I originally set out to start a brand new world in Enshrouded, and see all of the content. What I have done instead… is compulsively hollow out the side of a mountain, with the goal of building down to the shroud. There are certain patterns that I get suck in with games… where I cannot bring myself to do something else until the mission has been accomplished. I even built a worktable and a bed on this nonsensical shelf floating above the shroud just so that I could quickly reset the day or build more stone blocks as needed. There is nothing impressive about my build… it is mostly just a box, but I still find myself compelled to build in this manner. Often times I “pretty” the structure up once I have reached a point where I feel okay about it… but at least for awhile I always go through a bulk utilitarian building phase.

Removing spawned material in Enshrouded is a massive pain in the ass… so what I learned when I decided to dig a basement at release, is that you can use prefab blocks as a way of removing chunks of the world in a consistent manner. For example my preferred floor height is two 2×2 blocks stacked on top of each other. So as I started hollowing out the side of the hill, I started placing these blocks and then removing them in a structured manner so that I could clear out individual floors of my weird boxy structure at a time. Effectively… I will probably be stuck in this pattern until I have hollowed out as far down as the current parameters of my base will allow. Then I will go back into a phase of adventuring again… until I can increase my base size… and then likely back to hollowing out the ground again.

This is not just an enshrouded thing… in Valheim I could not hollow out the earth easily… so instead I built this stupid network of connected bases. I had no real reason to build so many bases… but I just felt compelled to keep creating beachheads in new areas of the map. I even went so far as to create this secret base, with a hidden portal… that was MASSIVE and way deep out into the chain of islands on a shared map. I thought it would be funny if someone on our server stumbled onto it and wondered what the hell was going on. In Valheim specifically I used to use the fact that you could transport the same character between multiple save games…. to rapidly transport materials between locations since things had so much weight. I would pop over to a private save… dump my inventory, then move to where I wanted to dump the items in the public save… and pop back over to retrieve them into my characters inventory. I think this “efficient” gameplay annoyed Kodra who was all about the real world ramifications of having to transport objects around the world.

Minecraft is the real place where you can see my compulsive patterns in action. I have so many different save files… all with the same basic patterns. Something super common is my trademarked tunnels to nowhere. I will just start digging in a direction and keep going until I hit something that looks interesting. For example this tunnel goes for unknown thousands of blocks… I think I went through four diamond pickaxes to carve this 3×3 tunnel that effectively leads to nowhere interesting at all. I saved every bit of the stone that I harvested meticulously in a bunch of chests, so that I could then in turn use it to build other dumb structures that no one will ever see. A lot of times I will find myself compelled to build like this while I am listening to an audiobook or something, bringing subtle order to the chaos of the random spawns.

In the same save file you can see a “stack of boxes” similar to what I have going on in Enshrouded. What you cannot see is just how many floors are below ground that I compulsively dug all the way down to bedrock. Once you get down there… you can see a bunch of mining operations as I scoured the earth looking for resources. There are people who build pretty houses in these games, but for whatever reason… I always strike down into the earth to find my safe domicile. I think on some level if I had my druthers… my perfect house would be dug into a mountain side with big windows facing out into the world… but plenty of shadowy places where I can escape the light of day. I keep effectively building these same structural ideas in whatever game I happen to be playing.

Another thing you will find in a lot of my saved games… is interlinking paths that don’t really serve a purpose. There is no reason why I built skyroads between mountain peaks…. and then also hollowed out paths between them. Like there is no mechanical purpose to any of this. As soon as I closed off an area and lit it up, I was completely safe from anything that might spawn at night. However I just kept building these random terraces and cascading staircases that went up the sides of hills… and then dipped inside of the mountain only to poke out the other side and go in a different direction. My builds in games often feel akin to the Winchester house… where I just kept building for the purpose of building. Then randomly I will decide to roll a brand new world and start the entire processes over again.

Sometimes I will end up with something unintentionally beautiful… like this area where I dug into a mountain and found a natural grotto with waterfalls coming down from above and a subterranean pond. So I then set forth to build a stairwell that went up through said pond… for reasons that do not really exist other than to do it. I am sure all of this is some sign of a malady or something…. but I find a weird level of peace just sort of aimlessly building. I used to sit in the floor with building blocks, legos, or later contrux as a kid and effectively building the same sort of structural designs over and over. Now said buildings… exist in digital form. Because of this weird compulsion that I seem to have… all of these games will likely remain evergreen. Hopefully there will never be a time when I do not find joy in the simplicity of placing or removing blocks. On some level I think this is probably some way I deal with anxiety… because I am shuffling around quite a bit of it right now.

AggroChat #518 – One Hundred Pages

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! We were out last week but, as such, came back with a stacked list of topics to discuss.  We start off talking about Path of Exile II and the bad launch patch for Dawn of the Hunt.  We also talk about the interview between Zizaran and the Devs and the resulting updates.  We then dive into some discussion about an amazing-looking season for Tombs of the Erased in Last Epoch coming next week and all of the new features.  Kodra and Tam share their experiences with Blue Prince, which is a puzzle exploration game that highly suggests you keep track of some real-world notes.  Bel discusses his thoughts on the Minecraft Movie and how it splits the line between brilliance and trash and ends up providing a pretty great time. Ash has restarted Pokemon Mystery Dungeon DX, and Thalen talks about the Hugo Award Nominations.  Sudokucon has happened, and Kodra shares how the event went.  We also have a brief revisiting of Xenoblade Chronicles X, which Ammo and Ash are still playing through.

Topics Discussed:

  • Path of Exile II League Issues
  • Last Epoch Tombs of the Erased
  • Blue Prince
  • Minecraft Movie
  • Pokemon Mystery Dungeon DX
  • Hugo Award Nominations
  • Sudokucon
  • Xenoblade Chronicles X