Bel’s Bargain Bin

Good Morning Folks! We are on the morning of day five of the Affliction League, and I have to say one of the more interesting things about the psuedo-ssf environment is how it changes your perspective on things. I recently got a pair of rings and they are phenomenal. The only thing I would change is adding 30 Chaos Resistance to the left ring somehow. Combined, these go a long way towards fixing my resistances and also give me a whopping 49% Item Rarity. These are both rings that I probably would have chucked in a vendor tab were I playing in Standard, because the moment I finished the campaign I would have fixed my resistances by buying gear. That is not to say that I don’t miss easy access to really good gear, but it is nice when something that drops is a solid upgrade for something that you use out of sheer desperation.

One of my favorite aspects of the “Bel League” as it continues to be called by folks… is that I can share the wealth. I am I believe the furthest progressed of our folks thus far and as a result, I am chucking anything with halfway decent resists into a vendor dump tab for 1 Wisdom Scroll. This makes all that gear searchable by my teammates and allows them to go shopping through my vault. I have no clue what resists a given player might need, but by just sort of gathering up anything with 60% total resists or higher, it allows folks to fix problems with their build and makes me feel at least somewhat useful. Honestly, I’ve wished I could make my entire bank searchable by my guild for a while now because in normal trade league, I am often doing this as well. The main difference is I am throwing 20 Chaos on them. I would always rather gear go to someone I care about rather than a random stranger.

The upgrade that has been the hardest fought thusfar is getting a new axe. While leveling through the campaign I picked up a random axe with a good fracture on it, and I have been unable to replace it. The positive is that I had a fairly decent axe for the later half of the game, but the negative is it was almost too good to get rid of easily when I started finding six socket items. I’ve been using the “Reroll Physical” craft through harvest on a few different items in the vague hope of trying to find something. Last night I picked up a six-socket/five-link Karui Chopper and managed a craft without bleed on it and am rolling with it. It is a fairly nice upgrade but I am feeling the slower attack speed. I’ve not found a six-link chest either because I would rather throw my main attack in that so that I can shift all six sockets in my weapon to red due to the axe mastery.

I am still extremely happy with my progress, and while I slowed down considerably I still managed to get 65 of 115 last night. I am starting to get into red maps and pulled a random corrupted T15 from a div card stack. For the most part that went fine and I took no deaths running it, but the rogue exiles and a few of the harvest beasts were a bit tanky. I am sure once I get some more quality on my gems and some slightly better gear that will even out. This was before I picked up the axe upgrade so that will likely help somewhat as well. I am honestly surprised at how well this is going both in delve and in mapping… I have no real doubts that I will be able to complete my Atlas and I have already set up camp hunting down delve-specific gear that folks need.

As far as my Atlas Strategy goes… I don’t really have one. Mine is the Atlas is sheer desperation and right now the thing I think we all need… is ways to craft gear. So I picked up the bare minimum needed to bring Delve online and start getting sulphite, and then picked up the best nodes for Harvest so that I could get higher quantities of juice. Finally, I have started pivoting into Essences so that I can pick those up as a sort of “bycatch” for running other content and slowly building out a cache of crafting materials. I’ve already picked up the nodes that upgrade the essences, and I am about to pick up the early node that forces at least one on every map. I am not sure I really want to take the one that forces multiple essences on the same monster, because that just tends to slow down the mapping. Given that my goal in running maps is to get sulphite and that harvest and essences are just a useful byproduct… I don’t want to slow things down any more than I can help it.

I think I am pretty happy with where I am currently in this build. I had declared in my video yesterday that Righteous Fire was dead and that was what prompted me to try Boneshatter. However, per one of my friends, RF is just fine and they are having a perfectly cromulent time with it. I need to spend a bit of time on my Standard RF Character and see just how it feels to play. Maybe the changes are not as bad as they seemed. I think probably the Inquisitor version is fine, but I have a sneaking feeling that the Juggernaut version will not be. Anyways! Boneshatter seems fun so I am happy enough for the time being regardless.

AggroChat #460 – Spoopy Forest Friends

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! We are back with everyone and it is weird how long it has been since we have done a full seven-person show!  Tonight we discuss the Game Awards and some of the negative reception surrounding it.  We talked for a bit about the Monarch television show and the larger Legacy Pictures Monsterverse.  Tam talks about The Exit 8 and the liminal weirdness of an ever-shifting train station. Then we dive into the Path of Exile Affliction League and more specifically our private “Bel League” and how that has been going so far.

Topics Discussed

  • The Game Awards 2023
  • Monarch and the Legacy Pictures Monsterverse
  • The Exit 8
  • Path of Exile
    • Bel League
    • Progress so far
    • Affliction League Mechanic

Bolt Crafted Sorta

As we get closer to Friday, I think I have finally come to terms with the fact that I will be going Boneshatter for the league start. After sifting through many different guides and POBs, I think I honestly prefer the one that Zizaran released for 3.22. This is mostly because the gear seems pretty straightforward and craftable and it features some of the things that I knew that I wanted to lean into like double-dipping evasion for armor with Iron Reflexes. We have a Trello for all of the folks doing league starts in the private league we are running and I have highlighted some of the uniques that I am looking out for, but in theory, this should be able to be done with nothing but rares at least for a while. If this can get me down into Delve at around 150 depth I will be very happy.

Additionally, since yesterday was the official stop of the Trial of the Ancestors league, it meant that they opened up the ability to create private leagues for Affliction. So we now officially have the “Bel League Affliction” set up and running and most of the participants have joined. Ash and Kodra helped split the cost of the league three ways with us each chipping in 100 coins, with more folks willing to chip in if we decide to expand it past the initial 40 days. I figure at the 40-day mark we will either allow the characters to drop down into the trade league or if folks are still going hot and heavy, expand it out by another 30 days.

The other big thing that I did in Path of Exile last night was to get both my personal and the guild’s stash set up in standard the way I want it to look in Affliction. Essentially the state of your standard stash is what gets imported into the next league, and for the guild, I mostly wanted to get the tabs named and affinities set properly so that hopefully I don’t have to do this on the first day of the new league. Similarly, I did a bunch of rearranging things in my personal stash to go ahead and set up some of the common folders that I used in Ancestor League. As far as all of those “Remove-Only” tabs I tend to shove them into a folder named after the league they were created during. Not that I spend much time in Standard, but I figure this will make this a bit easier at a later date when I might be looking for something.

In other news, I have been playing a not-insignificant amount of Guild Wars 2 lately. I’ve talked about this a bit, but I have been popping in at least once each day to chip away at my “wizard chores” which is a humorous term that I picked up from my friend Ace regarding World of Warcraft Dailies. Given that I am actually doing them for a tower full of wizards… and the reward system is called the Wizard’s Vault… it is finally the perfect term for what I am doing. Doing various daily, weekly, and period objectives gives you a currency called Astral Acclaim which can then be used to buy all manner of things from cosmetics, to pieces of usable gear… to probably the most valuable item which amounts to a massive boost in crafting your choice of a legendary from four different options.

Astral Acclaim stacks to 1300 points, and I was nearing the cap where I could not earn anymore and needed to spend down some of it. So I opted to pick up the Legendary Weapon Starter Kit – Set 2. This gave me access to shortcutting the crafting process for Bolt, The Moot, Quip, or The Predator. Since I use Sword on a few of my characters and am looking forward to playing around with Sword on my Necromancer soonish… I opted to go with Bolt. I don’t really love the appearance of any of these weapons, but the other one I was considering for a bit was Quip just to give me access to a pistol as that seems to be a weapon archetype I also enjoy. What this box does is give you the precursor weapon, the “gift of” for the specific weapon shortcutting the need to level a profession to 400, and either a Gift of Magic or Gift of Might. This then requires you to supply your own Gift of Mastery and the Gift of Magic/Might that you did not receive, along with 77 Mystic Clovers, and 250 Globs of Ecotoplasm to craft a Gift of Fortune.

I had already been chipping away at some of the legendary weapon requirements because I have been working towards Twilight… which I stalled out on when it came to crafting the precursor. I should have just sucked it up and bought the precursor and would have likely already completed that weapon before now had I done so. This however meant that I had already done the legwork to craft a Gift of Mastery, and had been stockpiling resources that got me at least part of the way towards the missing Gift of Magic since my package gave me Might instead. I took the easy way out and spent roughly 200 gold to finish gathering the Tier 6 materials needed to craft the Gift of Fortune and then threw all of the expensive bits in the mystical commode to get my very first Legendary weapon in Guild Wars 2.

To be fair… I said “sorta” in the title because it doesn’t feel like I really put in all of the effort required to craft a Legendary weapon. I would probably feel more accomplished had I done so, but given that gathering Legendary gear is the true endgame of Guild Wars 2, it does seem a bit brilliant to give players an onramp to demystify the process a bit. According to GW2 Efficiency, the price right now to craft a Bolt from scratch would require about 1300 gold. This is greatly shortcutting that process giving you the Gift of Bolt (~200 Gold), Gift of Might (~150 Gold), and the precursor (~70 Gold) all for the low price of a month’s worth of dailies. It also encourages players to complete that Gift of Mastery on their own which requires getting full Tyria exploration completion and farming up a Gift of Battle. The more players engage with Legendary crafting, the more they become entwined into the flow of the game… and likely the longer they will stick around. While this essentially handed me 450 Gold… it did so in a way that meant I had to have poured a good deal of my time into the project to make anything of it.

The only annoyance is that I will have to craft a second legendary sword at some point for the characters that would want to dual-wield them. Now that I have broken the seal on this system, however… I sorta want to focus some time on wrapping up Twilight and getting a Greatsword for all of my alts to use as well. I see what you did there Wizard Vault…

Maybe Boneshatter

Friends… I am essentially giving up on Righteous Fire for the time being. I was holding out some hope that maybe an alt-quality version of the gem would be released that works more or less like the previous version. Yesterday we got a dump of 39 transfigured gems, and given that Righteous Fire has caused more strife than probably any other change… if they were going to let us down easily yesterday would have been the ideal time to do it. It is somewhat sad, given that I went so far as to get my Righteous Fire Juggernaut drawn by Ammo and included in my site header. It won’t be the first time that a dead character ends up in the banner, and I still love the look of this character and will remember my three different RF Juggernauts fondly. I could migrate over to playing the Inquisitor version that Pohx has been cooking up… but honestly, I did not really like the feel of an Inquisitor. It was too squishy for my tastes.

What seems to be happening instead is that Ash and Kodra have come very close to talking me into trying out Boneshatter Juggernaut as a league starter. I like Juggernaut and being unkillable and apparently this build fits those requirements. It is unfortunately not a shield charge build… which will feel a bit bad given how much I enjoy zooming around with my shield. The only problem is… there are a lot of versions of Boneshatter requiring some wildly different levels of investment. Jorgen for example has shown off several different variants including one designed for fairly deep levels of delving that uses a shield and an axe. I am probably instead going to follow a more standard league starter two-handed axe variant and then pivot from there into some of the other build options.

I did see a version of Boneshatter that piqued my interest this morning. Smokie is a YouTuber/Streamer that I stumbled onto when I was looking at Chieftain RF builds and honestly… I dig their vibe. This version seems to pivot into Iron Reflexes and instead of going with a Glorious Plate, going with a high Evasion/Armor chest which abuses the order of operations to double the converted evasion in addition to the armor. The only challenge is… I don’t know that I want to follow this POB entirely because they value defense far less than I do. So if I am going to go down this path… I guess I need to spend the next few days trying to whittle down the various versions into a build that I actually want to follow. I always felt that Boneshatter was way too fiddly, but I guess without the Divergent version it will be less so.

In another league I might spend the next couple of days doing a test run… but instead, I am spending my evenings in Baldur’s Gate III, trying to wrap up a play-through before I dive into Affliction league. So at this point… I am legitimately considering going Boneshatter, but I could of course make an audible at the last moment and shift to Explosive Arrow Champion, or if there DOES end up being an alt-quality viable Righteous Fire going back to good ole comfy main. What is stressing me out more than ALL of this however is the fact that they have yet to open up private league signups for the new affliction league. Everything feels like it is really underprepared for this league, and I don’t know how much of it is the sheer number of changes they decided to take on, or the loss of their veteran community manager. Whatever the case… Affliction is going to be by the seat of our pants.