Numb Christmas

Good Morning Folks. Happy Day After Christmas or as my friend Ace refers to it… Super Xmas, aka the day that you get to chill out after the hustle and bustle of the holiday. I am working today because I did not take my two weeks off like I normally do. That was a thing I mostly did to spend time with my spouse, but now that she has passed… there just didn’t really seem like much of a reason to do it. That and a lot of the folks who report to me have younger kids and I wanted to make sure they could take time off. Other than a barrage of texts and calls I mostly spent the day with my folks. I snapped a photo of my high school car that is sitting there dying a slow death to rust. I kind of wish they had sold it or given it away rather than just letting it sit here and rot. The holiday was weird, and I did not break down like I thought I might. I think more than anything I just feel hollow and numb right now. In general that is my default mode of operation, because life just doesn’t feel like it really has much meaning without my wife. I am trying to find meaning in hobbies… but I will be honest it is hard to find much zest in anything I do. I am largely going through the motions.

One of the dumb things that I gifted my mom was this Gingerbread Star Destroyer that I printed out. Star Wars was always a massive thing in my life, and I will be honest… it was more something pushed by my folks after a point than by me. I think my mom honestly got into the whole search for figures as much as I did, and has always been a big fan of the movies. This print was too cute not to make one, and I even ordered some tan filament just to print it out. I was there most of the day yesterday and while I intended to arrive around 10ish… I made far better time than expected and got there around 9:30. The dynamic that feels the weirdest is when it comes to my inlaws. Like I called my father-in-law that evening and the way he talked it was like he was expecting me to come down for the day or something. I know that they need me around because it is a connection that they have to my wife… but also I have my own family. I do need to take a weekend and go down and spend it with them, but that whole relationship was always awkward. Her mom on the other hand, was super happy to get a call from me and is always chill about our interactions.

I guess while we are talking about 3d printed stuff, this is my next project. Essentially I have bunch of Lego Mini-Figures and I never really had a great way of displaying them. For awhile I was hooked on the blind bags and this is a really cool grand stand that I am printing out a part at a time that will in theory hold them. I am not sure if I will need more than one of these but for the time being this should be a good start. It is apparently scaled to fit a kallax shelving unit. I have this plan in the livingroom to erect a few lighted storage cabinets and in theory the minifigs will go in there. I need to get rid of a few things before I do this however. More pressing project is to clear off the table that I plan on setting up the paint shelves and get those moved into the house. I also need to order the paint sets, but have been putting that off because it will be a big chunk of cash outlay. I am getting to the point though where be it miniatures or things that I am painting that I have printed out… I need some way of painting things soonish.

Over in Path of Exile II, I have been poking around with a few different alt builds. The first being patterened off of the build that is the most meta thing right now, which is poison burst arrows pathfinder. This is essentially the thing that Fubgun is using to farm content, and while powerful…. it isn’t really my jam. I am not sure what it is about it but the playstyle just doesn’t feel good. I’ve never really been that big of a fan of poison builds, and this one essentially uses a one two playstyle of laying down toxic growth pods and then using poison burst arrows to trigger them. Mechanically it just feels a bit more fiddly than I want it to feel. Lightning Arrow as an abiltiy feels way better, but sadly it ate a bunch of nerfs. My favorite bow attacks are the ones that abuse the various ice explosion mechanics, but I think they are also nerfed. Mostly I made it to Act III, and could continue to push forward… but was just not feeling it.

Instead I rolled a new character last night and plan on going explosive grenade witchhunter for it. I am not sure what it is about the playstyle but this just feels better. I guess I like things exploding more than them withering and dying to poison damage. I’ve said it before, but given my druthers if I had to choose an element, I am almost always going to choose fire damage. I like watching things explode, and once you reduce the delay on explosive grenades it feels really good. I have no clue how much I will play it, because in truth I am still having fun with the druid. I just need a break from it occasionally. I should probably be popping back into Path of Exile 1 though and chipping away at challenges, either that or diving back into Guild Wars 1 or Warframe and progressing those. Path of Exile games in general though are just really good for audiobook time, and that is mostly what I did last night.

As far as my Druid goes, I have taken down Kulemak and Xesht and am working on farming up the splinters for King in the Mists and Olroth so I can progress those league mechanics. I am mostly just farming a bunch of t15s and trying to earn some currency. The next big upgrade I want to do to the build is to get a Defiance of Destiny, which will require me to swap around some of my resistances. I should be able to do this by just swapping my belt, but the extra survival of Defiance should make things more comfortable. Mostly I do plenty of damage right now, and any points that I spend will be going into survival. There are some points that increase my regen, so I am probably going to go down that path because again recovery makes things more comfortable.

The other big thing that I need to do game wise over the next few days is grind out a bunch of the sparrow racing event. Essentially I am down to just the brute force things, where I need to throw a stupid amount of snowballs, and complete some more races. I want the dumb snowmobile speeder skin. I know there is another phase of the event that is going to be happening around New Years, so we will see what that requires as well. The Dawning has been pretty great though, and all of the snowball fights and such are pretty fun. They revealed the next banner and it is effectively a mythic redo of Kabr, and I have to admit I am not terribly interested in him. They changed up his weapons from Pulse Rifle and Heavy Machinegun, to Scout Rifle and Linear Fusion Rifle… and I already have characters that fill that role that I like. Helhest is my precision character of choice, and when it comes to Scout Rifles I am likely going to play Umeko. So I might take a hard pass on this banner and just bank up pulls for whatever comes next.

Anyways! I hope you have a great rest of Christmas week and I will see you next week as we slide into the end of the year.

Burning Divines

Good Morning Folks. We have reached the point in the league where I am blowing all of my currency on alt characters.I think I have blown something like 130 divines on kitting out two characters. Divines are easy enough to get at this point just through selling Delve stuff that I could get them back if I really wanted it, but honestly… since I will never play standard I might as well blow them. At this point I know I will be shifting to Last Epoch next week and then once I have my fill of that, probably popping back into Path of Exile II to see what 0.3.0 has to offer. As a result I am in the mode of winding down the Mercenaries of Trarthus league. During the Gauntlet I had a lot of fun with Toxic Rain which caused me to run up a character in the league for that. Additionally I had a Brand character that I was originally planning on going Penance Brand of Dissipation with… but pivoted at the last minute to Storm Brand of Indecision. In both case I have gotten the characters to around level 90.

With Toxic Rain I went Pathfinder as it is really the only Ranger ascendancy that has anything that benefits the skill. Pending I remember to keep a life flask rolling it also has really great surviveability after you have thrown on enough levels and gotten enough raw hit points. There are a few ways to build this and I opted for the modern method of getting a 250% Widowhail and buying a stupidly expensive quiver. I legitimately do not remember how much this cost but I think it was in the neighborhood of 50 Divines and that was the cheapest version I could find with both chaos and normal dot multi, a decent life roll, and bow damage percentage increase on it. This gives me +77% dot multi, +87.5% chaos dot multi, +381.5 life, and +171.5% bow damage. Additionally I am running a Tides of Time which effectively is a budget mageblood that only works on the Pathfinder class which effectively allows me to generate enough flask charges that they have perm uptime with the used when full enchant.

You can check out the full setup here in the POB, but fair warning I don’t know shit about properly configuring POB. I based it loosely on some other POBs that I saw on POE.Ninja and combined a bunch of things that I liked into a new frankenbuild. Essentially I am running Mirage Archer setup in my chestpiece with normal Toxic Rain, and then a Ballista totem setup in my bow with Toxic Rain of Withering to give me withered stacks. Collectively this leads to a pretty comfy playstyle as I roam around the map spamming two buttons and occasionally hitting a health potion when I remember it. If something is taking two long to die I curse it with despair and move on with my life. This is very much a mapper setup and not in any fashion something you would want for bossing purposes. Truth be told, I have learned that I do not like bossing builds in the least… and at some point should probably find one that I enjoy playing just so I can knock out ubers in the future. They all feel bad to me because leveling them feels like ass.

The other character I have been playing is a brand build, which is another archetype that I really love. Basically Wintertide brand is probably my favorite of these, but it always feels too fiddly and requires you to push way the hell too many buttons to play it effectively. Storm Brand is something that I have attempted to play countless times in the past but they always feel too squishy, and I think I might have come up with the solution here. Essentially I am abusing the new golem node on the Elementalist Ascendancy combined with the Fire and Cold nodes and Bastion of Elements as an extra defensive layer. So essentially all of my lightning damage from Storm Brand of Indecision is Chilling, Igniting, and Shocking the enemy and I am running around with massive buffs from Stone, Ice, Lightning, and Flame Golems which have meatshield support giving them extra heft and taunt. I am running two Taming Rings for the lulz and resists, and an Inpulsa’s chest for the explode pops. Add the cheapest Archdemon crown I could find and a +2 crit knife and you have a pretty comfy and powerful feeling setup in maps. I am running Aegis Aurora but don’t really feel like I have enough armor to make it work well… nor enough energy shield so I might swap that up for something else at some point like maybe a Phoenix Shield to resolve the fact that I am not ignite immune.

What is making this feel extremely good is the fact that I am running Storm Brand with a Doryani Merc that is causing everything in my vicinity to have -130% Lighting Resistance. The Merc is also providing shocked ground and using the Kaom’s Binding trick to convert some phys damage to fire, and providing me some extra regen with Shaper’s Seed. Everything else was pretty much a yolo as I just threw on some minion uniques that seemed like they might be useful for all of the Holy Relics and Herald of Purity minions that are being generated. For reference I am running a Shout bot Striker with my Righteous Fire character to add more regen and give culling strike for bosses, and running an Ice Shot ranger type for my Toxic Rain character to help slow up the packs a bit and make them stand in the toxic rain a bit longer. In truth I am looking for better versions of all of these mercs but I have not found exactly what I want. For example I want a striker that provides me fortify stacks, enduring cry, and determination… which is a thing that CAN exist but I just have not seen it.

Mapping with the negative lightning res merc setup is pretty comfy because the one I am running is also spreading out consecrated ground pretty much everywhere. It isn’t the best at killing unique mobs but feels pretty solid. I am blocking just enough incoming damage to make the 3000 life and 1000 energy shield that I have feel decent. Swapping to the Phoenix Shield would give me a bit more life regen which might make things feel a bit better as well as like I said patching the hole I have in my elemental defenses where I would at least become immune to ignite when I hit low life. Of all of the things I am worried about… ignite stacks seem like they are the easiest to work around. All told I am having quite a bit of fun with both of these new characters, but playing alts always feels weird because I never put the same focus on them as I do with my righteous fire mains. One of these leagues I am going to play one of these and force myself to improve it over the course of the league. Next league I am contemplating going down the Golem Elementalist Explosive Arrow path that my friend Sloth did this league… pending it does not get extremely nerfed. EA is an archetype that I already like quite a bit and Golementalist is extremely fun to level.

As far as league progress goes, I am chipping away at some of the remaining challenges for the league. I am sitting at 33 of 40 and at a minimum I want to hit 34 before I wander away like a bored toddler. Strenuous Summons is something that I made a dent in last night, and in theory I am pretty close to Eldritch Expedition and just need to get lucky with Remembrance Repressed. I can do t17s and could in theory chip away at Endgame Enigmas as well. Powerful Pursuits is killing Ubers and if I got desperate I could just buy my way out of that problem with boss carries on TFT. Basically I think I can at least get one more without a ton of effort and that is probably the path that I am going to go down. I am running red altars because I would far rather run the Black Star/Searing Exarch combo for invitations than doing maven witnesses or having to fight Shrek from the eater of worlds invitations. I burned through ALL of my invitations yesterday evening, and that is already way more Shrek fights than I ever want to do going forward. I should see what buying bulk Black Star invites costs on TFT because those are without a doubt the easiest to run over and over.

Anyways… still having fun with my stupid Path of Exile nonsense. Brands are fun, Toxic Rain is fun, and Righteous Fire is fun.

AggroChat #478 – Bullethell Raid Simulator

Featuring: Ashgar, Belghast, Kodra, Tamrielo, and Thalen

Hey Folks! We start off the show talking about some of the recent updates to Pathfinder adding a number of player background options including build your own animal race.  Kodra talks about his experience finishing up Animal Well, and Ash talks about playing a game that mimics raiding in Final Fantasy XIV called Rabbit & Steel.  Bel shares his thoughts so far about Diablo IV Season 4, where they gave up on whatever the original vision was and just made the ARPG people expected them to make.  This ends up in a side conversation about how breaking an implied promise and removing content from your game is very hard to pull off.  We talk about still being bitter about Cataclysm and Destiny 2.

Topics Discussed:

  • Pathfinder Animal Options
  • Animal Well Finished
  • Rabbit & Steel
    • FFXIV Bullethell Raid Simulator
  • Diablo 4 Season 4
    • They decided to make the game folks wanted
  • Changing Content is REALLY hard
    • Cataclysm Blowing up the World
    • Destiny Deleting Content

Crucible in Review

Good Morning Friends! The Crucible Challenge league is coming to a close in Path of Exile and I thought I would spend some time this morning talking about the various builds I played. The crucible mechanic itself was a bit cumbersome and lackluster unless you were willing to go extremely deep into the system and attempt to craft the perfect tree. I was not willing to do this, but I did interact with it at a very surface level. This was the league of completely insane builds that we will likely never see again, in part due to the crucible weapon tree allowing for some complete nonsense. The fact that there were nodes that allowed an item to vendor for a unique version of that item base, led to drops in prices of things like the Aegis Aurora selling at one point for as cheap as 60 Chaos instead of the usual 1-2 Divines.

What this did do was cause me to set up several tabs where I just chucked bases that I cared about into them… and then when I was bored or looking for something to do I would run maps and reveal trees. The problem with this plan however is that it was EXTREMELY rare that I went through a map and did not get one of the bases that I cared about to drop… so my supply never seemed to deplete. I should probably spend the next few days unlocking the trees that I already have revealed that sell for currency. Essentially I spent a lot of time fishing for a better tree to them try and merge with my assorted weapons… and never really had much luck. I think this was probably better for map blasters than someone like me who tended to favor Heist and Delve… two league mechanics without Crucible forges.

Crucible was easily my most active League and during it, I completed a large number of builds. I have to be honest… this is maybe my favorite part of Path of Exile. I like trying different things, given that there are so many years worth of content and so many skill gems that I have never really explored. More than anything this league was a bit of a redemption arc for characters that I had tried in the past and never really managed to get working. The only problem with trying out a bunch of different builds is that I never really elevated any of them as far as they could really go… before shifting gears and trying something else. I guess let’s review some of the builds that I played in this league.

Righteous Fire Juggernaut

Another relatively new thing about this league is that I recorded a lot of short videos talking about various builds. I’ve recorded several with my Righteous Fire Juggernaut, but here is one where I did some delving which is honestly how I spent most of my time on this build. Righteous Fire and more specifically the Juggernaut variant is just one of those comfy builds. You end up being super tanky and can mostly laugh off most incoming damage. I managed to clear 3 of the 4 Void Stones on this character and make it all of the way through mapping without much issue. I never really took this build as far as it could go because I essentially needed to complete the swap from Fire Trap on the pseudo-six-link helm to my six-link body armor and I never really wanted to mess with recoloring my Brass Dome. Additionally in a true endgame variant, I would have figured out a way to make myself ailment immune without Purity of Elements.

That said the version that I ended up with felt extremely good and served as my pillar for pretty much all of the rest of my shenanigans last league. I love this so much that even though I am not planning on starting Righteous Fire… it is pretty much a given that I will end up building one for delving. Here are the details behind the build.

Toxic Rain Ballista Pathfinder

This is the first build in what I call my redemption arc of past builds. I had tried a few versions of Toxic Rain during the Sanctum league, and never really landed on something that I enjoyed. Mostly what I landed on was that I had been trying to convert to Toxic Rain a bit early for my tastes and that in past iterations I was not running both Toxic Rain as a self-cast ability and on Totems. Additionally, I have learned that I really hate Focused Totem Support, because I do not want to be responsible for triggering my totems. Sure Focused Totems are a clear dps win, but you also lose the quality of life of not having to constantly aim them in order to get anything from them. I had a lot of fun with this character, but the negative with a Pathfinder is the reliance on constantly hitting your life flask to keep your regeneration rolling.

I am not sure if I specifically followed any single build guide, but probably the most comprehensive version available is the one that Zizaran produces for each league. This is really the build where I discovered POE.Ninja and their Builds section and I was able to compare and contrast a bunch of successful Toxic Rain builds in order to land on something that felt good to me. Admittedly this is sort of a more advanced process, but learning that I could adapt builds to fit my needs was a real game changer for me.

Explosive Summon Raging Spirits

One of the things that I love about Diablo-style ARPGs is how getting a specific item that drops… often generates a desire to build around it. In my travels on my RF Juggernaut, I stumbled across a helmet with four gems on it… Burning Damage, Concentrated Effect, Minion Damage, and Minion Life. After spending a chunk of the Sanctum league playing a Summon Raging Spirits build… I had this desire to build around this helm and more specifically pivot into Minion Instability with a Fire Explosive Raging Spirits build. For the most part, this worked well, but as is the case with many of my builds… I was unwilling to focus on it enough to really sand off some of the rough edges. This could have been a great build on its own and would have been perfect cromulent as a main build. Its critical flaw… is that Toxic Rain and Righteous Fire were just better. Unfortunately, this character no longer exists in this state, because I recycled it into a later build.

There really is not a direct guide that I followed, but again spent a lot of time on POE.Ninja looking at other Summon Raging Spirits builds that utilized Minion Instability. If you want to go down this path, I did find a decent enough guide you could follow.

Explosive Arrow Ballista Champion

This is another build in my redemption arc because the very first time I attempted to follow a guide was back in the Sentinel League and attempting to play Explosive Arrow. I had no idea what I was doing, and going back earlier this league and looking at my old characters… it was painfully obvious. I had no real defensive strategy and made zero effort in attempting to cap my resistances. So knowing what I know now… I wanted to make an attempt at creating a better version of this character. Originally I thought maybe Zizaran’s definition of “Tanky” just did not match my definition of that word. Turns out no… Explosive Arrow Champion is EXCEPTIONALLY Tanky… almost to the point of being similar in feel to my RF Juggernaut. I had so much fun with this character, and unfortunately… it RAPIDLY eclipsed my Toxic Rain Pathfinder in the amount of time I spent on it. This is the build that I most associate with Zizaran, so of course I would suggest someone following his guides. If you have any questions however with this build or any of the other ones I have talked about… my comms are always open.

Wintertide Brand Occultist

On the ultimate redemption arc build… we have Wintertide Brand Occultist. Back during the Sentinel League, I made an attempt at following Pohx’s guide for the Righteous Fire Inquisitor. However, I stopped short… and pivoted into undiscovered territory when I decided that I really liked Wintertide Brand. This led me to try Storm Brand for my Kalandra league starter, to mixed experiences but it also started a mental obsession with wondering what a proper Wintertide Brand build would feel like. So this League I decided to repurpose my Explosive SRS Necromancer and respec it into a Wintertide Brand Occultist. The only negative about this build is that I tried to do it on the most shoestring budget ever… which meant that I reused as much gear as I thought I could get away with from the previous build. The end result… works shockingly well and quite honestly in the time that has passed since I recorded the above video… I have gotten much better at playing it. I spent a good chunk of last night zipping through Tier 16 Red Maps with a decent amount of juice applied and it performs like a champ.

I honestly considered just league starting this build for Ancestor League, it is that stable. With enough attention and focus, I think I could resolve any of the existing survival issues. Namely, I need a lot more block but levels and investing in some good jewels for my passive tree would solve that. Sadly I don’t really have a guide for you to follow. The only thing I can truly provide is my POB. I pieced this build together on my own by looking at a bunch of folks who were doing something similar on POE.Ninja. Wintertide Brand is sort of an offshoot of the much more popular Cold Dot Elementalist.

Armageddon Brand Scion

My Sixth build of the league was extremely haphazard and a bit of a mess. I normally do not care about Achievements in video games but for some reason… I do in Path of Exile. There is an achievement for killing Dominus in Act 3 with every base class in the game, and the fact I had never done this with a Scion was bugging me. So I rolled a Holy Flame Totem/Flame Wall Scion entirely with the purpose of killing Dominus, and after doing this… I mostly felt fine with walking away from that character. As the league wore on, and I was feeling the itch to play some more Path of Exile I dusted this character off and made a pivot from Totems to Brands, and decided to roll with an Armageddon Brand setup. I successfully got it up to maps, and with enough time and investment, I could have probably made this an enjoyable character.

However one of the lessons I have learned… is it is okay to walk away from a character because it is relatively trivial to run up another character. I actually enjoy leveling through the contents and I find the process of “building” a character to be extremely therapeutic. Unfortunately, again there is ZERO guide here, and mostly just a lot of me winging it as I went and searching the passive tree for anything that I thought might be useful that I could path to easily. Do I suggest anyone follow my character? Hell no. Do I really like Armageddon Brand and want to give that ability a proper redemption arc in the future? Hell yes.

Lightning Arrow Raider

Now we get to what is technically my eighth build of the league. There is a Righteous Fire Inquisitor that I never finished because I decided that I really do not love the Inquisitor variant of that build and will probably always choose Juggernaut. Essentially this was my first time doing a “league start test” where I tried out a build to determine if I wanted to play it at the launch of the Ancestor League on Friday. I had noticed over the last few leagues that there are a lot of folks who play some variant of Lighting Arrow as a league starter, because reportedly it requires no gear to function. After playing it I can in fact verify that it does not require much in the way of gear and can map on four-links. The most popular variant of this is played with a Deadeye and is exceptionally squishy. I opted to go for a way less common variant that uses a Raider that is significantly less squishy… but also is nowhere near anything I would consider “tanky”.

I am league-starting this because I really enjoy leveling on a Ranger, and also… I really want to do some of the content that is facilitated by having a character that can explode an entire screen at once. I know at some point I will crave a tanky character to do some delve or similar meaty content… but I am looking forward to seeing how the mapping phase goes with this character. I managed to survive low-tier red maps without any investment and only some minimal bench crafting to at least partially solve my resistances. My goal is to see how far I can get without touching the trade league to help solve my problems, and mostly turn this into my mapper for the league. The nice thing about Ranger is that I will be able to pivot into a bunch of popular builds if I decide I get tired of Lightning Arrow.

Final Thoughts

While Crucible as a league mechanic was a bit “bleh” in that it didn’t really give me a fun repeatable activity that made currency… the “sandbox” state of the game was phenomenal. It is easily my favorite league of the four I have played thus far, but largely because this is the league where I felt like I finally grasped some of the nuances of this game. Of the builds that I tried this league… I would absolutely play RF Jugg, some form of Toxic Rain, Explosive Arrow, Wintertide Brand, and some form of Armageddon Brand build again. Probably my favorite build would be the Wintertide Brand Occultist because as time has gone on in the league I have played it more and more as my “not RF Jugg” build. Wintertide Brand just feels cool and adding in all the other cold dot mechanics feels super satisfying.

As we go into the Ancestor league I have a handful of builds that I want to try a make happen:

  • Poison Summon Raging Spirits Juggernaut – This is a staple of hardcore and I am curious if I can make a version that feels tanky enough to do delve. It is simple enough to pivot into Righteous Fire if it doesn’t work out.
  • Shockwave Totems – I still want to find a totem build that I enjoy, and since Shockwave Totems wrecked Sanctum the first time around… I am curious about this one as maybe a Hierophant build.
  • Exsanguinate/Reap – I played seismic totems for a bit during Sanctum, and I really liked Exsanguinate far more than I liked the actual Seismic totems. I know there are versions of this build that use Juggernaut for Hardcore, and others that use Scion for Softcore. I want to research this and try and make one that feels good.
  • Something with Cyclone – I love Whirlwind and its spin-to-win play style. Righteous Fire sort of scratches a bit of this itch of being able to just roll over the top of your enemies. I do however want to try and figure out a way to build around Cyclone and make it feel enjoyable… maybe a cold conversion.
  • Armageddon Brand – I enjoyed Arma Brand enough with the Scion to try and give it a redemption arc. I figure this is probably going to be best played with either Hierophant or Elementalist, but will need to do some research.

This is one of the things that I love about Path of Exile is that I always have projects within projects. I know for example that I will likely create stash tabs devoted to each of these ideas so that as I find gear that might be useful I can start gathering it up while I am playing my league starter. I sincerely doubt that many of you are going to make it down to this point in the blog post because this one is pretty massive. If you have, however, thanks for sticking around even though I tend to get hyper-focused and obsessed with a single game at a time. This has become more of a thing the older I have gotten.

Anyways I hope you have a most excellent day and I will see you tomorrow for more nonsense.