AggroChat #534 – Runners Ready

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! We had a bunch of topics left over from last week that rolled over to this week.  First, we talk a bit about Shinobi: Art of Vengeance, the Shinobi Metroidvania. From there, we talk a bit about Summer Games Done Quick and some of the better runs. Tam talks about his plans to adapt the Starfinder 2 game system to create a Shadowrun Campaign.  Ash shares his initial thoughts about Draw Steel, a new RPG coming down the pipe. We talk a bit about the upcoming Last Epoch Season 3, which drops on August 21s and some of the significant changes.  We also talk a bit about Path of Exile II 0.3.0, which drops shortly after that on the 29th. Lastly, Tam shares some of his thoughts on actually playing quite a bit of Burrows and Badgers, a squad-based leveling miniatures game along the lines of Mordheim. Grace talks briefly about the new Dwarven Realms season that has started, and Bel shares his suggestions for the Craft Sequence by Max Gladstone and both Weapons and Barbarian by Zach Cregger.

Topics Discussed:

  • Shinobi: Art of Vengeance
  • Summer GDQ
  • Shadowfinder
  • Draw Steel RPG
  • Last Epoch Season 3
  • Path of Exile 2 0.3 Spoilers
  • Burrows and Badgers
  • Dwarven Realms 
  • Craft Sequence
  • Weapons and Barbarian

Illusive Mollie Snuggles

One of the strange occurrences that I have wanted so bad to message my wife about… is the changed behavior in Mollie our most skittish cat. She can be an extremely sweet cat, but also runs like hell at the slightest unexpected motion. She has been forcefully snuggling with me when I first crawl into bed, and gripes at me when I am not already in place when she expects me to be so. She runs away when Gracie decides it is time to come to bed, but for about thirty minutes at the start of every sleep cycle, she is there with me while I am fiddling around on my phone and doing dailies in the few mobile games that I play. I’ve attempted to get a photo of this, and so far this is the best one not only because I am laying down and attempting to take it… but also because the lights are off and the only light is from the television. It has only taken a decade to get this far… but she will headbutt me so freaking hard before she eventually settles down snuggling up against my side.

I did not join in the reindeer games in Guild Wars 2 last night because I was emotionally exhausted. I had a good therapy session, but it was a tiring one and after finishing that up… and doing the various nightly processes I just was out of it and fighting sleepytime. I stayed up until around 9:30 which is my normal bedtime, but was way too out of it to have joined in on any group activities. Instead I did some Audiobook and Path of Exile time as I started on Dead Country by Max Gladstone which is a new series with the flagship character of the Craft Sequence that I read over the last few years. There were six books in that series and I highly suggest all of them. What is awkward about those books is that they collected the first five into a single volume… then I guess Max decided to write a sixth book, and it makes my eye twitch that the artwork does not match the first five books at all which have a similar theme. Anyways looking forward to this new trilogy of which I think only two books are out.

One of the things that is not really being talked about right now in Path of Exile is how profitable Delve has been this league. It is a combination of the fact that there is no league specific crafting mechanic, and that the return of Kingsmarch has made gold fairly valuable because people want to run those big shipments for a shot at getting back mirror shards. Delve, Heist, and other second any secondary non-mapping content provides a pitiful amount of gold compared to juicy mapping. The common wisdom has been to focus on mapping and as a result… everything that comes from other mechanics has gone up in value. I put up a bunch of rare fossils for sale last night before I logged out to go to bed, and decided to take a screenshot when they had all sold showing you the sort of money I can pull in quickly. Divine Orbs are also really weak right now and only trading for 130 Chaos, meaning that converting up from Chaos is really valuable. I spent a lot of currency kitting out my Toxic Rain character and have made most of it back.

That said I spent a ton of currency this morning buying Awakened gems and 21/20% gems for the things that I could afford. I will likely never buy an Awakened Greater Multiple Projectiles as those go for like 300 Divines, but I did bump up everything that I could. Making this swap is always immediately noticeable in the speed at which you clear, and this was no difference because t16 mapping now feels extremely trivial. Mostly I am still in the process of pouring on levels so that I can get the passive points to finish out with a medium cluster and then unlock all of the jewel sockets that I have available to me so that I can start putting life and chaos damage over time multiplier in all of those slots. I have my health over 4000 which gives me a bit of a buffer and usually enough time to hit my life potion in time to keep from taking a death when my evasion fails me. I am still not great at keeping a life pot running at all times to mimic the effects of leech or regeneration. This is essentially the strength of a Pathfinder but I am bad at hitting the button all of the time.

The Mercs league had already slowed down considerably, but it is about to grind to a halt as Path of Exile II spoiler season has officially started. SirGog released a video this morning about the above spoiler posted on Twitter, and I mostly agree with him that this feels Harbinger Adjacent. I just hope they do not screw the mechanic up and make it worse… like they have for other mechanics implemented in Path of Exile II style. I am still not hugely supportive of the direction this sequel has gone so far, but I also know that large swaths of the community care about it and it will begin to drain attention from Path of Exile. Path of Exile II drops on the 29th, but it will have to wait until I have burned through the content in Last Epoch which drops before that on the 21st.

Sitting In The Waiting Room

Good Morning Folks. Waiting Room by Fugazi is not only my favorite song from that band… but one of my favorite songs of all time. Right now I am very much sitting in the waiting room, waiting on the Last Epoch servers to come up and the Tombs of the Erased season to start. I did a very dumb thing. I took the day off work, which almost certainly means that the game is going to be unplayable for large chunks of the day. This is pretty much the rule of game launches… that you never take time off for it. However in this case I have a backup plan, or at least some chores that need to get done around the house. So once I wrap this post I will be going in the backyard and continuing the leaf removal process that we have been doing for the last few days so that we can properly open the back yard and set up the patio off our bedroom.

One of the productive things that you can do while waiting on the servers to come up, is to fiddle around with your loot filter. This is legitimately one of my favorite parts of Last Epoch is that I can customize my filter until my heart is content, and honestly… it is way more straight forward than you might think. It seems like each new league I greatly simplify my process and filter out more chaff. This is essentially the base version of my filter and they are applied from the bottom up so you sort of have to remember the order of operations. As the league progresses I will tighten my filter but right now going into the league this is what I am going to be running with.

Since they get applied from the ground up, here is a brief explanation of what each filter does:

  • Starting at level 5 I am going to hide all Normal aka White Items
  • Starting at level 15 I am going to hide all Magic aka Blue Items.
  • Starting at level 40 I am going to hide all Rare aka Yellow Items… and at that point I will probably delete the first two rules to free up some space. Later I will tweak this rule to remove the level requirements and start hiding Purple items.
  • The next rule is to hide all Idols, because most of them are absolute trash.
  • The next rule is a Recolor rule, which will show and color any Idols with at least two affixes that I care about on them. I trigger the Emphasis bit which puts the item names in all Caps so that I can know for certain it was triggered by a rule and that it did not just somehow slip through the cracks of my hide rules.
  • The next rule I am looking for any item that has an affix that I care about coloring it blue. This is my shard fodder rule allowing me to build up crafting resources that I need through salvaging items.
  • Next up I am looking for any item that has at least TWO affixes that I care about on it and then coloring those purple.
  • Lastly is my “good item” rule where I am looking for any item with at least 3 affixes that I care about and a total item weight of at least 20 tiers which I color Red.

You can do a lot more but for the time being this is what I am going to roll into the new season with. As the season goes on I will start caring about only wanting specific base types which will further limit the visual clutter from mapping.

In other filter news… Neversink/Filterblade has been updated with a brand new theme called Cobalt. I spent some time last night running with it and I really like it quite a bit. Sure it is going to take awhile to train my brain on what is and what is not something that I care about, but the colors that are being used feel fresh and new. This is in honor of the 10th anniversary of Filterblade, which really is the site you should be using for your item filter needs in Path of Exile and Path of Exile II. In a perfect world I would have EHG hire this team to rework their own item filter visualizations. The thing I miss most when playing Last Epoch is the “tink” sound from a great drop.

I’ve made it to T10 maps after spending two days hunting for another nexus of corruption. I’ve also started to actually see this again, since the T10 mobs are a bit rippier than the T9 and below ones were. I am wondering if I need to tweak my gear to add on more survival bits, or if this is just the point at which armor begins to be ineffective against damage. I’ve tried to do my third ascendancy a few times and I just can’t. Either I need to spend time farming lower tier Sanctums looking for honor resist idols, or I need a really good run of RNG in the Trial of Chaos. If I can get my next two points I can buff all of my resists up to 89. The thing that is super brutal though is there are these plants that spawn from certain monsters that throw out a ton of chaos balls… and they will just fucking rip through you and if there is too much mob density on screen you cannot even see them.

In totally not ARPG news… my friend Mog/Astella has had the foresight to create a Fediverse Hunter Squad for Monster Hunter Wilds. Since you can seemingly be in a bunch of different squads I joined this morning, and it is going to be an excellent time for anyone on Mastodon/The Fediverse that is also playing the game. Essentially you can search for the squad via the id TA8E48PM and then request to join. Mog had already thrown me an invite so this process was greatly simplified for me. Also side note if you are tired of trying to be normal on social media and want a place almost exclusively populated with fellow weirdos… then check out the Mastodon Server that I help administrate. Right now I am on Bluesky and Tumblr, but the real place I consider my home is The Fediverse aka Mastodon aka Gamepad.club.

Anyways! I really hope today’s launch of the new Last Epoch season goes really smoothly. They are getting a ton of press from various ARPG streamers, so I am hoping it pays off massively for them.

Still Burning

Good Morning Folks. Yesterday I released a bit of propaganda for the upcoming Last Epoch Tombs of the Erased season. I’ve been asked a few times what I plan on starting for the league. I’ve kicked around a few ideas, namely checking out the Forge Guard updates and running something with a Two-hander and Shield to see how that plays. However I think at least in the short term I am going to revisit some familiar territory. Warpath is without a doubt my favorite skill in Last Epoch. I’ve always loved whirlwind builds as a concept and I do love to spin and win. Over the course of various leagues I have played so many different versions of this build.

Each time I have played this build I have tweaked it a bit and improved upon the previous iterations. This video is recorded of that last version of the build and from what I can tell based on the patch notes and updates… it maybe got buffed a little bit. So unless something drastic changes between now and tomorrow when the league starts, I am going to essentially follow the template of this character. There are a few changes in the passive tree that I will navigate in the moment, but I have a pretty good idea of how I am going to path. I will very likely wing it, because having effectively built five versions of this character… I more or less know what I like. Do I suggest you follow this build? Fuck no. It works for me, but I’ve never done any of the pinnacle content on it, and it still requires you to be in melee range making it more challenging than probably literally any ranged build is going to be.

At some point I am probably going to run up some sort of a bow character and play with the brand new Heartseeker ability. I think this is what my friend Ace is going to start, so I will likely lean on their experiences. I have a feeling I am going to be playing Last Epoch for a few months and as a result I will probably run up multiple characters like I did at the 1.0 release. I probably want to lean into cold damage, because I like the crowd control aspect of that element. I think maybe the fire damage version is going to be more powerful though, but given that I am leaning into fire with my “Spin to Win” character I am not certain that I want to do that on multiple characters.

Another build that I have played a lot in the past that is pretty fun is some sort of Necromancer. For those builds I have tended to follow some of the builds from Aaron Action RPG. This is going to be one of those things that I only build if I get one of two uniques. Aaron’s Will is pretty freaking rare, but if I get one as a drop I will very likely go into the Golem build that uses it. More common is the build designed by actor David Harbor called Wraithlord’s Harbor which goes all in on summoning Wraiths. I’ve never actually made this build but I have always been curious about it. The only problem with minions is that you end up mostly just running around avoiding taking any damage while your swarm of minions overwhelm things. Its relatively comfortable but you also tend to not have much survival.

So right now that is my plan, to stick with the familiar and maybe at some point respec into something Forge Guard to play with some of those new abilities. I know that Warpath Ignite is going to give me a solid start to the league and allow me to build up some resources without much issue. Once I start getting some Circle of Fortune rep going and filling my bank with uniques, I might pivot into some other builds for funsies. I know I am going to at the very least play some sort of bow build, so I might add to my item filter some things to support that so I can begin banking useful gear for leveling purposes. There are some really good leveling uniques that you can lean on pretty heavily. The first thing that I am hoping to find is my old friend the Firestarter’s Torch which really trivializes a lot of the early content with my build.

In non-Last-Epoch news, we got another banger of a patch in Path of Exile II with 0.2.0f landing yesterday evening around 8pm. It includes a bunch of quality of life changes, including some stash tab affinities for various items that were annoying the shit out of me and belts being modified to have additional charm charges by default. I still think the charm system as a whole is complete garbage… but at least we might be able to use more than one of them at a time. Flask automation from Path of Exile was just better. The patch however apparently caused some unintended consequences for users with AMD cards so I suppose that sucked. Being able to bookmark nodes on the Atlas is pretty cool so you can mark those unique maps that you cannot quite run yet, or at least that has been my use of them so far.

Are you going to be firing up Last Epoch for the upcoming season? If so what are you playing? Are you planning on just sticking it out with what I have personally dubbed “Sad League” in Path of Exile II? Drop me a line below.