Druids, Strongholds, and The Searing

Good Morning Folks! Yesterday was the league reveal for Path of Exile II 0.4.0 both known as The Last of the Druids and the upcoming Fate of the Vaal league. I took a late lunch break and watched the reveal and I have mixed opinions. 0.4.0 was originally announced as a massive endgame changing patch, and so far that is not really the case. There are improvements on the way but they were just not ready for this league. Remember the whole Settlers of Kalguur league lasting an entire year debacle that fueled POE1 on POE2 gamer tensions? Well GGG has made the decision that they are going to release new content for each game every four months and package up whatever the hell they happen to have ready at the time and call it good enough. As a result we are getting 0.4.0 without those sweeping endgame changes, but are instead getting a brand new Incursion adjacent league combined with a new class in the form of the Druid, which introduces our first Intelligence/Strength hybrid class.

I can’t say I am terribly excited for this league. I am sure I will play it, but Path of Exile II is already way less enjoyable for me personally than Path of Exile. Then you combine that with the fact that they keep implementing mechanics but making them cumbersome. We are getting Spell Totem support finally, but they are going to rely on some sort of a charge mechanic so it means you can’t just run around spamming totems like they work in Path of Exile… effectively making this classic build archetype dead on arrival. I am going to have to see how things shake out, because there were enough changes that it is going to be a pretty significant shake up. However they did not announce things like Life on the Passive Tree, or them removing all of the lower attack speed things from the Warrior area… so I am not sure if any of the things that I feel like the game desperately needs are going to be included. I will have to wait until the JSON file drops and the various folks datamine all of the tree changes before I can really tell what I want to play. I’ve never been that big of a fan of shapeshifters but I will probably play a Druid because it is the new thing, and potentially will have a thorns build option.

Ace and I did our Thursday night Calamity Ops reset thing and managed to get in four really good runs, one of which putting us just barely below the promotion line. So in theory we should be good for the rest of this two week period, but will have to probably keep an eye on things to make sure that we do not drop down out of the promotion zone. After that we just happened to align timewise with Ammo and the three of us knocked out the two strongholds that we had found already. Then this morning I uncovered a third stronghold and am going to start working on heading towards another one of those three clusters to see if we can maybe find a fourth this week.s It is good to get at least two of them done so we are not stuck on Saturday and Sunday trying to wrangle the troops to get everything done in a short period of time.

After getting hard carried in our best Calamity Ops run by a 72k Jaren on day one… I figured I should probably throw some points into this character and at least get him up to 65k which is the break point for big kid activities. Since we have shifted into Void and Solar territory, he is going to be pretty important and viable for all of the upcoming content I figure. What I am gated by at the moment though is freaking elemental fruit, which means I need to run a lot of Realm of the Nine in order to knock some of that out to keep upgrading him. I also need to target farm some specific artifacts that are useful for his build in order to bump those up as well. I spent my 4th weapon upgrade to take The Last Word up to level 85 just to get that bit of a boost in his power level.

What I am playing the most of right now is Guild Wars Prophecies. Reforged has been a wild ride and it is shocking how much better the game looks like right. I had rolled a brand new ranger earlier this year but did not make it terribly far, so I picked that character up and completed a slew of pre-searing quests. Essentially I completed a full set of Krytan armor, got a full set of Ranger skills, and then took the plunge and broke the world. I could have likely stuck around in Pre-Searing a bit longer and milked a bit more experience, but I got to level 7, which seems good enough. I decided to go with Elementalist as my second profession, largely with the idea of using elemental weapon buffs at some point. Nothing really fits perfectly well with ranger, especially if you are wanting to use bows.

What is wild to me is how much better the post searing world looks now. This was a god awful muddy reddish brown mess, and now has clear details. You can also scale up the UI interface on high resolution monitors without it becoming five pixels stretched to the size of fifty. More than likely this is going to be what I spend most of my time playing this weekend. It has been eons since I really got into Guild Wars, given that we played this as a bit of a pause after the release of World of Warcraft, and then I revisited it every so often when the mood hit me. I never really made it to the proper endgame on any of my characters, so there is so much of the game I have never seen. I’ve never completed any of the Eye of the North content for example. Maybe the graphical and client refresh will be enough that I am actually going to stick around and do that.

Thirty Million Gold

Good Morning Folks. I am still struggling a bit with this respiratory crud, but am doing better enough to be able to function and actually work today. If it drags on, I will end up going to the doctor but given that I doubt there is anything that they can do other than put me on a dose pack of prednisone… which will royally fuck with my sleep patterns… I have been trying to avoid that. I mostly spent the night playing Diablo IV downstairs while snuggling with cats. Gracie was doing the thing in my office where she refused to not be the center of attention, and when this happens it is generally better if I go down to the couch where she can snuggle in my arms while I am playing, rather than me trying to hold her with one hand while using the computer with other other. In wild news… the last few mornings I have been able to pet the super skittish feral black cat that hangs out in front of the house with Greybie.

Last night I managed to finally have some luck with the trade channel and picked up a set of Ancestral Tibault’s Will for 30 million gold. That seems like a nonsensical number, but I had over 200 million and nothing really to do with it… so it effectively has no value to me. I opted to throw on a non-Ancestral copy of Vasily’s Prayer which at least allowed me to have the fully functional build, and this more or less has allowed me to bump up to Torment IV and farm the world content comfortably. Just before sitting down to write this blog post I ran Varshan again and finally got an Ancestral version of that helmet to drop, so in theory I have Ancestral of better of everything that is required for the build. I still cannot quite do bosses on T4… but they melt on T3. Now it is just a matter of getting better versions of all of the uniques and maybe hopefully getting a few mythics so I can bump up to that version of the build. I am also hunting for a better pair of boots with more movement speed on them.

The biggest challenge that I am going to face right now is that most of the final set of challenges involve running content on t4 while having a piece of Chaos Armor equipped. I am not really certain which slot I can theoretically sacrifice to the achievement gods in order to make that happen, but I will do some testing. I need to run a few more Infernal Hordes to do the chaos rifts inside of them and also farm some T3 or higher Helltide in order to finish out the next to the last step in the seasons journey. I am on the very last step of the Reign of Chaos quest chain, and I am working on the last section of the Battle Pass. In theory within the next week I will have milked every last bit of this season that I really need to, and be able to walk away happily knowing that I pretty much did everything I could do.

In other news, 0.3.1 dropped in Path of Exile II, and with it comes the significant rework of the endgame and removal of towers as the primary means of adding content to maps. I ran a few maps as a test and for the most part they seem way less rippy than they were previously. I am still largely running t14 content and it seemed pretty easy overall. I have not played for about a month now, so who knows what other previous patches could have added to this feeling. It seems like maybe they have not removed ALL of the content that they intended to remove because it seems like Expeditions are still showing up as icons on the map, whereas I thought ALL additional content would be added by the Tablets instead. Additionally it seems like the whole corruption thing stays on the atlas, which makes sense given that is how you unlock most of your atlas passives.

While the overall density and rippyness of the map was lowered, it did not necessarily feel like the rewards were lowered as a result. I ran a few maps and pulled quite a bit of currency and what felt like more uniques than normal from them. Granted two of them came from a Rogue Exile, but I walked out of the map with five uniques which seems pretty solid for a 4 mod t14 map. I am not really sure if I am going to dip my toes back into the game at this point, because once I unattach from a League in Path of Exile, it sort of feels hard to get back into the swing of things. My mind has adjusted to Diablo IV at this point and I am probably going to ride that into the ground, or at least until I give Legion Remix a shot next week.

I think yesterday I might have just been in a low point, so apologies for whining about life on the blog. I put together a shelving unit which felt like significant progress so that probably cheered me up a bit. I am feeling better about my existence in the world today… even though the country seems to be burning around me.

Biggest Blaugust Ever

Good Morning Folks. I want to start out this week’s posts by giving a rousing round of applause for the Blaugustans who just finished participating in Blaugust 2025. This event would not have existed were it not for the wonderful community of mentors that have volunteered for that role over the last decade. Specifically I want to recognize Krikket who was the first to take up the mantle and acted as defacto leader of this event. Yesterday she made the summary post talking about the participants and handing out of awards and I highly suggest you stop reading this and go check that post out. This is a year that I could not have handled the rigors of running this event, and while I will be happy to take up that mantle again in the future… the success of this event goes out to the crew that helped make it happen while I could not. This is legitimately the largest event that has ever been run, and I was shocked to see the final tally of almost 170 participants. 2024 was previously the largest year with 116, and this 2025 represents roughly 30% growth rate between the two most recent years.

The wildest thing about this event is that we had people participating that did not know until the very end what the event even really was. They just viewed it as a hashtag that got popular on the fediverse and tagged along. In many ways the event has long since outgrown me and my meddling and just become this fixture of our small corner of the internet. I will always think of it as this small game blog thing… but that stopped being true many years ago. The Blaugust discord is super active all year round, but is especially so during the event. The Welcome channel is full of people signing up for the very first time and it has been cool to watch. Watch from the corner of course because everything about the activity levels of the discord now triggers the fuck out of my introvert tendencies… so you only really see me speaking when spoken to directly or talking to something in the super secret mentor channel. This is sort of the way of things that I start… they get bigger than my anxiety can reasonably handle and I get quiet. Folks either tend to view me as aloof or stoic… but in reality I just can’t handle that many people at once.

In other news I have been playing quite a lot of Destiny Rising and am shocked at just how good this game is. That said it has made me contemplate clearing up some disk space to reinstall Destiny 2 so I can have a more direct comparison, since it has been ages since I last played it. The story has been great in Rising, but I am not the biggest fan of the way in which it is doled slowly. You have to do a bunch of different activities to unlock the next bit of story, and my preference tends to be to mainline the story so that I can spend more time enjoying the endgame activities. I know this method is an attempt to keep people engaged longer, but it goes against my natural instincts for this sort of experience.

One of the things that has been really impressive is the breadth of activities and how different they feel. You still only really get a limited amount of activity currency each day in the games pseudo-stamina system, but in truth I am not mainlining the game so it has been more than enough to do anything I might want to do in a single day. If you are playing this game you should absolutely friend me and my code is 20953603268. I attempted to create a version of Greysky Armada but it ultimately timed out. You have 24 hours to get 6 people signed up into the guild (Wolf Pack) in order to create it, and I could not hit that number. If we manage to get enough people playing I will make another attempt at it, because there are a lot of cool things to do in a pack. I joined one of the temporary ones and have been enjoying the weird little missions that open up as a result.

Over in Path of Exile II, I have made it up to level 87 and am capable of pretty comfortably running t15 maps. With that I have unlocked all of the +5 atlas point nodes through cleansing corrupted nexii. Now I am mostly hunting out various unique maps which themselves reward 2 additional points for completing them. I am not sure if there is a place where I can see a total tally of the number of unique maps that I have run, but I think I have done four of them so far. The Lake of Kalandra one is my favorite, but mostly because I love the look of that area. I thought it was cool during the Kalandra league and I still think the effect is extremely slick.

The only problem that I am having right now is that after beating the campaign, and unlocking most of my atlas points… I sort of feel like I don’t have much of a reason to keep playing. I could always keep improving the gear on my character, but it works well enough to do the hardest mapping content, and since I never really care much bout bossing… I sort of feel like I have beaten this league. That is the same problem that I had with Last Epoch, is that after I unlocked all of the Harbingers and took down basic Aberroth I felt like I had accomplished everything that I wanted to accomplish. What makes this game more challenging though is that I keep struggling with technical difficulties. Firstly I cannot watch youtube on my second monitor while playing this game because while the audio keeps playing… the video playback always freezes. Secondly the game crashes constantly, and while I can log right back in where I left off… this eventually grates on you after awhile given that I can only finish one or two maps before the client dies on me. Lastly Path of Exile II as a whole is just not as performant as Path of Exile 1, and even when it is not crashing… there are weird hitches and stutters happening all the time. Supposedly most of this is because I have an intel processor… but still it makes the entire thing eventually not worth fighting with.

In another completely different news… on a whim yesterday afternoon I decided to record myself telling the tale of when I saw a Bigfoot in 1986 and 1995 and then turn this into a video. I’ve written about it here before on the blog, but it always feels like the written versions never really do it justice, because I feel like I am having to go into way too much background information. I did not script this take and as a result it is about 25 minutes of me talking through the story and how it relates to some other sightings in my neck of the woods. I also attempting to illustrate the tale a bit with some google maps shots and various other related images. This will not be everyone’s thing, and it does not fit the rest of my YouTube channel but for some reason I felt like I needed to say it all.

What Happened to Last Epoch?

Good Morning Folks. If you have been reading this blog lately you might have had a bit of whiplash as I went from having a blast in Last Epoch… to suddenly diving headlong into Path of Exile II. So you might be asking yourself… Hey Bel… What happened to Last Epoch? This is one of the challenges of both the seasonal model of ARPGs and the fact that a new game launched over an extended United States Holiday weekend. Kodra and Ash are still very much 100% engaged with Last Epoch, and I think I maybe just burned through the process a bit faster than they did. Ultimately I built two fairly successful characters with my Fire Minions Necromancer and then later my Thorns Forge Guard. More than that though I think I just accomplished everything that I really wanted to accomplish in a very short amount of time… far shorter than I thought it would be.

On Saturday, Ace and I spent the day pushing through corruption levels. I was a bit further progressed than they were and thanks to these temporal token things, you can force a boss pretty fast in a given timeline to help catch corruption up. So before lunch we burned through all of the Harbingers that they were missing that I had completed, and then after a lunch break we pushed through all of the remaining Harbingers. The unfortunate part about this story is that when you are pushing corruption with a friend… your own corruption levels are not updating at all. This feels like something that really needs to change because I think above anything else this kill momentum for Ace. They were sub 200 when we started the day and to push up to 300+ is hours worth of work. I really feel like Eleventh Hour Games needs to rethink the way that corruption works, and that it should be something akin to how pushing Greater Rifts worked in Diablo 3, that once you achieve a rank in any timeline… you can select the corruption that you want to farm from a slider or drop down.

We made an attempt on Aberroth together but had both completely forgotten the mechanics. We took a break to go off and do things before the podcast and I returned managing to take down Aberroth after a few tries. The problem with this however is that it how feels like I have effectively beaten the game. Pushing corruption for the sake of pushing corruption never really feels like a meaningful goal. Before you hit corruption levels you have honestly unlocked most of the content you will ever be engaging with, and doing the harbingers sort of feels like a last hurrah for your build. Sure Uber Aberroth exists, but I am not nearly “tryhard” enough to care about taking it down. At this point I would probably swap builds and try running something else up through the paces. There are more woven echoes that I could unlock for more points in the weavers tree… but I sort of just feel like I finished on a good place.

Farming content is enjoyable, and I am sure I will play some more Last Epoch before the next season. There are a few builds that I want to try, but there is just something missing in this game that Path of Exile has that keeps me engaged. I am not entirely certain how to quantify it. Last Epoch is a game about farming multiple copies of the same thing trying to get ever more perfect versions… but you can essentially reach a point of good enough to do all of the content extremely quickly. There are fewer endgame systems to engage with, and as a result it starts to feel stale more quickly. Whereas Path of Exile has a decades worth of content that is all super detailed enough to be its own game… and I wind up going down rabbit holes trying to farm this super rare item or that. The only thing of equivalent rarity here is the Red Ring… which I have never seen, nor do I think I will ever actually see. It is like trying to farm a mageblood or mirror… and effectively unobtainium.

I legitimately expected to only play enough Path of Exile II to farm up the MTX for clearing Act 1 and then move on with my life. However I wound up rerolling and found out that Minion Internalist is still a pretty freaking solid build. More than that I am actually enjoying myself and wanting to see how deep I can push this time around. The gearing process also feels like it takes way longer here, which is a double edged sword. You have to engage with the trade system to really build a functional character, or you need a PHD in the crafting system in order to build your own gear. I managed to mostly get a stable character with stuff off the ground, but now I am largely in currency acquisition mode so that I can eventually afford nicer stuff. Last Epoch doesn’t really have that currency acquisition mode feeling… because even in a trade economy they are using the boring resource of gold… and not the exciting tink of getting a Divine Orb to drop in a map. Gold will never feel as individually special as getting that rare currency item to drop for you.

There are also these “Difficult Boss” nodes that I want to check out, but have not pushed my map tiers up high enough to be able to farm them yet. I did figure out how to unlock them and I figured I would post an infographic for anyone who follows after me. Essentially when you see a blocked node covered in fog, there will be nodes that show up with blue swirlies around them. Inside of each of them there will be a Draiocht Hengestone in the boss chamber of that map, and clicking on this will cause another node to show up. Once you have cleared a few of these the swirlies will move to the blocked node and uncloak the fog of war around it. There is a similar Temporal Sandstorm and Eye of the Storm mechanic on the map but I have not figured out the on map tell for either of those. I know for the Temporal Sandstorm I have started to find hourglasses in the boss rooms of the surrounding maps, and I assume like the hengestones that if I click on enough of these a path will show up.

The biggest problem that I am having right now is with map sustain. It used to be that running a map with a boss guaranteed an upgrade to the next tier higher. This seems to no longer be the case and I am struggling to keep upgrading my map tiers and pushing things higher. I am heading towards a corrupted area now, desperately trying to spawn a T6 map drop… so that I can complete the corruption nexus and get more skill points. I really do not like this method for unlocking atlas points, and in truth I hope they rethink the whole design of this endgame system. This is a perfectly fine endgame system, but I don’t feel like it is a good replacement for mapping from Path of Exile. I loved Delve, but that was not a game mode for everyone. This is honestly a complaint I have with the game is that it feels like they have doubled down on specific mechanics and are now forcing everyone to do them. Sanctum and Ultimatum were perfectly fine mechanics if you enjoyed them, and so long as they were optional… life was great… same for Delve. However now that all three are required mechanics to progress in the game… players are not enjoying it.

We had a big patch yesterday and so far my build seems to have survived it just fine. That has not been the case with other Spectre builds, and it makes me really glad that I have not chased the trend of hopping on the latest and greatest spectre combination. The unique spectres that gave specific buffs ate the nerfbat, and unfortunately one of the new hotness spectres that everyone has been switching to also got impacted. The last bit is supposedly a mistake, but I am glad that I have more or less stuck with Vaal Guards in spite of the visual noise. I could run more but I feel like a mix of Arsonists and Vaal Guards helps clear significantly because the Arsonists do nice instant damage and the Guards have a delayed grenade impact effect.

I have a few gear upgrades that I snagged cheaply, but unfortunately both require level 80… so I am mostly head down farming mode until then. It looks like the Frozen Mandibles were restored in a patch this morning so when I get that additional spirit I might try swapping over to them at that point.